| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix [2785020]: Make messages regarding monsters' attacking themselves | dolorous | 2009-05-01 | 1 | -17/+19 |
* | Add spacing fixes. | dolorous | 2009-04-30 | 1 | -1/+1 |
* | Check for the ogre genus in more places, in case another ogre species is | dolorous | 2009-04-29 | 1 | -1/+1 |
* | * Remove unnecessary winhdr.h, as pointed out by kotk. | j-p-e-g | 2009-04-27 | 1 | -1/+8 |
* | * Tweak Xom's ideas about what makes a funny or boring death. | j-p-e-g | 2009-04-22 | 1 | -14/+7 |
* | * Fix database search crashing on pandemonium demons/player ghost. | j-p-e-g | 2009-04-20 | 1 | -3/+14 |
* | * Fix Xom's piety wrapping around from 0 -> 255. | j-p-e-g | 2009-04-18 | 1 | -1/+0 |
* | * Add stair repelling as a bad Xom effect. | j-p-e-g | 2009-04-13 | 1 | -2/+3 |
* | * Allow panlords to have the chaos-branded weapons. | j-p-e-g | 2009-04-13 | 1 | -11/+18 |
* | * Automate all the notetaking I always do when testing Xom. | j-p-e-g | 2009-04-12 | 1 | -3/+84 |
* | * Fix compilation. | j-p-e-g | 2009-04-12 | 1 | -5/+22 |
* | * Fix 2744875 (mutation screen assert). | j-p-e-g | 2009-04-11 | 1 | -32/+113 |
* | * Merfolk may wear heavy armour while swimming, though their armour | j-p-e-g | 2009-03-29 | 1 | -2/+9 |
* | * Fix Xom's interest wrapping around from 0 to 255. (!!!) | j-p-e-g | 2009-03-26 | 1 | -1/+1 |
* | TSO worshippers with the stinger mutation will not use the tailslap | haranp | 2009-03-18 | 1 | -0/+8 |
* | Add spacing fixes. | dolorous | 2009-03-10 | 1 | -3/+3 |
* | Add minor cosmetic fixes. | dolorous | 2009-03-10 | 1 | -5/+6 |
* | Simplify. | dolorous | 2009-03-02 | 1 | -1/+2 |
* | Add a few fighting-related consistency checks: don't try to convert | dolorous | 2009-03-02 | 1 | -4/+7 |
* | If, as a Beoghite, you forcibly convert an orc by attacking while it's | dolorous | 2009-02-28 | 1 | -0/+1 |
* | Remove all traces of TRAN_AIR and TRAN_SERPENT_OF_HELL, the latter | j-p-e-g | 2009-02-27 | 1 | -18/+3 |
* | Changing function call in fight.cc to be more dpeg compliant. | ennewalker | 2009-02-20 | 1 | -2/+2 |
* | Fix [2610764]: 5% of all misses gave 'Your armour prevents you | haranp | 2009-02-18 | 1 | -1/+5 |
* | Implement [2535038]: monsters now have a chance of shouting whenever | haranp | 2009-02-17 | 1 | -1/+3 |
* | Make paralysed creatures auto-stabbable and brand them appropriately. | haranp | 2009-02-15 | 1 | -43/+28 |
* | Fix [2035741]: give different messages when an attack is completely | haranp | 2009-02-11 | 1 | -2/+2 |
* | Restore a monster's attitude from the beginning of the attack if it | haranp | 2009-02-06 | 1 | -0/+20 |
* | Properly treat miasma resistance as a boolean resist. | dolorous | 2009-02-05 | 1 | -0/+1 |
* | Consistently anger monsters turned into shapeshifters again, so that | dolorous | 2009-02-05 | 1 | -2/+1 |
* | Prevent confused monsters from drifting towards the center of the | haranp | 2009-02-01 | 1 | -7/+2 |
* | Fixed bug #2544413: slashing off a hydra's last head with a branded weapon | zelgadis | 2009-01-30 | 1 | -0/+5 |
* | Fix misleading comment [2540006]. | haranp | 2009-01-27 | 1 | -8/+5 |
* | In melee_attack::player_apply_aux_unarmed(), explicitly return true if | dolorous | 2009-01-22 | 1 | -1/+5 |
* | Clean up rotting in melee attacks to not kill the target directly and to | dolorous | 2009-01-20 | 1 | -2/+17 |
* | Add consistency fixes. | dolorous | 2009-01-20 | 1 | -3/+3 |
* | Expand effect applicator functions to take an actor parameter, and use | dolorous | 2009-01-19 | 1 | -33/+33 |
* | Rename cleansing flame resistance to holy energy resistance, and clean | dolorous | 2009-01-19 | 1 | -4/+9 |
* | Go back to using the special damage message for draining monsters in | dolorous | 2009-01-19 | 1 | -1/+10 |
* | Make draining beams properly take full negative energy resistance into | dolorous | 2009-01-19 | 1 | -2/+2 |
* | Fix incorrect logic. | dolorous | 2009-01-19 | 1 | -1/+1 |
* | Simplify check for negative energy resistance. | dolorous | 2009-01-19 | 1 | -1/+1 |
* | Simplify. | dolorous | 2009-01-18 | 1 | -4/+3 |
* | After some more thought, make draining and vampiric attacks (both | dolorous | 2009-01-18 | 1 | -2/+4 |
* | Simplify. | dolorous | 2009-01-18 | 1 | -4/+1 |
* | Fix check for monsters' negative energy resistance with regard to | dolorous | 2009-01-18 | 1 | -7/+13 |
* | Consolidate the player and monster draining functions in fight.cc, make | dolorous | 2009-01-18 | 1 | -24/+10 |
* | Clean up explosion routines a bit more, and put back erroneously removed | dolorous | 2009-01-18 | 1 | -5/+1 |
* | Make draining beams use actor::drain_exp() too, and make the necromancy | dolorous | 2009-01-17 | 1 | -3/+0 |
* | * Tweak FAQ as suggested in FR 2472030. | j-p-e-g | 2009-01-17 | 1 | -3/+3 |
* | Tweak monster draining message to be consistent with other messages, and | dolorous | 2009-01-17 | 1 | -11/+1 |