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path: root/crawl-ref/source/maps.h
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* Crawl now checks for the availability of branch ending vaults before starting...Darshan Shaligram2010-01-071-0/+1
* Fix Shoals:$ sometimes producing huts with entrances facing each other, so th...Darshan Shaligram2010-01-051-0/+4
* Guarantee a small guard around the shoal rune.Darshan Shaligram2010-01-011-0/+12
* Unique placement-related function find_maps_for_tag.Jude Brown2009-12-061-0/+6
* Temporary hack to make set_border_fill_type work.Jude Brown2009-12-061-1/+1
* Revert "Convert dgn.set_border_fill_type to BORDER."Jude Brown2009-11-301-1/+1
* Convert dgn.set_border_fill_type to BORDER.Jude Brown2009-11-301-1/+1
* Subvaults.Enne Walker2009-11-281-0/+2
* Remove further header-header includes.Robert Vollmert2009-11-271-3/+5
* Flatten header dependencies a bit.Robert Vollmert2009-11-171-1/+0
* Rename fixary.h and fixvec.h.Robert Vollmert2009-11-151-1/+1
* Split dgn_lib out of luadgn.cc; rename luadgn to dlua.Robert Vollmert2009-10-191-0/+1
* Lua map improvements.Enne Walker2009-10-181-1/+1
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Move 'FixAry.h' -> 'fixary.h', 'FixVec.h' -> 'fixvec.h' for file naming consi...Steven Noonan2009-09-291-1/+1
* Fix Shoal:5 not being generated.dshaligram2009-08-221-1/+1
* Fix bug that prevented the random placement of minivaults (syllogism)dshaligram2009-07-141-1/+1
* [2468791] Reduce distinction between minivaults and floating vaults. All vaul...dshaligram2009-01-031-7/+5
* Fix broken sewer messaging (dpeg).dshaligram2008-12-021-1/+2
* When entering a portal vault, don't prompt wizards for which map to usezelgadis2008-11-271-0/+2
* Place external loot chamber for ziggurat levels with jellies.dshaligram2008-11-251-0/+8
* Enable vault generation for non-LEVEL_DUNGEON levels, make ziggurat eligible ...dshaligram2008-11-251-1/+1
* Use map_def* instead of map indices.dshaligram2008-11-231-6/+8
* Removed redundant buffer used to go from map_def to env.grid and all the tedi...dshaligram2008-11-231-25/+2
* Discard more junk parameters from vault building routines.dshaligram2008-11-231-2/+1
* Clean up legacy cruft involved in placing vaults.dshaligram2008-11-231-1/+7
* Separate CHANCE and WEIGHT. CHANCE is a probability, WEIGHT is a raw number u...dshaligram2008-11-191-1/+1
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-4/+0
* Add whitespace fix.dolorous2008-06-231-1/+1
* [Bug 1907221] Add "Modified for Crawl Reference" statement and author to aj-p-e-g2008-03-081-0/+2
* Tweaked -mapstat to show random maps available by depth. Added a floating dum...dshaligram2007-10-291-0/+5
* dgn_place_map takes a coord_def to specify the centre of the map for minivaul...dshaligram2007-10-251-3/+8
* Implemented patch 1773718 (improved wizard commands) andj-p-e-g2007-09-021-0/+2
* Added wizmode &L command to place a map on the current level by name. Thisdshaligram2007-07-281-1/+3
* Updated level-design.txt.dshaligram2007-07-211-1/+1
* Added elf arrival vaults (Eino).dshaligram2007-07-191-1/+1
* Allow full-level (encompass) vaults to be placed outside the main dungeon.dshaligram2007-07-111-1/+1
* More debug stats for maps.dshaligram2007-07-091-0/+1
* Fixed level-compiler not warning of maps with the same name consistently.dshaligram2007-07-081-7/+10
* Fix level compiler to validate PLACE: declarations.dshaligram2007-07-061-3/+3
* Moved the list of required .des files into loadmaps.lua.dshaligram2007-06-291-0/+1
* The dungeon builder now caches compiled Lua chunks instead of Lua source in thedshaligram2007-06-271-0/+2
* Added support for a validation hook for maps to check if they're A-Ok.dshaligram2007-06-261-1/+1
* .des files can use a global Lua prelude (before maps are defined) that runsdshaligram2007-06-251-1/+2
* Implemented .des file caching (speeds startup a fair bit): .des files aredshaligram2007-06-241-0/+10
* Added Lemuel's mines minivaults.dshaligram2007-05-091-1/+1
* Branch entry vaults now respect DEPTH: declarations so you can put tough bran...dshaligram2007-04-251-1/+2
* Allow "any trap" and "any shop" (alternatives to "random trap" and "randomdshaligram2007-04-101-1/+0
* [1638394] Added support for portal vaults.dshaligram2007-02-071-4/+8
* New entry vaults and regular vaults (Lemuel). The regular vaults are probablydshaligram2007-01-181-3/+3