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* All secondary vaults in the Swamp get an implicit water_ok tag, since they'll...Darshan Shaligram2010-01-171-1/+2
* Experimental level builder changes for Swamp.Darshan Shaligram2010-01-161-1/+1
* Fix bug in handling .des map validation failures (Eifeltrampel).Darshan Shaligram2010-01-071-2/+2
* Move map sanity checks into read_maps.Darshan Shaligram2010-01-071-0/+2
* Crawl now checks for the availability of branch ending vaults before starting...Darshan Shaligram2010-01-071-0/+5
* Fix Shoals:$ sometimes producing huts with entrances facing each other, so th...Darshan Shaligram2010-01-051-13/+16
* Guarantee a small guard around the shoal rune.Darshan Shaligram2010-01-011-0/+15
* Fix map masks not being checked correctly for collisions.Darshan Shaligram2009-12-281-1/+1
* [160] Fixing vaults not spawning in Pan.Enne Walker2009-12-241-1/+1
* Replace long debug message calls with dprf(), except for cases where a dumb c...Adam Borowski2009-12-201-3/+1
* Switch to dpeg's new unique placement system.Jude Brown2009-12-071-0/+1
* Unique placement-related function find_maps_for_tag.Jude Brown2009-12-061-0/+31
* Reduce dependency on travel.hMatthew Cline2009-11-291-0/+1
* Don't rotate or mirror 1x1 vaults.Enne Walker2009-11-281-2/+7
* Subvaults.Enne Walker2009-11-281-3/+111
* Quiet debug message spam.Robert Vollmert2009-11-271-2/+2
* Remove header includes from mon-place.h.Robert Vollmert2009-11-271-0/+1
* Remove unnecessary header-header includes.Robert Vollmert2009-11-271-0/+1
* Flatten header dependencies a bit.Robert Vollmert2009-11-171-1/+2
* Randomly placed overflow templesMatthew Cline2009-11-121-2/+4
* Rename monspeak/monplace/monstuff to mon-speak/place/stuff.Jude Brown2009-11-121-1/+1
* Place arbitrarily sized main templeMatthew Cline2009-11-111-2/+2
* Place some of the altars outside of the TempleMatthew Cline2009-11-111-0/+2
* Finally move unique monster placement to Lua.Jude Brown2009-11-091-0/+2
* Forgot to include some include filesMatthew Cline2009-11-061-0/+1
* Make many checks for monster (non)existence on squares use monster_at().David Lawrence Ramsey2009-11-051-3/+4
* Make parse_maps not call end() when reading old .des files.Robert Vollmert2009-11-031-1/+1
* Splitting up stuff.cc.Robert Vollmert2009-10-301-1/+1
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
* Naming consistency.Robert Vollmert2009-10-171-3/+3
* platform detection: clean up abuse of '_MSC_VER' macroSteven Noonan2009-10-131-1/+1
* Remove a lot of unneccessary includes.Robert Vollmert2009-10-091-1/+0
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Fix Shoal:5 not being generated.dshaligram2009-08-221-7/+23
* Fix broken minivault placement guarantee: minivaults could be placed without ...dshaligram2009-08-071-0/+2
* Detected secret doors are now treated as a distinct new door type, soj-p-e-g2009-07-111-2/+2
* Fix errno includes, and hopefully DOS compile [2573206].haranp2009-02-081-1/+0
* Adding REVISION() macro to all source files.ennewalker2009-01-041-0/+2
* [2468791] Reduce distinction between minivaults and floating vaults. All vaul...dshaligram2009-01-031-64/+136
* Fix broken sewer messaging (dpeg).dshaligram2008-12-021-11/+18
* When entering a portal vault, don't prompt wizards for which map to usezelgadis2008-11-271-0/+8
* Start of moving special room definitions (monster lairs and monster pits)zelgadis2008-11-261-2/+12
* Place external loot chamber for ziggurat levels with jellies.dshaligram2008-11-251-1/+14
* Use map_def* instead of map indices.dshaligram2008-11-231-32/+29
* Removed redundant buffer used to go from map_def to env.grid and all the tedi...dshaligram2008-11-231-31/+7
* Discard more junk parameters from vault building routines.dshaligram2008-11-231-13/+10
* Clean up legacy cruft involved in placing vaults.dshaligram2008-11-231-48/+42
* Remove labyrinth entry placement from dungeon.cc, added support for "luniq" a...dshaligram2008-11-191-5/+10
* Fixed process_disconnected_zones sometimes filling the whole level with solid...dshaligram2008-11-191-35/+52
* Separate CHANCE and WEIGHT. CHANCE is a probability, WEIGHT is a raw number u...dshaligram2008-11-191-86/+235