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* FR 1836617: Add item brand for plants (and mimics) in Tiles.j-p-e-g2008-01-161-16/+16
* Fix 1871029: really lose beogh_water_walk() upon penancej-p-e-g2008-01-141-1/+1
* Monsters get multilevel resists (incomplete). Monster data needs to bedshaligram2008-01-091-1/+1
* Add gore and splatter to Crawl - in the form of Jarmo's j-p-e-g2008-01-091-1/+11
* Tiles!ennewalker2008-01-051-2/+63
* A completely reworked version of Zin as per the lengthyj-p-e-g2007-12-301-0/+4
* A few changes to shafts:j-p-e-g2007-11-201-1/+1
* Removed: safe_autopickup, safe_zero_exp, lowercase_invocations,haranp2007-11-161-2/+2
* Better secret door hiding (Darshan)haranp2007-11-081-15/+4
* Fix for 1826891: x-examination reveals secret doors masquerading asharanp2007-11-081-1/+14
* Fix critical bug (in trunk only) with Shift-diring directional spellsharanp2007-11-081-0/+2
* Refix for direction(): prev_target should work now.haranp2007-11-031-5/+19
* Fixed bug with show_beam on when self-targeting without ever moving theharanp2007-11-031-1/+4
* Fixed macros not working for targeting (Chilliwack).dshaligram2007-10-271-3/+6
* Suppress unnecessary "Floor." lines when looking around and targeting.dshaligram2007-10-261-9/+29
* Removed amnesia/forgetfullness trap, mutation and scroll. Thezelgadis2007-10-151-2/+2
* Implementing merfolk monsters. There are two types, merfolk fighters,j-p-e-g2007-10-131-0/+3
* [1808191] Fixed truncated imp messages.dshaligram2007-10-111-6/+6
* Orc knights and warlords can yell battle-cries to make lesser orcs fight better.dshaligram2007-10-081-1/+6
* Re-enable ghosts in Labyrinths.dshaligram2007-10-081-1/+2
* Shaft traps (trap doors) [1792195] and level annotation [1769009]zelgadis2007-10-051-3/+5
* Removed hard tabs.dshaligram2007-09-261-8/+10
* * Fixed Vault:8 level being generated with no rune (cbus).dshaligram2007-09-251-8/+12
* Fix MinGW complaining about possible uninitialised variables.dshaligram2007-09-221-1/+1
* Introduces three new wall types, translucent versions of the normalzelgadis2007-09-191-0/+6
* Added new commands "re-do previous command" (bound to `) and "repeatzelgadis2007-09-191-2/+149
* In the item selection menu, pressing "." will toggle the next item in thezelgadis2007-09-161-0/+1
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-0/+4
* Fixed warning inscriptions for 'r' and 'P'.j-p-e-g2007-09-151-0/+6
* Applied Enne's fix to 1795522: "show_beam shouldn't workj-p-e-g2007-09-151-2/+3
* Applying patches 1793701 (dolorous), 1793683 and 1793679 j-p-e-g2007-09-131-1/+1
* Another change to how bazaars look.j-p-e-g2007-09-121-0/+3
* Identification overhaul part II. Okay, not really. ;)j-p-e-g2007-09-101-1/+11
* Turfed out obsolete orange crystal statue and silver statue features.dshaligram2007-09-071-14/+4
* Added two command hints: 'v'iewing for certain features,j-p-e-g2007-09-051-0/+20
* Implementing patch 1775415 (outsourcing monster speech) byj-p-e-g2007-09-041-0/+18
* More general stuff.j-p-e-g2007-09-041-5/+18
* Added two new message channels:j-p-e-g2007-08-301-15/+26
* Added some bazaar layouts. (I hope that's okay.)j-p-e-g2007-08-261-1/+1
* s/CAUGHT/HELD/j-p-e-g2007-08-221-1/+1
* A few small message changes and additions, mostlyj-p-e-g2007-08-221-0/+2
* Condensed monster descriptions.j-p-e-g2007-08-221-102/+149
* A few small changes:j-p-e-g2007-08-201-1/+1
* Added throwing nets. These still need work, and thusj-p-e-g2007-08-201-0/+5
* Fixed map marker crashes.dshaligram2007-08-171-2/+2
* Yet another tutorial updatej-p-e-g2007-08-161-2/+2
* More stuff for the tutorial:j-p-e-g2007-08-151-0/+5
* Improved tutorial with extensive information on itemsj-p-e-g2007-08-141-1/+8
* Give Lugonu Banishment and Corruption. I've left the old Bend Space in, becausedshaligram2007-08-111-2/+6
* Targetting changes:j-p-e-g2007-08-091-3/+17