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* Disable some mini/float vaults that don't work with new Swamp.Jude Brown2010-01-171-1/+1
| | | | | Specifically, worms in a box, swampy vault, ice statue vault (island version), and the library vault.
* Add light and dark vine-covered statue bases.Jude Brown2009-12-291-8/+16
| | | | | | | | | Also, convert the weapons wielded by the current statue into overlays, and add relevant combination lines to dc-mon.txt to generate. The names may require changing if they cause confusion, or if unneeded, the section could be commented out. Also update the relevant vaults.
* Some tweaks to Mu's elemental vault.Jude Brown2009-12-261-2/+4
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* A vault with archer/warrior/wizard statues.Adam Borowski2009-12-201-0/+35
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* Make bear cage vault autoexplore-proof.David Ploog2009-12-151-2/+1
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* Rename "firedrake" to "fire drake".Jude Brown2009-12-021-1/+1
| | | | | | This brings it in line with all the other "drake" monsters: "swamp drake", "death drake", etc. I don't believe this change is contentious, and I hopefully haven't broken tiles build.
* Further elemental_lab_mu tweaks.Jude Brown2009-12-021-1/+1
| | | | | Fix "deep elf elementalist hits you" to "The deep elf elementalist hits you".
* Tweak elemental_lab_mu (Mu).Jude Brown2009-12-021-1/+1
| | | | | | Use name_descriptor to correct grammar of the wizard, and use the 'wizard' base monster type with an increased hit dice to compensate for weaknesses.
* Give ancient_champions_mu vault monster descriptions.Jude Brown2009-11-151-3/+9
| | | | | Also tweak "dies"->"destroyed": undead monsters don't really die, as they're already dead. Instead, use the relatively standard "destroyed".
* Remove Michael. (dpeg, pointless)Jude Brown2009-11-141-1/+1
| | | | With 30 kills to 5696 deaths, Michael just isn't unique enough.
* New monster vault flags: name_descriptor, name_definite.Jude Brown2009-11-141-10/+10
| | | | | | This changes the mechanics of naming slightly, allowing you to give a monster a name that is a descriptor and will be treated with the usual articles (your, the, a, etc) rather than as a name. See documentation.
* Convert tabs to spaces.Jude Brown2009-11-131-31/+31
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* New great vault by Neil and Jude.David Ploog2009-11-131-0/+109
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* Don't place Swampy vault in Slime.Jude Brown2009-11-121-1/+1
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* Greatly improve elemental_lab (Neil).David Ploog2009-11-121-7/+19
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* float.des: Remove some blank lines from some vaults.Jude Brown2009-11-081-17/+0
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* Un-hyphenate ogre-mage, for consistency with other mage types.David Lawrence Ramsey2009-11-061-1/+1
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* Updating my vault "The Shining One Protects a Powerful Item"abrahamwl2009-11-031-27/+149
| | | | | | | Was one vault, now is three: protected_by_tso_1, protected_by_tso_2, protected_by_tso_3. Signed-off-by: Jude Brown <bookofjude@users.sourceforge.net>
* Use lm_trig.lua instead of lm_func. lua for msgsMatthew Cline2009-11-011-4/+4
| | | | | Start of triggerable/function_machine merger: use triggerable class TriggerableMessage for messages instead of message_machine.
* Simplify branch check in new vault.David Ploog2009-11-011-1/+1
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* New vaults (Neil Middleton).David Ploog2009-11-011-6/+75
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* Another typo fix.David Lawrence Ramsey2009-10-311-1/+1
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* A new vault (abrahamwl)Adam Borowski2009-11-011-0/+59
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* A few vault tweaks.dploog2009-08-301-2/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10612 c06c8d41-db1a-0410-9941-cceddc491573
* Don't place vaults with downward escape hatches on D:27, as they turn into ↵evktalo2009-07-181-1/+1
| | | | | | portals to Zot. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10266 c06c8d41-db1a-0410-9941-cceddc491573
* The oklob gauntlet turned into an impromptu Zot entry vault on D:27 - ↵evktalo2009-07-171-2/+2
| | | | | | altered some DEPTH tags to try to avoid this. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10249 c06c8d41-db1a-0410-9941-cceddc491573
* Applying Eino's patches renaming snakes and eels.j-p-e-g2009-06-281-3/+3
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10069 c06c8d41-db1a-0410-9941-cceddc491573
* Remove two unfinished vaults from last commit.dploog2009-06-281-52/+0
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10068 c06c8d41-db1a-0410-9941-cceddc491573
* Two more instances of deprecated R glyphs in maps (Eino).dploog2009-06-281-0/+53
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10067 c06c8d41-db1a-0410-9941-cceddc491573
* Deprecate various symbols for vault making:dploog2009-06-261-0/+2
| | | | | | | | | | F (was granite statue or rarely hostile statue), P (was non-guaranteed rune), R (was chance between honeycomb and royal jelly). Patch by Zaba. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10053 c06c8d41-db1a-0410-9941-cceddc491573
* First part of the merger of fixed artefacts into unrandom artefactszelgadis2009-06-251-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (further changes will be much smaller). Breaks savefile compatibility, and bumps the major savefile version up to 6. Some changes made to some tiles files, but it hasn't been tested with a tiles build. Overview of changes: * Unrand artefacts are now defined in art-data.txt and is turned into C code via util/art-data.pl. This has the dual advantage of being more readable by humans, and that if the unrand data structure changes then you can just change util/art-data.pl and regenerate the C code rather than having to change some 70 different C structs by hand. * util/art-data.pl automatically updates NO_UNRANDARTS, and also automatically generates an enumeration of all the unrands which are equal to their item.special field. * randart.cc and randart.h have been renamed to artefact.cc and artefact.h, since the files covers all types of artefacts, and the differences between randarts, unrandarts and (former) fixed arts have been minimized since the terms were introduced. Also renamed unrand.h to art-data.h * The brands and resistances of former fixed arts are now handled via artefact properties, but the rest of their special behaviours are still hardcoded. * Unrandarts are now distinguished between normal and "special", with the special ones currently just being identical to the list of the formed fixed arts. Special unrandarts are randomly generated less often than normal unrandarts, can be generated in the Abyss if they've been lost, can't be picked up by monsters, and can't be affected by Tukima's Dance. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10035 c06c8d41-db1a-0410-9941-cceddc491573
* Added new vault (Zaba).dploog2009-06-221-0/+42
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10020 c06c8d41-db1a-0410-9941-cceddc491573
* Repair broken randomisation in castamir's vault.dploog2009-02-101-2/+6
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9021 c06c8d41-db1a-0410-9941-cceddc491573
* New vault, using the "damaged" and "fixed" egos. (castamir)dploog2009-02-081-0/+34
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8969 c06c8d41-db1a-0410-9941-cceddc491573
* Apply Eino's patches 2494428, 2494591 and 2494703. Thanks!j-p-e-g2009-01-091-64/+17
| | | | | | | | | I had to comment out the line set_random_mon_list in icecave.des because that gave an error "Too many arguments" and I couldn't find any example where it was already used. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8356 c06c8d41-db1a-0410-9941-cceddc491573
* General vault improvement (Eino):dploog2008-12-111-6/+71
| | | | | | | | | | | * remove obsolete mention of padding ORIENT:east etc vaults in level_design.txt * remove some of such paddings from vaults * some other general cleanup of vault files * slight changes to some vaults * two new vaults (gargoyle_guard in float.des, rats_and_rats_again in mini.des) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7811 c06c8d41-db1a-0410-9941-cceddc491573
* Adjust level for an ice statue vault (Darshan).dploog2008-11-191-1/+1
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7514 c06c8d41-db1a-0410-9941-cceddc491573
* Separate CHANCE and WEIGHT. CHANCE is a probability, WEIGHT is a raw number ↵dshaligram2008-11-191-4/+4
| | | | | | used as a generation weight (i.e. WEIGHT is what the old CHANCE used to be). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7501 c06c8d41-db1a-0410-9941-cceddc491573
* Two more ant vaults by Zaba.dploog2008-11-121-0/+20
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7438 c06c8d41-db1a-0410-9941-cceddc491573
* Applying Darshan's new linebreak \ command across the board.dploog2008-10-201-23/+33
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7292 c06c8d41-db1a-0410-9941-cceddc491573
* Changed most of the oklob vaults.dploog2008-10-051-17/+18
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7136 c06c8d41-db1a-0410-9941-cceddc491573
* Added two more Shiori vaults.dploog2008-08-181-0/+58
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6835 c06c8d41-db1a-0410-9941-cceddc491573
* Fix 1992604: monster_los asserting for positions out of bounds.j-p-e-g2008-06-131-4/+4
| | | | | | | Mark bees created in bee hives as patrolling. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5789 c06c8d41-db1a-0410-9941-cceddc491573
* Some changes to vaults, mostly adding patrolling tags.dploog2008-06-131-3/+7
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5785 c06c8d41-db1a-0410-9941-cceddc491573
* Made the trolls under the bridge patrol. We might want to do the same fordploog2008-06-131-4/+2
| | | | | | | for the anthill, the beehives etc. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5776 c06c8d41-db1a-0410-9941-cceddc491573
* Repaired reptile_caves.dploog2008-04-101-12/+11
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4171 c06c8d41-db1a-0410-9941-cceddc491573
* Added many vaults, mainly by Eino and Lemuel.dploog2008-03-071-0/+25
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3535 c06c8d41-db1a-0410-9941-cceddc491573
* Some vault changes (slurp, drone, evil tower)dploog2008-02-291-5/+8
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3483 c06c8d41-db1a-0410-9941-cceddc491573
* Map and help cleanup (dpeg).dshaligram2008-02-021-17/+20
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3384 c06c8d41-db1a-0410-9941-cceddc491573
* Vault updates (David).dshaligram2008-01-071-3/+4
| | | | git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3218 c06c8d41-db1a-0410-9941-cceddc491573