| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix a bad assertion when throwing something with a non-weapon wielded. | Adam Borowski | 2009-11-14 | 1 | -3/+1 |
* | Implement monster swiftness, and give it to Gastronok | Stefan O'Rear | 2009-11-12 | 1 | -0/+1 |
* | Add summoner and non_actor_summoner to mgen_data | Stefan O'Rear | 2009-11-12 | 1 | -3/+3 |
* | Rename SPELL_BACKLIGHT -> SPELL_CORONA, and relevant ZAP/BEAM/DUR. | Jude Brown | 2009-11-12 | 1 | -1/+1 |
* | Electricity discharge through water when hit by a charged projectile. | Adam Borowski | 2009-11-12 | 1 | -2/+23 |
* | Crossbows of shocking, for everyone. Launchers of holy wrath, for dpeg's ang... | Adam Borowski | 2009-11-12 | 1 | -1/+54 |
* | Rename monspeak/monplace/monstuff to mon-speak/place/stuff. | Jude Brown | 2009-11-12 | 1 | -2/+2 |
* | Improve wielding messages for unholy weapons and good gods, and for | David Lawrence Ramsey | 2009-11-11 | 1 | -0/+4 |
* | Replace actor::is_unholy() with actor::undead_or_demonic(). | David Lawrence Ramsey | 2009-11-10 | 1 | -2/+2 |
* | For consistency, make torment set the necromancy conduct. | David Lawrence Ramsey | 2009-11-10 | 1 | -2/+2 |
* | Remove trailing whitespace. | David Lawrence Ramsey | 2009-11-10 | 1 | -1/+1 |
* | Remove a few obsolete includes. | Robert Vollmert | 2009-11-10 | 1 | -1/+0 |
* | Split shouting and stealth code from view.cc. | Robert Vollmert | 2009-11-10 | 1 | -0/+1 |
* | Remove option draw_it from viewwindow. | Robert Vollmert | 2009-11-09 | 1 | -1/+1 |
* | Replace mons_wont_attack with monsters::wont_attack. | Vsevolod Kozlov | 2009-11-09 | 1 | -1/+1 |
* | Split map knowledge and FPROPs. | Robert Vollmert | 2009-11-08 | 1 | -1/+2 |
* | Patch to satisfy FR 2892713. Hunger on wielding VAMP weapons | Brendan Hickey | 2009-11-08 | 1 | -3/+3 |
* | Different launchers make different amount of noise | Matthew Cline | 2009-11-07 | 1 | -4/+56 |
* | Properly ID vamp weapons on wield failure | Stefan O'Rear | 2009-11-07 | 1 | -2/+13 |
* | Add major cosmetic fixes | Stefan O'Rear | 2009-11-07 | 1 | -8/+12 |
* | Vampiricism tweaks per FR#2892713 | Stefan O'Rear | 2009-11-07 | 1 | -4/+21 |
* | Replace player_weapon with player::weapon. | Vsevolod Kozlov | 2009-11-07 | 1 | -1/+1 |
* | Replace player_shield with player::shield. | Vsevolod Kozlov | 2009-11-07 | 1 | -6/+6 |
* | Rename purple smoke to clouds of translocational energy | Stefan O'Rear | 2009-11-06 | 1 | -2/+2 |
* | Move checks for the berserk state into actor::berserk(). | David Lawrence Ramsey | 2009-11-06 | 1 | -10/+10 |
* | Rename is_valid_item to item_def::is_valid. | Vsevolod Kozlov | 2009-11-06 | 1 | -5/+5 |
* | Replace uses of player_is_swimming with you.swimming. | Vsevolod Kozlov | 2009-11-05 | 1 | -1/+1 |
* | Replace uses of player_is_airborne with you.airborne. | Vsevolod Kozlov | 2009-11-05 | 1 | -2/+2 |
* | Combine player_knows_spell, player_has_spell into player::has_spell. | Vsevolod Kozlov | 2009-11-05 | 1 | -4/+4 |
* | Split up view.cc. | Robert Vollmert | 2009-11-04 | 1 | -1/+4 |
* | Split game_options from externs.h into options.h. | Robert Vollmert | 2009-11-04 | 1 | -0/+1 |
* | Fix hardcoding of "hands" in the wielding message for weapons of speed. | David Lawrence Ramsey | 2009-11-03 | 1 | -1/+2 |
* | Make slaying apply to missile launchers as well. | Adam Borowski | 2009-11-03 | 1 | -1/+1 |
* | Bracers of archery: 5,3 slaying for ranged combat, -1,-1 for melee. | Adam Borowski | 2009-11-03 | 1 | -2/+2 |
* | Remove mstuff2.h and mstuff2 references | Matthew Cline | 2009-11-03 | 1 | -1/+1 |
* | Remove +Tele as a randart property | Stefan O'Rear | 2009-11-03 | 1 | -15/+5 |
* | Wizard inscription 'range:' for wands | Matthew Cline | 2009-11-02 | 1 | -0/+11 |
* | Add minor cosmetic fixes. | David Lawrence Ramsey | 2009-11-02 | 1 | -5/+1 |
* | Give +Invis the same treatment as +Lev | Stefan O'Rear | 2009-11-02 | 1 | -0/+7 |
* | Handle branded armour for unthinking acts | Stefan O'Rear | 2009-11-02 | 1 | -0/+25 |
* | Removing +Lev items cancels levitation | Stefan O'Rear | 2009-11-02 | 1 | -1/+67 |
* | Move random_near_space into new teleport.cc. | Robert Vollmert | 2009-11-02 | 1 | -0/+1 |
* | Move checks for a player or monster's being chaotic into another | David Lawrence Ramsey | 2009-11-01 | 1 | -12/+2 |
* | Simplify. | David Lawrence Ramsey | 2009-11-01 | 1 | -4/+4 |
* | Make silver ammo apply extra hurt to chaotic beings as well. The additional c... | Eino Keskitalo | 2009-11-01 | 1 | -4/+4 |
* | Split up monstuff.cc | Matthew Cline | 2009-11-01 | 1 | -1/+1 |
* | Merge mons_holiness() into monster::holiness(), and add an is_unholy() | David Lawrence Ramsey | 2009-10-31 | 1 | -4/+2 |
* | Splitting up stuff.cc. | Robert Vollmert | 2009-10-30 | 1 | -0/+1 |
* | When using items that can directly turn monsters to zombies (weapons of | David Lawrence Ramsey | 2009-10-29 | 1 | -4/+6 |
* | Rename shadows brand into reaping for unique name. | Eino Keskitalo | 2009-10-30 | 1 | -10/+10 |