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* Adjust monster habitats again. Remove the M_AMPHIBIOUS flag, and dolorous2008-10-051-2/+3
* Add still more miscellaneous minor fixes.dolorous2008-10-051-4/+5
* [2136614] Disallowing escape hatches for being considered as a part of connec...ennewalker2008-10-031-2/+0
* Reworked traps: much much cleaner now. There might be bugs, though.haranp2008-10-011-1/+3
* Fix incorrect trap placing [2133162]. My bad.haranp2008-09-281-6/+5
* Add whitespace fixes.dolorous2008-09-281-1/+1
* Fixing bug where doors closed out of sight would get a chainmail tile.ennewalker2008-09-271-1/+1
* Fix 2001524 and 1992140: shoals overriding critical features.haranp2008-09-211-18/+69
* Disabling traps in Abyss. They don't get shifted anyway so when they do getharanp2008-09-181-1/+3
* Fix 2082716: clean colour tags from dumps.haranp2008-09-151-18/+15
* Revert labyrinth change pending decision on c-r-d.dshaligram2008-09-151-97/+104
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-19/+0
* Revamped labyrinth walls and colours so it's no longer immediately obvious if...dshaligram2008-09-141-104/+97
* Fix 2054857: _vgrid is y-major, not x-major.haranp2008-08-161-5/+5
* Fixed off-by-one errors in dungeon.cc use of rectangle_iterator.dshaligram2008-08-091-10/+11
* Massive overhaul to move towards coord_def().haranp2008-07-301-533/+461
* Adding lua function to fill in disconnected zones.ennewalker2008-07-261-3/+20
* Minor dungeon fixes. Encompass maps were erroneously being vetoed. Octagon ...ennewalker2008-07-261-7/+7
* Fixing item check. (Maybe shops should have items, after all.)ennewalker2008-07-261-1/+1
* [2022204] Don't allow items to be created on features that they shouldn't be....ennewalker2008-07-261-0/+40
* [2026251] Fixed Elf:1 arrival sometimes being disconnected - the map used ORI...dshaligram2008-07-241-1/+1
* Another clean up, and add some new weapon speech.j-p-e-g2008-07-071-1/+1
* Add a function x_chance_in_y(x,y) to replace the variousj-p-e-g2008-07-061-39/+41
* [2010990] [2010344] Fixing issues where a disconnected region would not be co...ennewalker2008-07-041-1/+38
* Disallow vampires from draining summoned creatures to be consistent withj-p-e-g2008-07-041-38/+38
* Many code cleanups, mostly involving using stack_iterator andharanp2008-07-021-3/+1
* For Tiles, use some of the other wall types in the Abyss as well to makej-p-e-g2008-07-011-0/+1
* Add yet more miscellaneous minor fixes.dolorous2008-06-301-2/+0
* Add more minor cosmetic fixes.dolorous2008-06-301-1/+0
* Enable Chaos Knights of Lugonu starting out in the Abyss.j-p-e-g2008-06-301-4/+4
* For amphibious creatures with HT_WATER, don't force replacing floor compatible j-p-e-g2008-06-271-1/+4
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-7/+7
* Fix the Vestibule having no upstairs. o_Oj-p-e-g2008-06-151-2/+4
* Add more miscellaneous minor fixes.dolorous2008-06-151-16/+20
* Fix 1948131: Quiver slot name wraps around the screen.j-p-e-g2008-06-151-9/+9
* Add more minor cosmetic fixes.dolorous2008-06-141-2/+3
* Fix 1992604: monster_los asserting for positions out of bounds.j-p-e-g2008-06-131-3/+5
* Fixing logic error so that D:1 can be created again.ennewalker2008-06-121-1/+1
* Remove unneeded methods (including the old resistance screen), renamej-p-e-g2008-06-121-34/+15
* Overhaul god gift handling again so that we can tell which god sent dolorous2008-06-121-1/+1
* Clean-up (renaming static methods and comments) in a number of files.j-p-e-g2008-06-101-73/+73
* Add minor cosmetic fixes.dolorous2008-06-101-1/+1
* [1982933] [1790502] Fixing issue with vaults being generated on lava.ennewalker2008-06-071-0/+6
* Enable pathfinding for patrolling monsters who lost their patrol point.j-p-e-g2008-06-071-1/+1
* Create random blood spatter in the Abyss and Pandemonium (FR 1986241).j-p-e-g2008-06-071-1/+1
* Fix 1984593: all monster being generated awake.j-p-e-g2008-06-051-2/+3
* I'm not sure I actually coded anything worthwhile, though I experimentedj-p-e-g2008-06-021-2/+2
* Add yet more minor cosmetic fixes.dolorous2008-06-021-3/+2
* Fix wizard mode being unable to create monsters of nonfloor habitat.j-p-e-g2008-06-011-9/+9
* Fix 1937489: Remove map markers overwritten by lakes or rivers, as wasj-p-e-g2008-06-011-4/+17