| Commit message (Expand) | Author | Age | Files | Lines |
* | Some more Stealth changes. | j-p-e-g | 2008-04-10 | 1 | -6/+30 |
* | Let i_feel_safe() account for good neutral monsters. | dolorous | 2008-04-07 | 1 | -1/+1 |
* | Make vampires' metabolism dependant on their hunger state. | j-p-e-g | 2008-04-07 | 1 | -36/+318 |
* | + Implement most of the suggestions for HUD compression. | pauldubois | 2008-04-02 | 1 | -11/+2 |
* | Fix tile compile on Windows. | j-p-e-g | 2008-04-02 | 1 | -2/+7 |
* | Fix 1921769: Exclusion squares on the tiles minimap sometimes | j-p-e-g | 2008-03-30 | 1 | -12/+17 |
* | Polish for monster list: | pauldubois | 2008-03-30 | 1 | -2/+4 |
* | Finally allow ranged attacks (BEAM_MISSILE) and spells (BEAM_MMISSILE only) | j-p-e-g | 2008-03-29 | 1 | -0/+6 |
* | Prevent shafts from being created in corridors, at least until | j-p-e-g | 2008-03-29 | 1 | -6/+6 |
* | Implement FR 1911470: DVORP type influences chance of spattering blood | j-p-e-g | 2008-03-28 | 1 | -2/+2 |
* | Clean up vampire biting attack, and call the new method whenever a | j-p-e-g | 2008-03-28 | 1 | -1/+10 |
* | Add fountains of blood (as suggested by Lemuel), and tidy up | j-p-e-g | 2008-03-26 | 1 | -2/+2 |
* | Split potions of blood and potions of coagulated blood into two | j-p-e-g | 2008-03-26 | 1 | -1/+3 |
* | Fixed tile compile. (I was being a bit overzealous in my cleanup.) | j-p-e-g | 2008-03-25 | 1 | -5/+5 |
* | Fix 1923913: blood spattering into fountains | j-p-e-g | 2008-03-24 | 1 | -0/+4 |
* | Fix a bunch of the TODO items. | pauldubois | 2008-03-24 | 1 | -0/+31 |
* | Implement a basic version of "list monsters in LOS". | j-p-e-g | 2008-03-24 | 1 | -2/+4 |
* | Since mons_inside_circle() is only used by Zin's Sanctuary and TSO's | dolorous | 2008-03-21 | 1 | -18/+0 |
* | Add a few more minor cosmetic cleanups. | dolorous | 2008-03-18 | 1 | -5/+3 |
* | Fix one last instance of the sanity check bug in i_feel_safe(). | dolorous | 2008-03-18 | 1 | -1/+1 |
* | Some yesno standardisation. Some yesno prompts had a trailing space, some di... | pauldubois | 2008-03-17 | 1 | -1/+1 |
* | Remove redundant sanity check. | dolorous | 2008-03-16 | 1 | -3/+0 |
* | Halo-related cleanups: limit the halo's radius to (roughly) FOV, add | dolorous | 2008-03-16 | 1 | -0/+3 |
* | Implement TSO's halo. It applies backlight to the player and all | dolorous | 2008-03-16 | 1 | -0/+18 |
* | Overhauled potions of blood and vampires. | j-p-e-g | 2008-03-13 | 1 | -53/+159 |
* | Another of those commits on monster speech, hopefully the last one for | j-p-e-g | 2008-03-11 | 1 | -5/+7 |
* | Implement FR 1897310: auto-travel through clouds if you are (semi)permanently | j-p-e-g | 2008-03-10 | 1 | -2/+10 |
* | Another batch of msvc compile fixes. | pauldubois | 2008-03-10 | 1 | -3/+3 |
* | Add more monsters being capable of spattering the floor with blood. | j-p-e-g | 2008-03-07 | 1 | -2/+2 |
* | Further improvements of vampires: | j-p-e-g | 2008-03-06 | 1 | -8/+8 |
* | Add "active stealth-training" (FR 1833916): | j-p-e-g | 2008-01-31 | 1 | -0/+1 |
* | Fix collision between gotoxy(int,int,int) and DOS djgpp gotoxy(). | dshaligram | 2008-01-25 | 1 | -1/+1 |
* | Secret doors that have a transparent appearance are discovered opened, to pre... | ennewalker | 2008-01-17 | 1 | -1/+10 |
* | Players can use upward escape hatches even if beyond the burden limits for no... | dshaligram | 2008-01-12 | 1 | -4/+4 |
* | Monsters get multilevel resists (incomplete). Monster data needs to be | dshaligram | 2008-01-09 | 1 | -1/+1 |
* | Add gore and splatter to Crawl - in the form of Jarmo's | j-p-e-g | 2008-01-09 | 1 | -3/+99 |
* | Vault updates (David). | dshaligram | 2008-01-07 | 1 | -1/+4 |
* | Fixing Pan assertion. | ennewalker | 2008-01-05 | 1 | -10/+10 |
* | Tiles! | ennewalker | 2008-01-05 | 1 | -1/+12 |
* | Remove invalid check for 2 or more levels of the acute vision mutation, | dolorous | 2008-01-05 | 1 | -4/+4 |
* | A completely reworked version of Zin as per the lengthy | j-p-e-g | 2007-12-30 | 1 | -0/+5 |
* | Escape hatches can be safely navigated when confused - this behaviour fits th... | dshaligram | 2007-12-30 | 1 | -2/+2 |
* | Permanent levitation no longer confers permanent flight. | haranp | 2007-12-13 | 1 | -7/+4 |
* | Items can now fall through shaft traps (trap doors). The code is rather | zelgadis | 2007-12-03 | 1 | -0/+1 |
* | Added a function, apply_to_all_dungeons(), which basically acts as | haranp | 2007-12-01 | 1 | -3/+2 |
* | A few changes to shafts: | j-p-e-g | 2007-11-20 | 1 | -1/+1 |
* | Removed: safe_autopickup, safe_zero_exp, lowercase_invocations, | haranp | 2007-11-16 | 1 | -2/+1 |
* | The number of traps randomly generated on a level, and which types of | zelgadis | 2007-11-13 | 1 | -27/+0 |
* | Renaming Portal Vaults to Bazaars. [FR 1824984] | j-p-e-g | 2007-11-04 | 1 | -1/+6 |
* | [1821098] Fixed bat transform not conferring flight. Fixed player_is_levitati... | dshaligram | 2007-10-27 | 1 | -11/+11 |