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path: root/crawl-ref/source/cmd-keys.h
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* In cmd-keys.h move vi keys further down, so they get listed in the help.Johanna Ploog2010-01-161-10/+15
* Use the dynamic command key names for some commands on the help screen.Johanna Ploog2010-01-151-1/+1
* Add an include guard. (felirx)Eino Keskitalo2010-01-151-0/+5
* A wizard command "x,", to bring a mon down to 1hp.Adam Borowski2009-12-181-0/+1
* Add wiz-mode arbitrary radius exclude command.Robert Vollmert2009-11-121-0/+1
* [ and ] respect dungeon topology (by)Stefan O'Rear2009-11-041-1/+0
* Use G in the overmap to directly change levelsStefan O'Rear2009-11-021-0/+1
* Implement map viewing for other levelsStefan O'Rear2009-11-021-0/+3
* Simplify ray handling in directn.cc.Robert Vollmert2009-10-151-1/+1
* Add an inventory-like region for the Tiles version to make spellsj-p-e-g2009-09-101-0/+3
* Tweak the doll edit screen some more.j-p-e-g2009-08-201-0/+1
* More doll changes:j-p-e-g2009-08-191-0/+1
* Reimplementing playing with dolls ('-' command). Keys are mostly the same as...ennewalker2009-08-181-0/+30
* * More steps on the path to reintroducing player doll customization.j-p-e-g2009-06-171-0/+3
* Run some sanity checks when loading ghosts. If anything seems fishyj-p-e-g2009-05-261-0/+1
* Some spellcasting modifications, as discussed on c-r-d.j-p-e-g2009-05-031-1/+1
* Add new command for evoking non-wielded items, placed on 'V'.j-p-e-g2009-05-021-1/+2
* * Fix _place_monster_aux() not interrupting autoexplore.j-p-e-g2009-04-261-2/+2
* Fix 2603266: Additional '(' needed for cycling ammo after emptying thej-p-e-g2009-02-221-1/+2
* Fix [2566927]: add new keymap codes for targeting and levelmap.haranp2009-02-201-0/+17
* Added castamir's patch to fix 2550022. Seems to work.haranp2009-02-031-0/+9
* [2458672] Fixing level map not using CMD_MAP_* commands or going through cmd-...ennewalker2008-12-241-0/+66
* [2456075] Fixing accidently swapped keys for CMD_OPEN_DOOR_UP_RIGHT and CMD_O...ennewalker2008-12-211-2/+2
* Added "The Stairs" card (not yet in any deck), eventually to be the card whichzelgadis2008-12-191-0/+2
* Changed '!' in targeting from target-select to target-select-ignoring-range.haranp2008-10-041-1/+2
* * Make movement restrictions when beheld also apply to blinking andj-p-e-g2008-10-031-1/+1
* Removing code and documentation for player doll editing screen. It might com...ennewalker2008-09-271-3/+0
* [2034614] [2034537] Fixing numpad '5' and ctrl+numpad/arrow issues for (crazy...ennewalker2008-08-161-0/+11
* Apply Yelve Yakut's patch (2020369) to list monsters and items in view.j-p-e-g2008-08-021-1/+1
* FR 2026227: Make $ list current gold.j-p-e-g2008-08-011-0/+1
* Fix 2033984: Monsters being created with both a shield and a 2-hander.j-p-e-g2008-07-311-0/+3
* Implemented monster spell miscasts. Spell miscasting is now handledzelgadis2008-07-291-0/+2
* [2029802] Fixing numpad issues for tiles. Theoretically, this change should ...ennewalker2008-07-291-1/+33
* Fixing Tiles targeting and mouse cursor behavior.ennewalker2008-07-241-2/+0
* RIP stash_tracking option, always set to all now.dshaligram2008-07-231-1/+0
* Do "keypress -> command_type" via keybindings. Solves bug 2018200,zelgadis2008-07-171-0/+166