summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/item_use.cc
Commit message (Expand)AuthorAgeFilesLines
* Fix a bad assertion when throwing something with a non-weapon wielded.Adam Borowski2009-11-141-3/+1
* Implement monster swiftness, and give it to GastronokStefan O'Rear2009-11-121-0/+1
* Add summoner and non_actor_summoner to mgen_dataStefan O'Rear2009-11-121-3/+3
* Rename SPELL_BACKLIGHT -> SPELL_CORONA, and relevant ZAP/BEAM/DUR.Jude Brown2009-11-121-1/+1
* Electricity discharge through water when hit by a charged projectile.Adam Borowski2009-11-121-2/+23
* Crossbows of shocking, for everyone. Launchers of holy wrath, for dpeg's ang...Adam Borowski2009-11-121-1/+54
* Rename monspeak/monplace/monstuff to mon-speak/place/stuff.Jude Brown2009-11-121-2/+2
* Improve wielding messages for unholy weapons and good gods, and forDavid Lawrence Ramsey2009-11-111-0/+4
* Replace actor::is_unholy() with actor::undead_or_demonic().David Lawrence Ramsey2009-11-101-2/+2
* For consistency, make torment set the necromancy conduct.David Lawrence Ramsey2009-11-101-2/+2
* Remove trailing whitespace.David Lawrence Ramsey2009-11-101-1/+1
* Remove a few obsolete includes.Robert Vollmert2009-11-101-1/+0
* Split shouting and stealth code from view.cc.Robert Vollmert2009-11-101-0/+1
* Remove option draw_it from viewwindow.Robert Vollmert2009-11-091-1/+1
* Replace mons_wont_attack with monsters::wont_attack.Vsevolod Kozlov2009-11-091-1/+1
* Split map knowledge and FPROPs.Robert Vollmert2009-11-081-1/+2
* Patch to satisfy FR 2892713. Hunger on wielding VAMP weaponsBrendan Hickey2009-11-081-3/+3
* Different launchers make different amount of noiseMatthew Cline2009-11-071-4/+56
* Properly ID vamp weapons on wield failureStefan O'Rear2009-11-071-2/+13
* Add major cosmetic fixesStefan O'Rear2009-11-071-8/+12
* Vampiricism tweaks per FR#2892713Stefan O'Rear2009-11-071-4/+21
* Replace player_weapon with player::weapon.Vsevolod Kozlov2009-11-071-1/+1
* Replace player_shield with player::shield.Vsevolod Kozlov2009-11-071-6/+6
* Rename purple smoke to clouds of translocational energyStefan O'Rear2009-11-061-2/+2
* Move checks for the berserk state into actor::berserk().David Lawrence Ramsey2009-11-061-10/+10
* Rename is_valid_item to item_def::is_valid.Vsevolod Kozlov2009-11-061-5/+5
* Replace uses of player_is_swimming with you.swimming.Vsevolod Kozlov2009-11-051-1/+1
* Replace uses of player_is_airborne with you.airborne.Vsevolod Kozlov2009-11-051-2/+2
* Combine player_knows_spell, player_has_spell into player::has_spell.Vsevolod Kozlov2009-11-051-4/+4
* Split up view.cc.Robert Vollmert2009-11-041-1/+4
* Split game_options from externs.h into options.h.Robert Vollmert2009-11-041-0/+1
* Fix hardcoding of "hands" in the wielding message for weapons of speed.David Lawrence Ramsey2009-11-031-1/+2
* Make slaying apply to missile launchers as well.Adam Borowski2009-11-031-1/+1
* Bracers of archery: 5,3 slaying for ranged combat, -1,-1 for melee.Adam Borowski2009-11-031-2/+2
* Remove mstuff2.h and mstuff2 referencesMatthew Cline2009-11-031-1/+1
* Remove +Tele as a randart propertyStefan O'Rear2009-11-031-15/+5
* Wizard inscription 'range:' for wandsMatthew Cline2009-11-021-0/+11
* Add minor cosmetic fixes.David Lawrence Ramsey2009-11-021-5/+1
* Give +Invis the same treatment as +LevStefan O'Rear2009-11-021-0/+7
* Handle branded armour for unthinking actsStefan O'Rear2009-11-021-0/+25
* Removing +Lev items cancels levitationStefan O'Rear2009-11-021-1/+67
* Move random_near_space into new teleport.cc.Robert Vollmert2009-11-021-0/+1
* Move checks for a player or monster's being chaotic into anotherDavid Lawrence Ramsey2009-11-011-12/+2
* Simplify.David Lawrence Ramsey2009-11-011-4/+4
* Make silver ammo apply extra hurt to chaotic beings as well. The additional c...Eino Keskitalo2009-11-011-4/+4
* Split up monstuff.ccMatthew Cline2009-11-011-1/+1
* Merge mons_holiness() into monster::holiness(), and add an is_unholy()David Lawrence Ramsey2009-10-311-4/+2
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+1
* When using items that can directly turn monsters to zombies (weapons ofDavid Lawrence Ramsey2009-10-291-4/+6
* Rename shadows brand into reaping for unique name.Eino Keskitalo2009-10-301-10/+10