| Commit message (Expand) | Author | Age | Files | Lines |
* | Remove useless debugging statement from _sort_monster_list() | zelgadis | 2008-06-07 | 1 | -5/+0 |
* | Organize and condense the monster list printed by the list monsters | zelgadis | 2008-06-07 | 1 | -2/+58 |
* | Add a line on good gods disapproving of certain items to their | j-p-e-g | 2008-06-06 | 1 | -0/+13 |
* | When creating a corpse via wizard command make the item's orig_monnum | zelgadis | 2008-06-06 | 1 | -9/+13 |
* | Fix mimics not teleporting when attacked by reaching or airstrike, and a | j-p-e-g | 2008-06-05 | 1 | -3/+8 |
* | Implement pathfinding for monsters, using the A* algorithm. | j-p-e-g | 2008-06-04 | 1 | -1/+33 |
* | I'm not sure I actually coded anything worthwhile, though I experimented | j-p-e-g | 2008-06-02 | 1 | -1/+0 |
* | The wizard "tweak item" command can now alter randart properties. | zelgadis | 2008-06-02 | 1 | -2/+169 |
* | If create_spec_object() is given the name of a spellbook which doesn't | zelgadis | 2008-06-02 | 1 | -0/+25 |
* | Add new wizard targeting command 'm', to move monsters around (or to | zelgadis | 2008-06-02 | 1 | -0/+79 |
* | Commit a few changes, mostly clean-up. | j-p-e-g | 2008-06-01 | 1 | -2/+2 |
* | Add another comment fix. | dolorous | 2008-06-01 | 1 | -1/+1 |
* | Fix wizard mode being unable to create monsters of nonfloor habitat. | j-p-e-g | 2008-06-01 | 1 | -166/+174 |
* | Fix 1937489: Remove map markers overwritten by lakes or rivers, as was | j-p-e-g | 2008-06-01 | 1 | -4/+8 |
* | Autopickup freshly bottled blood potions. | j-p-e-g | 2008-05-30 | 1 | -1/+14 |
* | Another use for patrolling: | j-p-e-g | 2008-05-28 | 1 | -1/+1 |
* | Yet another session of comment/whitespace cleanups. | j-p-e-g | 2008-05-27 | 1 | -7/+16 |
* | Added "error" channel for runtime errors, and changed error messages that | zelgadis | 2008-05-27 | 1 | -12/+12 |
* | Handle the good neutral attitude properly in debugging information and | dolorous | 2008-05-19 | 1 | -4/+5 |
* | Cleaned up monster generation functions, separate monster zombie type from mo... | dshaligram | 2008-05-05 | 1 | -7/+15 |
* | First attempt at making vampire feeding interruptible. It doesn't work | j-p-e-g | 2008-05-05 | 1 | -4/+1 |
* | [1956565] Fix issues with monster names. | dshaligram | 2008-05-04 | 1 | -1/+1 |
* | Add a failMsg parameter for delete_mutation(). | dolorous | 2008-05-01 | 1 | -1/+1 |
* | Add a random bad mutation type. | dolorous | 2008-05-01 | 1 | -2/+3 |
* | Add various undead-related fixes. | dolorous | 2008-04-28 | 1 | -4/+2 |
* | After some thought, revert previous change. If the mutation resistance | dolorous | 2008-04-28 | 1 | -1/+1 |
* | Allow god gift mutations to override less than 3 levels of the mutation | dolorous | 2008-04-28 | 1 | -1/+1 |
* | Allow adding only good mutations in wizard mode. | dolorous | 2008-04-27 | 1 | -19/+24 |
* | Add spacing fixes. | dolorous | 2008-04-27 | 1 | -2/+2 |
* | And specify it properly in all cases. | dolorous | 2008-04-27 | 1 | -2/+2 |
* | Allow adding god gifted mutations in wizard mode. | dolorous | 2008-04-27 | 1 | -1/+3 |
* | Some cleanup in the blessing routines. | j-p-e-g | 2008-04-24 | 1 | -1/+1 |
* | * Add a wizard function apply_monster_blessing to allow for easy testing | j-p-e-g | 2008-04-24 | 1 | -1/+34 |
* | * Remove "Really eat rotten meat?" prompt, and print a generic refusal | j-p-e-g | 2008-04-22 | 1 | -2/+2 |
* | Add miscellaneous undead-related fixes. When changing species to | dolorous | 2008-04-22 | 1 | -4/+4 |
* | Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t... | dshaligram | 2008-04-19 | 1 | -1/+1 |
* | Fix 1943303: Prevention of barding generation in monsters equipment. | j-p-e-g | 2008-04-16 | 1 | -1/+1 |
* | Allow vampires to mutate when Satiated or higher, and make non-physical | j-p-e-g | 2008-04-15 | 1 | -5/+8 |
* | Another code cleanup. | j-p-e-g | 2008-04-15 | 1 | -1/+1 |
* | Fix a wizmode bug where placing an altar to your current god would | j-p-e-g | 2008-04-15 | 1 | -1/+2 |
* | Apply Horst von Brand's (first) patch 1887488: gcc-4.3 compile failures. | j-p-e-g | 2008-04-14 | 1 | -1/+1 |
* | Fix compile (oops) and numerous whitespace changes. | j-p-e-g | 2008-04-14 | 1 | -90/+92 |
* | Overhaul blood potions to work completely differently. | j-p-e-g | 2008-04-14 | 1 | -6/+8 |
* | + allocate and initialize | pauldubois | 2008-04-11 | 1 | -3/+4 |
* | The level-builder now enforces the constraint that every contiguous region on... | dshaligram | 2008-04-10 | 1 | -3/+127 |
* | On HUD: | pauldubois | 2008-04-04 | 1 | -0/+1 |
* | Yet Another Code Cleanup, this time concentrating on libx11.cc and | j-p-e-g | 2008-04-01 | 1 | -2/+2 |
* | Fixed royal jelly passive damage in monster-vs-monster combat. | dshaligram | 2008-04-01 | 1 | -0/+5 |
* | Prevent shafts from being created in corridors, at least until | j-p-e-g | 2008-03-29 | 1 | -5/+6 |
* | Split potions of blood and potions of coagulated blood into two | j-p-e-g | 2008-03-26 | 1 | -1/+4 |