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* Simplify.dolorous2008-10-301-2/+2
* Remove holy beings' automatically repelling undead. Since the "Repel dolorous2008-10-171-15/+0
* Add minor cosmetic fix.dolorous2008-10-141-1/+1
* Fix [2165081]: Make the AF_NAPALM attack properly take sticky flame dolorous2008-10-141-0/+3
* Comment fix.dolorous2008-10-141-1/+1
* Tweak the AF_NAPALM flavored attack a bit, to match AF_ROT.dolorous2008-10-131-1/+1
* Properly enable spectral things' draining attacks again.dolorous2008-10-121-3/+0
* General code improvements.haranp2008-10-121-10/+7
* Fix 2041934: auto-swapping rings and amulets was taking twice as longharanp2008-10-111-5/+3
* Adjust monster habitats again. Remove the M_AMPHIBIOUS flag, and dolorous2008-10-051-1/+1
* Removed unneeded casts.haranp2008-10-051-2/+1
* Redid monster death idiom so that monsters::hurt can implicitlyharanp2008-10-041-14/+6
* Some cleanup (replacing you.duration[DUR_CONF] with you.confused())haranp2008-10-031-1/+1
* Fix 2134320: mummy curse had disappeared.haranp2008-09-291-3/+3
* Removed Ogre-Mages, hopefully without breaking anything. Docs are unchanged.haranp2008-09-251-1/+1
* Properly warn Yredelemnulites about the use of holy items, just as we do dolorous2008-09-251-2/+1
* Yred flavor, part 3: forbid the use of holy items (weapons of holy wrath dolorous2008-09-251-3/+6
* Replace Yred's life saving with injury mirroring, based on the old "pain dolorous2008-09-251-1/+9
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-22/+0
* Secondary unarmed attacks should wake sleeping monsters. [2107519]haranp2008-09-141-1/+4
* Add the flaming corpse monster, as specified in FR [1746720], with dolorous2008-09-061-3/+26
* Fix 2073715: stave type not IDing from combat.haranp2008-08-281-0/+1
* Make ice and magma beams more resistible (25%, 35%).dshaligram2008-08-221-2/+2
* [2058822] Fix ice storm damage, make both storms and bolts of ice and magma l...dshaligram2008-08-221-2/+5
* Minor cleanups.haranp2008-08-011-3/+1
* Fix 2033055: only prompt for unsuitable weapons if you can see the target.haranp2008-07-301-1/+1
* Implemented monster spell miscasts. Spell miscasting is now handledzelgadis2008-07-291-6/+4
* Fix 2028969: excess comma in autoinscriptions of brand-only artefacts.j-p-e-g2008-07-271-1/+1
* More cleanups.haranp2008-07-241-1/+1
* Implement 2022051: Skip hjklyubn (well, currently only bhjkl) whenj-p-e-g2008-07-231-4/+9
* Massive change from using x and y to using coord_defs(). Not quite tested,haranp2008-07-221-14/+5
* Fix 2019860: beef jerky wasn't considered meat.haranp2008-07-161-0/+2
* Update README files (courtesy of David), some minor tutorialj-p-e-g2008-07-081-10/+5
* Add some of the missing descriptions for various abilities.j-p-e-g2008-07-081-2/+1
* * Fix logic error in x_chance_in_y (BR 2013029)j-p-e-g2008-07-081-1/+1
* Another clean up, and add some new weapon speech.j-p-e-g2008-07-071-12/+15
* Fix the old issue of switching to the butchering tool before actuallyj-p-e-g2008-07-071-6/+3
* Add a function x_chance_in_y(x,y) to replace the variousj-p-e-g2008-07-061-7/+9
* Fix 2011201: Disallow summoned orcs from joining a worshipper of Beogh.j-p-e-g2008-07-051-1/+1
* Disallow vampires from draining summoned creatures to be consistent withj-p-e-g2008-07-041-31/+35
* Since hostile monsters aren't supposed to violate sanctuary, move the dolorous2008-07-021-1/+8
* Add more miscellaneous minor fixes.dolorous2008-07-021-8/+8
* When laying down Sanctuary make all pets inside it stop attacking and movezelgadis2008-07-021-29/+81
* Simplify.dolorous2008-06-301-6/+1
* Don't count an attack as unchivalrous if the attacker can't see the defender,zelgadis2008-06-301-7/+3
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-1/+2
* Swap '.' and '!' in the targetting interface.j-p-e-g2008-06-221-2/+2
* Simplify.dolorous2008-06-191-4/+1
* Outsource the tutorial descriptions of skills, and make them searchablej-p-e-g2008-06-181-6/+13
* Simplify.dolorous2008-06-171-1/+1