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* Enable pathfinding for patrolling monsters who lost their patrol point.j-p-e-g2008-06-071-2/+25
* Create random blood spatter in the Abyss and Pandemonium (FR 1986241).j-p-e-g2008-06-071-6/+49
* Fix a bug with swap_when_safe, and experimentally defaultj-p-e-g2008-06-031-2/+2
* Fix summoned monsters spattering blood.j-p-e-g2008-06-031-0/+1
* Fix a recent bug of mine that blocked the friendly fire prompts.j-p-e-g2008-06-021-1/+1
* Fix a stupid bug I'd introduced when fixing another one.j-p-e-g2008-06-021-2/+14
* I'm not sure I actually coded anything worthwhile, though I experimentedj-p-e-g2008-06-021-2/+6
* Fix wizard mode being unable to create monsters of nonfloor habitat.j-p-e-g2008-06-011-1/+4
* Comment fix.dolorous2008-06-011-2/+2
* Clean up and consolidate random_uselessness(), as well as its associated dolorous2008-06-011-5/+0
* Outsource weird sounds.dolorous2008-06-011-0/+5
* Lowercase the last of the the miscellaneous names text, and move it out dolorous2008-06-011-18/+4
* Make the outsourced "weird smell" text lowercase.dolorous2008-05-311-5/+1
* Fix 1962147: Move the comments on the food you eat at the end of DELAY_EAT.j-p-e-g2008-05-311-0/+2
* Consolidate all cases where corpses are turned into skeletons, asj-p-e-g2008-05-311-0/+24
* Autopickup freshly bottled blood potions. j-p-e-g2008-05-301-122/+132
* Autoprayer is gone.zelgadis2008-05-301-44/+0
* Fire TUT_SEEN_TRAP when a trap is detected, in addition to when a trapzelgadis2008-05-291-0/+2
* Twelve new tutorial events, plus examining a square with a cloud orzelgadis2008-05-291-1/+4
* Another use for patrolling:j-p-e-g2008-05-281-3/+7
* Yet another session of comment/whitespace cleanups.j-p-e-g2008-05-271-8/+8
* Outsource names of roaring animals and smells.dolorous2008-05-271-0/+18
* Added "error" channel for runtime errors, and changed error messages thatzelgadis2008-05-271-1/+2
* Outsource more miscellaneous names besides colors (glowing color types, dolorous2008-05-261-63/+4
* Outsource the list of colors in weird_colour(), and add a few more dolorous2008-05-261-32/+3
* If there's no warning prompt for attacking, attack by default.dolorous2008-05-251-1/+5
* Comment fix.dolorous2008-05-251-1/+1
* Move set_attack_conducts() to religion.cc, as it really belongs there.dolorous2008-05-251-15/+0
* Fix inverted logic.dolorous2008-05-251-1/+1
* And name the consolidated function properly.dolorous2008-05-251-2/+2
* Consolidate the setting of the "standard" attack conducts.dolorous2008-05-251-19/+14
* Consolidate the attack warning prompts for both melee and beams, and use dolorous2008-05-251-0/+73
* Fix monsters capable of LOS attack behind glass walls being ignored.j-p-e-g2008-05-201-1/+2
* Ignore non-spellcasting monsters behind glass walls for the purpose ofj-p-e-g2008-05-201-2/+5
* Rename static methods in travel.cc and terrain.cc.j-p-e-g2008-05-201-5/+6
* Fix an inverted use of parameters when callingj-p-e-g2008-05-191-4/+6
* Consolidate beam and cloud handling routines a bit, and allow clouds to dolorous2008-05-141-0/+69
* FR 1962016: Make hydra headedness more obvious.j-p-e-g2008-05-141-21/+14
* Comment fix.dolorous2008-05-091-1/+1
* Simplify.dolorous2008-05-091-2/+2
* Fixing compile error I caused. Ack.ennewalker2008-05-091-1/+1
* [1952908] Move "buggy trap" message to be a debug diagnostic.ennewalker2008-05-091-1/+4
* Add some more entries to weird_writing().dolorous2008-05-081-11/+13
* Also add "cyan" to weird_colour().dolorous2008-05-081-10/+11
* Comment fix.dolorous2008-05-081-1/+1
* Add "rubric" to the list of colors in weird_colour(), as it's an archaic dolorous2008-05-081-2/+3
* Properly save friendly pickup setting as a player variable (rather thanj-p-e-g2008-05-071-2/+2
* Disallow monsters from picking up missiles for which they don't havej-p-e-g2008-05-071-0/+1
* First attempt at making vampire feeding interruptible. It doesn't workj-p-e-g2008-05-051-26/+8
* Move your_hand() from spells4.cc to misc.cc.dolorous2008-05-041-0/+43