| Commit message (Expand) | Author | Age | Files | Lines |
* | Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t... | dshaligram | 2008-04-19 | 1 | -2436/+0 |
* | Cleanup of beam.cc and direct.cc. | j-p-e-g | 2008-04-19 | 1 | -102/+110 |
* | Improve halo-related output. | dolorous | 2008-04-18 | 1 | -0/+4 |
* | Another modification of autotargetting submerged monsters, based off | j-p-e-g | 2008-04-17 | 1 | -27/+51 |
* | Apply Horst von Brand's (first) patch 1887488: gcc-4.3 compile failures. | j-p-e-g | 2008-04-14 | 1 | -0/+1 |
* | A number of whitespace changes. Linux makes this soooo easy. :P | j-p-e-g | 2008-04-11 | 1 | -60/+58 |
* | Fix 1937869: Have weapon swapping respect spells the character knows | j-p-e-g | 2008-04-11 | 1 | -8/+10 |
* | Allow autotargeting of monsters hiding in shallow water ("You see a | j-p-e-g | 2008-04-01 | 1 | -10/+22 |
* | Fix 1869850: Targeting now respects mimics' (un)known status correctly, | j-p-e-g | 2008-03-31 | 1 | -51/+113 |
* | Add still more whitespace fixes. | dolorous | 2008-03-31 | 1 | -1/+1 |
* | Modify manual and readme to really list the new doc names, and key | j-p-e-g | 2008-03-31 | 1 | -1/+2 |
* | Prevent shafts from being created in corridors, at least until | j-p-e-g | 2008-03-29 | 1 | -2/+4 |
* | Implement FR 1911470: DVORP type influences chance of spattering blood | j-p-e-g | 2008-03-28 | 1 | -3/+2 |
* | Add fountains of blood (as suggested by Lemuel), and tidy up | j-p-e-g | 2008-03-26 | 1 | -9/+7 |
* | Fixed tile compile. (I was being a bit overzealous in my cleanup.) | j-p-e-g | 2008-03-25 | 1 | -0/+2 |
* | Elyvilon will now rarely (5% chance) protect allies from harm. | j-p-e-g | 2008-03-23 | 1 | -0/+2 |
* | Changed door-open failure message to match the door-close message. | pauldubois | 2008-03-15 | 1 | -4/+7 |
* | Add fixes based on ncampion's (slightly tweaked) patches: | dolorous | 2008-03-11 | 1 | -1/+1 |
* | Fix 1920778: mons_open_door() not respecting gates | j-p-e-g | 2008-03-10 | 1 | -0/+17 |
* | Modify the command key help. | j-p-e-g | 2008-03-10 | 1 | -1/+1 |
* | Tweaking recits: | j-p-e-g | 2008-03-05 | 1 | -1/+1 |
* | A bit of code cleanup and a randart name fix. | j-p-e-g | 2008-02-25 | 1 | -2/+3 |
* | Tweak DID_KILL_HOLY handling to allow for killing hostile angels | j-p-e-g | 2008-02-12 | 1 | -3/+18 |
* | Tweak recite to yield better results for holy beings. | j-p-e-g | 2008-02-11 | 1 | -4/+4 |
* | Fix collision between gotoxy(int,int,int) and DOS djgpp gotoxy(). | dshaligram | 2008-01-25 | 1 | -1/+1 |
* | FR 1836617: Add item brand for plants (and mimics) in Tiles. | j-p-e-g | 2008-01-16 | 1 | -16/+16 |
* | Fix 1871029: really lose beogh_water_walk() upon penance | j-p-e-g | 2008-01-14 | 1 | -1/+1 |
* | Monsters get multilevel resists (incomplete). Monster data needs to be | dshaligram | 2008-01-09 | 1 | -1/+1 |
* | Add gore and splatter to Crawl - in the form of Jarmo's | j-p-e-g | 2008-01-09 | 1 | -1/+11 |
* | Tiles! | ennewalker | 2008-01-05 | 1 | -2/+63 |
* | A completely reworked version of Zin as per the lengthy | j-p-e-g | 2007-12-30 | 1 | -0/+4 |
* | A few changes to shafts: | j-p-e-g | 2007-11-20 | 1 | -1/+1 |
* | Removed: safe_autopickup, safe_zero_exp, lowercase_invocations, | haranp | 2007-11-16 | 1 | -2/+2 |
* | Better secret door hiding (Darshan) | haranp | 2007-11-08 | 1 | -15/+4 |
* | Fix for 1826891: x-examination reveals secret doors masquerading as | haranp | 2007-11-08 | 1 | -1/+14 |
* | Fix critical bug (in trunk only) with Shift-diring directional spells | haranp | 2007-11-08 | 1 | -0/+2 |
* | Refix for direction(): prev_target should work now. | haranp | 2007-11-03 | 1 | -5/+19 |
* | Fixed bug with show_beam on when self-targeting without ever moving the | haranp | 2007-11-03 | 1 | -1/+4 |
* | Fixed macros not working for targeting (Chilliwack). | dshaligram | 2007-10-27 | 1 | -3/+6 |
* | Suppress unnecessary "Floor." lines when looking around and targeting. | dshaligram | 2007-10-26 | 1 | -9/+29 |
* | Removed amnesia/forgetfullness trap, mutation and scroll. The | zelgadis | 2007-10-15 | 1 | -2/+2 |
* | Implementing merfolk monsters. There are two types, merfolk fighters, | j-p-e-g | 2007-10-13 | 1 | -0/+3 |
* | [1808191] Fixed truncated imp messages. | dshaligram | 2007-10-11 | 1 | -6/+6 |
* | Orc knights and warlords can yell battle-cries to make lesser orcs fight better. | dshaligram | 2007-10-08 | 1 | -1/+6 |
* | Re-enable ghosts in Labyrinths. | dshaligram | 2007-10-08 | 1 | -1/+2 |
* | Shaft traps (trap doors) [1792195] and level annotation [1769009] | zelgadis | 2007-10-05 | 1 | -3/+5 |
* | Removed hard tabs. | dshaligram | 2007-09-26 | 1 | -8/+10 |
* | * Fixed Vault:8 level being generated with no rune (cbus). | dshaligram | 2007-09-25 | 1 | -8/+12 |
* | Fix MinGW complaining about possible uninitialised variables. | dshaligram | 2007-09-22 | 1 | -1/+1 |
* | Introduces three new wall types, translucent versions of the normal | zelgadis | 2007-09-19 | 1 | -0/+6 |