summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/enum.h
Commit message (Expand)AuthorAgeFilesLines
* Move pickup_butcher_tool.txt into (the recently freed) pickup.lua, j-p-e-g2008-06-101-0/+8
* Clean up "Death Channel" some more.dolorous2008-06-081-0/+1
* Rename ABIL_SUMMON_DEMONS to ABIL_SUMMON_DEMON, for consistency.dolorous2008-06-071-1/+1
* Rename SPELL_SUMMON_LARGE_MAMMAL to SPELL_CALL_CANINE_FAMILIAR, to match dolorous2008-06-071-1/+1
* Rename the "Guardian" spell to "Summon Guardian", as it's more dolorous2008-06-061-1/+1
* Allow creation of non-friendly god gifts. The BEH_GOD_GIFT behavior has dolorous2008-06-061-3/+3
* Add a line on good gods disapproving of certain items to theirj-p-e-g2008-06-061-6/+6
* Added trapdoor spider (not yet randomly generated). If a trapdoorzelgadis2008-06-041-1/+3
* Implement pathfinding for monsters, using the A* algorithm.j-p-e-g2008-06-041-0/+1
* Fix zombies of wrong habitat on land. It turns out that all thosej-p-e-g2008-06-041-0/+1
* Bug/FR 1947001: For damaging cards add "You draw card xy" to the prompt,j-p-e-g2008-06-031-0/+1
* Add still more comment fixes.dolorous2008-06-021-2/+2
* Add new wizard targeting command 'm', to move monsters around (or tozelgadis2008-06-021-0/+1
* Spelling fixes.dolorous2008-06-011-1/+1
* [1968164] Fixing issue where monster can be generated inside of a rock wall. ...ennewalker2008-05-311-0/+1
* If butchering with a swapped weapon is interrupted, then switch backzelgadis2008-05-311-0/+1
* Just for kicks, reuse monster property mname to name zombies/skeletonsj-p-e-g2008-05-301-1/+2
* Autoprayer is gone.zelgadis2008-05-301-1/+0
* Added a "your god is growing displeased" tutorial event, so that turorialzelgadis2008-05-301-13/+14
* Twelve new tutorial events, plus examining a square with a cloud orzelgadis2008-05-291-13/+25
* Modify skill titles j-p-e-g2008-05-261-1/+6
* Fix 1914059: randart jewellery inconsistently described as {tried} byj-p-e-g2008-05-251-1/+0
* Change SP_GOLDEN_DRACONIAN to SP_YELLOW_DRACONIAN, for consistency.dolorous2008-05-241-1/+1
* Rename SPELL_SUMMON_SMALL_MAMMAL and SPELL_SWARM to dolorous2008-05-231-2/+2
* Add various attitude- and alignment-related fixes.dolorous2008-05-201-2/+2
* Fix 1858979: Monsters being capable to reach through wallsl.j-p-e-g2008-05-191-7/+10
* For consistency, rename the DID_FRIEND_DIES conduct to DID_FRIEND_DIED.dolorous2008-05-171-1/+1
* Put stabbing back in as a separate conduct, in case it can be used for dolorous2008-05-171-0/+1
* For TSO, change the "stabbing" conduct to an "unchivalrous attack" dolorous2008-05-171-1/+1
* Fix the remaining (known) issues with butchering all corpses in a stash:j-p-e-g2008-05-161-0/+1
* Implement FR 1936340: add a shortcut for butchering (a)ll corpses in aj-p-e-g2008-05-151-0/+1
* Rename Zin's Revitalisation to Vitalisation.dolorous2008-05-151-2/+2
* Add divine stamina (temporary stat-boosting) to Zin's Revitalisation.dolorous2008-05-151-0/+2
* Add a tutorial hint for encountering an invisible monster and offer a j-p-e-g2008-05-151-4/+6
* Consolidate beam and cloud handling routines a bit, and allow clouds to dolorous2008-05-141-1/+2
* To make Zin's Revitalisation less of a potion effect, consoliodate the dolorous2008-05-081-0/+2
* Fix some fallthrough-related bugs in Zin's Revitalisation, and allow dolorous2008-05-081-0/+1
* Properly save friendly pickup setting as a player variable (rather thanj-p-e-g2008-05-071-1/+9
* First attempt at making vampire feeding interruptible. It doesn't workj-p-e-g2008-05-051-0/+1
* Add proper sources for Zin's and TSO's holy word effects (from the dolorous2008-05-021-1/+3
* Add a random bad mutation type.dolorous2008-05-011-1/+2
* Add partial resistance to the list of canned messages.dolorous2008-05-011-0/+1
* And have Xom use it instead of the fake player torment he currently dolorous2008-04-281-1/+2
* Remove Beogh recalling orcs for you, and instead try harder to findj-p-e-g2008-04-261-0/+1
* Allow monsters to pick up and exchange armour if they find somethingj-p-e-g2008-04-251-2/+3
* * Add a wizard function apply_monster_blessing to allow for easy testingj-p-e-g2008-04-241-13/+14
* Remove unused ravenous hunger state, and clean up food state checks a dolorous2008-04-231-2/+1
* Expand restore_stat() to allow for more fine-grained constrol of stat dolorous2008-04-201-1/+1
* In enum.h, move "Summon Ugly Thing" to the end of the user spell dolorous2008-04-201-8/+8
* For consistency, rename the "Summon Ugly Things" spell to "Summon Ugly dolorous2008-04-191-1/+1