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Commit message (
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Author
Age
Files
Lines
...
*
D:3 is too early for an iron golem, patrolling or not (##crawl).
Jude Brown
2010-01-03
1
-2
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+2
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Don't refer to Cheibriados as "he". (Mu)
Jude Brown
2010-01-03
1
-1
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+1
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Make sure an ossuary entry isn't hidden.
David Ploog
2010-01-03
1
-1
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+1
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Tweak vault8_construction monsters (Mu).
Jude Brown
2010-01-03
1
-1
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+1
*
Describe red wasp attack (dpeg)
Stefan O'Rear
2010-01-02
1
-1
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+1
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Corruption changes (dpeg). Corruption is now usable only once-per-level, but ...
Darshan Shaligram
2010-01-02
1
-4
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+4
*
Fix feat library errors here, too (sorear).
Jude Brown
2010-01-02
1
-3
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+3
*
Change badly worded description (doy)
Jude Brown
2010-01-02
1
-1
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+1
*
Tweak open sea sewer mermaids. (Keskitalo)
Jude Brown
2010-01-02
1
-2
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+8
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Continuation of the range combat overhaul: branding spells.
Jude Brown
2010-01-01
2
-13
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+6
*
Guarantee a small guard around the shoal rune.
Darshan Shaligram
2010-01-01
1
-3
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+10
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And give that statue a nice tile.
Jude Brown
2010-01-01
1
-1
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+1
*
A lone statue that launches orbs.
Adam Borowski
2009-12-31
1
-1
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+27
*
Merge branch 'iood'
Adam Borowski
2009-12-31
2
-0
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+14
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*
Merge branch 'master' into iood
Adam Borowski
2009-12-30
11
-60
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+1900
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*
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Spell description for [i]ood.
Adam Borowski
2009-12-27
1
-0
/
+6
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*
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Set the visible name to just "Orb of Destruction", "IOOD" is too long.
Adam Borowski
2009-12-27
1
-1
/
+1
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*
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Merge branch 'master' into iood
Adam Borowski
2009-12-27
14
-54
/
+316
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*
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IOOD as a monster spell.
Adam Borowski
2009-12-20
1
-0
/
+8
*
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Remove hand crossbows.
Jude Brown
2009-12-31
2
-6
/
+2
*
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Reduce monster count in Shoal huts.
Darshan Shaligram
2009-12-31
1
-5
/
+6
*
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Some vault tweaks (Mu).
Jude Brown
2009-12-31
2
-2
/
+2
*
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Fix "shallow water" -> "shallow_water".
Jude Brown
2009-12-31
1
-2
/
+2
*
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Properly comment out unfinished WizLabs. (Sticking)
Jude Brown
2009-12-31
1
-51
/
+51
*
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Minor changes to sewer_kobolds.
David Ploog
2009-12-30
1
-10
/
+11
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_
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*
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And actually provide depths for the maps.
Jude Brown
2009-12-30
1
-0
/
+2
*
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Preparation for merging into master.
Jude Brown
2009-12-30
1
-13
/
+15
*
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Further tweaks.
Jude Brown
2009-12-30
1
-185
/
+3
*
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Add another new map by Mu.
Jude Brown
2009-12-30
1
-0
/
+97
*
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Merge branch 'master' into wizlab
Jude Brown
2009-12-30
5
-34
/
+60
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*
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Readjust Ilsuiw's minivault.
Darshan Shaligram
2009-12-30
1
-9
/
+10
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*
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Remove shoal decoy huts. The rune huts are now also used as decoys, with the ...
Darshan Shaligram
2009-12-30
1
-22
/
+6
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*
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Add a Shoal:$ Ilsuiw minivault to (almost) guarantee her showing up on Shoal:...
Darshan Shaligram
2009-12-30
1
-0
/
+20
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*
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Give Shoals huts a guard of shoals monsters, remove plants from Shoals random...
Darshan Shaligram
2009-12-30
1
-10
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+10
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*
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Merge branch 'shoals++'
Darshan Shaligram
2009-12-29
1
-1
/
+13
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*
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Add merfolk javelineers to the Shoals, add descriptions for the three new mer...
Darshan Shaligram
2009-12-29
1
-1
/
+13
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*
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Make clarity allow intentional berserk.
Adam Borowski
2009-12-29
1
-1
/
+2
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*
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Add light and dark vine-covered statue bases.
Jude Brown
2009-12-29
2
-9
/
+17
*
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Rename clouds to "white fluffiness".
Jude Brown
2009-12-29
1
-1
/
+1
*
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Merge branch 'master' into wizlab
Jude Brown
2009-12-29
4
-9
/
+90
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*
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Update Fulsome description
Stefan O'Rear
2009-12-28
1
-1
/
+1
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/
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*
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Inventory and stash iterators for lua.
Jude Brown
2009-12-28
1
-0
/
+72
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*
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Add the long description to ossuary.des.
Vsevolod Kozlov
2009-12-28
1
-1
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+8
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*
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Ensure that Vault:8 has a loot rich quadrant.
David Ploog
2009-12-28
1
-7
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+9
*
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Add a note about Cloud vault, tweak.
Jude Brown
2009-12-29
1
-1
/
+2
*
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Further tweaks to Mu's cloud wizard vault.
Jude Brown
2009-12-28
1
-45
/
+71
*
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Merge branch 'master' into wizlab
Jude Brown
2009-12-28
3
-24
/
+49
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*
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Minor modifications of cavernous ossuary (Lordsloth).
David Ploog
2009-12-27
1
-17
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+27
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*
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Customisable clouds!
Jude Brown
2009-12-28
1
-3
/
+18
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*
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Merge branch 'shoals++'
Darshan Shaligram
2009-12-27
1
-4
/
+4
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