| Commit message (Expand) | Author | Age | Files | Lines |
* | Remove Beogh recalling orcs for you, and instead try harder to find | j-p-e-g | 2008-04-26 | 1 | -19/+12 |
* | Fix [1951429] Mutations being miscoloured after listing innate | j-p-e-g | 2008-04-25 | 1 | -2/+2 |
* | Some cleanup in the blessing routines. | j-p-e-g | 2008-04-24 | 1 | -5/+7 |
* | For now use normal tiles for the blessed blades (WPN_FALCHION rather | j-p-e-g | 2008-04-22 | 1 | -40/+38 |
* | Add minor cosmetic fixes. | dolorous | 2008-04-22 | 1 | -1/+1 |
* | Add mesilliac's patch in [1944555] for improved handling of | dolorous | 2008-04-21 | 1 | -2/+4 |
* | Change mummy curses to only turn part of a stack of potions into decay. | j-p-e-g | 2008-04-21 | 1 | -47/+81 |
* | Fixes to compile with Visual C++. Moved direct.cc and direct.h to directn.* t... | dshaligram | 2008-04-19 | 1 | -2/+2 |
* | [1943740] Fixing issue with odd tiles in Pan when saving and reloading. | ennewalker | 2008-04-19 | 1 | -2/+2 |
* | Implement the results of the HUD discussion with maybe 80% accuracy. | pauldubois | 2008-04-19 | 1 | -35/+1 |
* | A lot of these changes are ASCII only because I can't test in tile; | pauldubois | 2008-04-18 | 1 | -19/+28 |
* | Don't regard a sanctuary as automatically safe anymore once it starts | j-p-e-g | 2008-04-17 | 1 | -2/+2 |
* | Another modification of autotargetting submerged monsters, based off | j-p-e-g | 2008-04-17 | 1 | -83/+67 |
* | Disallow monster vampires to drain monsters (and the player) if they | j-p-e-g | 2008-04-15 | 1 | -1/+1 |
* | Apply Horst von Brand's (first) patch 1887488: gcc-4.3 compile failures. | j-p-e-g | 2008-04-14 | 1 | -0/+2 |
* | Overhaul blood potions to work completely differently. | j-p-e-g | 2008-04-14 | 1 | -85/+521 |
* | Some more Stealth changes. | j-p-e-g | 2008-04-10 | 1 | -6/+30 |
* | Let i_feel_safe() account for good neutral monsters. | dolorous | 2008-04-07 | 1 | -1/+1 |
* | Make vampires' metabolism dependant on their hunger state. | j-p-e-g | 2008-04-07 | 1 | -36/+318 |
* | + Implement most of the suggestions for HUD compression. | pauldubois | 2008-04-02 | 1 | -11/+2 |
* | Fix tile compile on Windows. | j-p-e-g | 2008-04-02 | 1 | -2/+7 |
* | Fix 1921769: Exclusion squares on the tiles minimap sometimes | j-p-e-g | 2008-03-30 | 1 | -12/+17 |
* | Polish for monster list: | pauldubois | 2008-03-30 | 1 | -2/+4 |
* | Finally allow ranged attacks (BEAM_MISSILE) and spells (BEAM_MMISSILE only) | j-p-e-g | 2008-03-29 | 1 | -0/+6 |
* | Prevent shafts from being created in corridors, at least until | j-p-e-g | 2008-03-29 | 1 | -6/+6 |
* | Implement FR 1911470: DVORP type influences chance of spattering blood | j-p-e-g | 2008-03-28 | 1 | -2/+2 |
* | Clean up vampire biting attack, and call the new method whenever a | j-p-e-g | 2008-03-28 | 1 | -1/+10 |
* | Add fountains of blood (as suggested by Lemuel), and tidy up | j-p-e-g | 2008-03-26 | 1 | -2/+2 |
* | Split potions of blood and potions of coagulated blood into two | j-p-e-g | 2008-03-26 | 1 | -1/+3 |
* | Fixed tile compile. (I was being a bit overzealous in my cleanup.) | j-p-e-g | 2008-03-25 | 1 | -5/+5 |
* | Fix 1923913: blood spattering into fountains | j-p-e-g | 2008-03-24 | 1 | -0/+4 |
* | Fix a bunch of the TODO items. | pauldubois | 2008-03-24 | 1 | -0/+31 |
* | Implement a basic version of "list monsters in LOS". | j-p-e-g | 2008-03-24 | 1 | -2/+4 |
* | Since mons_inside_circle() is only used by Zin's Sanctuary and TSO's | dolorous | 2008-03-21 | 1 | -18/+0 |
* | Add a few more minor cosmetic cleanups. | dolorous | 2008-03-18 | 1 | -5/+3 |
* | Fix one last instance of the sanity check bug in i_feel_safe(). | dolorous | 2008-03-18 | 1 | -1/+1 |
* | Some yesno standardisation. Some yesno prompts had a trailing space, some di... | pauldubois | 2008-03-17 | 1 | -1/+1 |
* | Remove redundant sanity check. | dolorous | 2008-03-16 | 1 | -3/+0 |
* | Halo-related cleanups: limit the halo's radius to (roughly) FOV, add | dolorous | 2008-03-16 | 1 | -0/+3 |
* | Implement TSO's halo. It applies backlight to the player and all | dolorous | 2008-03-16 | 1 | -0/+18 |
* | Overhauled potions of blood and vampires. | j-p-e-g | 2008-03-13 | 1 | -53/+159 |
* | Another of those commits on monster speech, hopefully the last one for | j-p-e-g | 2008-03-11 | 1 | -5/+7 |
* | Implement FR 1897310: auto-travel through clouds if you are (semi)permanently | j-p-e-g | 2008-03-10 | 1 | -2/+10 |
* | Another batch of msvc compile fixes. | pauldubois | 2008-03-10 | 1 | -3/+3 |
* | Add more monsters being capable of spattering the floor with blood. | j-p-e-g | 2008-03-07 | 1 | -2/+2 |
* | Further improvements of vampires: | j-p-e-g | 2008-03-06 | 1 | -8/+8 |
* | Add "active stealth-training" (FR 1833916): | j-p-e-g | 2008-01-31 | 1 | -0/+1 |
* | Fix collision between gotoxy(int,int,int) and DOS djgpp gotoxy(). | dshaligram | 2008-01-25 | 1 | -1/+1 |
* | Secret doors that have a transparent appearance are discovered opened, to pre... | ennewalker | 2008-01-17 | 1 | -1/+10 |
* | Players can use upward escape hatches even if beyond the burden limits for no... | dshaligram | 2008-01-12 | 1 | -4/+4 |