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path: root/crawl-ref/source/directn.h
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* Give "struct dist" a constructor, for initingMatthew Cline2009-11-231-1/+5
* Flatten header dependencies a bit.Robert Vollmert2009-11-171-1/+0
* Simplify out-of-range darkening.Robert Vollmert2009-11-161-4/+1
* Split up view.cc.Robert Vollmert2009-11-041-138/+0
* Make default LOS configurable.Robert Vollmert2009-10-171-2/+2
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Add more spelling fixes.David Lawrence Ramsey2009-09-241-5/+5
* * Replace the range_view_annotator loop with an simple check for thej-p-e-g2009-05-051-3/+0
* * Some more tweaks to the spellcasting interface.j-p-e-g2009-05-041-0/+1
* * Rarely, allow randart books to use entirely random names.j-p-e-g2009-03-081-5/+6
* Mousing over monsters, items, and features will now show their description in...ennewalker2009-02-121-0/+3
* Fix [2151183]: SIGHUP with the range view annotator active maintainedharanp2009-02-081-5/+13
* [2496621] Fixing view recentering on abyss shifts. Shifts now preserve any s...ennewalker2009-01-211-0/+2
* [2495836] Show names for friendly uniques during arena mode. Also, add a til...ennewalker2009-01-101-0/+5
* Add arena mode, activated on the command-line by 'crawl -arena "monster v mon...dshaligram2008-12-311-0/+5
* Let portal vaults (and places like Vault:8 and Slime:6) change the short andzelgadis2008-12-271-3/+11
* Fix .des timer messaging to be easier to customise, applied timer to sewer po...dshaligram2008-12-011-0/+5
* Grey out all monsters and cells (not just wall cells) out of range.haranp2008-10-051-1/+1
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-4/+0
* Rework xx and V to use monster_pane_info() to benefit from thej-p-e-g2008-08-091-0/+2
* Some minor improvements to the full view (xx), e.g. mentionj-p-e-g2008-08-031-1/+2
* Massive overhaul to move towards coord_def().haranp2008-07-301-11/+7
* Fix 2021696: allow_self_target = no even forbidding self-targetting forj-p-e-g2008-07-281-2/+3
* [2021074] Tiles cursor improvements.ennewalker2008-07-261-0/+1
* Massive change from using x and y to using coord_defs(). Not quite tested,haranp2008-07-221-2/+3
* Fix 2015315 by not even bothering to prompt for spells with thej-p-e-g2008-07-111-1/+1
* Only apply targeting via monster list to spells and such wherej-p-e-g2008-07-021-1/+2
* Modify quiver to only quiver ammunition explicitly chosen by the playerj-p-e-g2008-06-241-0/+1
* Remove unneeded methods (including the old resistance screen), renamej-p-e-g2008-06-121-2/+2
* Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t...dshaligram2008-04-191-0/+228