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path: root/crawl-ref/settings/standard_colours.txt
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* * Don't count chunks as "useless" (even if inedible) if the player knowsj-p-e-g2009-03-091-1/+2
| | | | | | | | | Sublimation of Blood or Simulacrum. * Fix missing message flush when memorising spells. (This should probably be handled globally in prompt_invent_item().) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9398 c06c8d41-db1a-0410-9941-cceddc491573
* Add standard colour variables for message highlighting: $danger, $warning,zelgadis2008-12-311-0/+6
| | | | | | | $boring and $item_dmg. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8044 c06c8d41-db1a-0410-9941-cceddc491573
* Made (re)colouring of food/item types really easy (using variables and adploog2008-06-051-0/+9
new default colours file). Thanks Matthew! git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5486 c06c8d41-db1a-0410-9941-cceddc491573