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* Applying static method conventions to acr.cc and items.cc - this resultedj-p-e-g2008-03-251-246/+252
* Partially fixed [1921769] Minimap exclude region sometimes not shown.ennewalker2008-03-251-6/+6
* Fixed [1921145] [Tiles] closed gate tiles not updated.ennewalker2008-03-251-2/+10
* Fix 1923913: blood spattering into fountainsj-p-e-g2008-03-241-1/+1
* Monster list fixes:ennewalker2008-03-241-15/+23
* Break print_stats into a bunch of smaller functionspauldubois2008-03-241-4/+7
* Implement a basic version of "list monsters in LOS".j-p-e-g2008-03-241-3/+141
* "stashes" was both a global variable and a member variable... confusing!pauldubois2008-03-231-5/+5
* Tweak yesnoquit some more to allow for a second alternative yes character,j-p-e-g2008-03-211-3/+3
* Add a neutral monster brand (defaulting to darkgrey).j-p-e-g2008-03-211-4/+15
* FR 1913320: remove shock resistance from a number of (humanoid) monstersj-p-e-g2008-03-201-7/+1
* More fixes so 1916515 doesn't happen again.pauldubois2008-03-171-0/+7
* Cleanup/refactoring of tags.cc. No functional changes. I've beenpauldubois2008-03-171-3/+0
* Some yesno standardisation. Some yesno prompts had a trailing space, some di...pauldubois2008-03-171-4/+4
* Implement TSO's halo. It applies backlight to the player and all dolorous2008-03-161-1/+7
* Fix door opening and closing not updating the entire door.pauldubois2008-03-161-1/+13
* Pull yes or no questions requiring a typed "yes" into into a yes_or_no(),pauldubois2008-03-161-2/+5
* Changed door-open failure message to match the door-close message.pauldubois2008-03-151-17/+38
* Change TSO's starting message.dolorous2008-03-141-1/+1
* Fix compilation.dolorous2008-03-121-2/+1
* Fix logic of electricity affecting monsters in metal walls (I think), j-p-e-g2008-03-121-0/+1
* Fix 1920778: mons_open_door() not respecting gatesj-p-e-g2008-03-101-28/+2
* Batch of tiny changes for MSVC compiles.pauldubois2008-03-101-2/+2
* Fix crash on shutdown caused by bad order of static destruction (ugh).pauldubois2008-03-091-1/+9
* [FR 1909388] Command key changesj-p-e-g2008-03-091-12/+11
* First half of FR 1901459pauldubois2008-03-041-1/+1
* [FR 1816805] Implementing a new species/classes order on the characterj-p-e-g2008-03-021-1/+1
* Fix [ 1902141 ] Documentation wrongpauldubois2008-03-021-0/+20
* FR 1900612pauldubois2008-02-291-41/+1
* Apply Paul's patch 1901939: including files in init.txtj-p-e-g2008-02-271-21/+21
* Implement more varied names for doors/gate, depending on j-p-e-g2008-02-211-3/+16
* Implement [1891388]: Make Holy Word available in scroll form.dolorous2008-02-211-1/+1
* Apply Paul's gate patch: known adjacent doors will be opened/closedj-p-e-g2008-02-201-26/+71
* First batch of Paul's patches:j-p-e-g2008-02-181-1/+14
* Add better feedback on piety gain command (^) in wizard mode.j-p-e-g2008-02-151-4/+36
* Fix [1890833]: Stop autoexploring if you lose consciousness due to dolorous2008-02-131-0/+2
* Removed special-casing to treat < as > for Abyss exits.dshaligram2008-02-041-8/+0
* A few tweaks of Zin invocations, thanks to David Ramsey.j-p-e-g2008-02-011-10/+3
* Fix collision between gotoxy(int,int,int) and DOS djgpp gotoxy().dshaligram2008-01-251-1/+1
* Remove GLAMOUR, and introduce RECITE (new Zin invocation)j-p-e-g2008-01-241-2/+0
* Add mouseclick handling for menus in tiles:j-p-e-g2008-01-241-2/+2
* Fix non-tile compile of tutorial.cc (whoops!)j-p-e-g2008-01-191-0/+10
* Overhaul quiver storage to hold up to six item slots of j-p-e-g2008-01-161-1/+4
* Tile changes. *waves to Enne*j-p-e-g2008-01-121-1/+1
* Putting back accidently removed 'const'.ennewalker2008-01-111-1/+1
* Changes to beheld:ennewalker2008-01-111-12/+17
* List quiver in status section like you do for the hand weapon.j-p-e-g2008-01-091-0/+3
* Monsters get multilevel resists (incomplete). Monster data needs to bedshaligram2008-01-091-3/+3
* Replace TSO's Smiting with Divine Shield.j-p-e-g2008-01-081-0/+19
* Change conducts of Zin and TSO (!)j-p-e-g2008-01-061-1/+1