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* Trim unnecessary #includes.Adam Borowski2010-01-131-1/+0
* Don't make slimes split if they could instead move closer to their foe.Johanna Ploog2010-01-121-7/+23
* Add a coinflip() to slimes splitting, so it's not as reliable.Johanna Ploog2010-01-121-3/+3
* Make slime creatures split in open space.Johanna Ploog2010-01-121-9/+13
* Merge branch 'master' into ioodAdam Borowski2009-12-301-13/+1
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| * Merge branch 'shoals++'Darshan Shaligram2009-12-291-11/+1
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| | * Boost Ilsuiw stats and give her Call Tide, which strongly boosts the tide in ...Darshan Shaligram2009-12-291-11/+1
| * | Add purge's ballistomycete tiles, thanks!Johanna Ploog2009-12-281-2/+0
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* | Merge branch 'master' into ioodAdam Borowski2009-12-271-0/+2
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| * New (rakshasa) unique: Mara, Lord of Ilusions.Jude Brown2009-12-241-0/+2
* | Make the "killing friend" conduct, slouch and swapping place treat projectile...Adam Borowski2009-12-201-0/+1
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* Replace long debug message calls with dprf(), except for cases where a dumb c...Adam Borowski2009-12-201-3/+1
* Reduce siren and orc warlord noise to LOS radius.Robert Vollmert2009-12-171-2/+2
* If you can't move (paralyzed or slept), you won't move towards sirens.Adam Borowski2009-12-101-1/+2
* Rename "firedrake" to "fire drake".Jude Brown2009-12-021-1/+1
* Fix compilation.David Lawrence Ramsey2009-11-271-0/+2
* Remove header includes from mon-place.h.Robert Vollmert2009-11-271-0/+3
* Remove unnecessary header-header includes.Robert Vollmert2009-11-271-0/+1
* Use actor::can_see in ball lightning's special ability.Vsevolod Kozlov2009-11-261-9/+1
* Move silenced(pos) to areas.cc.Robert Vollmert2009-11-211-0/+1
* Remove trailing whitespace.David Lawrence Ramsey2009-11-201-1/+1
* Tweak ballistomycete activationCharles Otto2009-11-181-5/+20
* Flatten header dependencies a bit.Robert Vollmert2009-11-171-0/+1
* Wrap view flashing in flash_view.Robert Vollmert2009-11-161-2/+1
* Message for unseen eyes starting at youMatthew Cline2009-11-151-5/+15
* Bug #2896412: Breath broken after polymorphMatthew Cline2009-11-151-4/+10
* Remove #include <conio.h> from all over the place. Convert COLORS to an enum.Adam Borowski2009-11-141-4/+0
* Change ballistomycete spawn mechanics (again)Charles Otto2009-11-131-41/+20
* Change ballistomycete messagingCharles Otto2009-11-131-15/+7
* Replace monster_index with monsters::mindex.Vsevolod Kozlov2009-11-131-5/+5
* Use monster_iterator in ballistomycete functionsCharles Otto2009-11-131-25/+24
* Messaging and code formatting (+comment) improvements.Charles Otto2009-11-131-13/+24
* Fix a couple compile errors caused by the merge.Charles Otto2009-11-131-1/+2
* Merge spore experiments branch.Charles Otto2009-11-131-0/+105
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| * Change ballistomycete spore mechanics againCharles Otto2009-11-121-4/+75
| * Change the ballistomycete activation mechanicCharles Otto2009-11-111-2/+1
| * Give giant spores a chance of spawning ballistos while wanderingCharles Otto2009-11-111-0/+35
* | Add summoner and non_actor_summoner to mgen_dataStefan O'Rear2009-11-121-1/+4
* | Rename monspeak/monplace/monstuff to mon-speak/place/stuff.Jude Brown2009-11-121-3/+3
* | Convert another 45 monster loops to monster_iterator.Robert Vollmert2009-11-111-38/+27
* | Move monster speech calculations to monspeak.cc. Make Yiuf chattier.Jude Brown2009-11-111-40/+1
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* Make actor::heal return bool; move heal_monster to monsters::heal.Vsevolod Kozlov2009-11-101-1/+1
* Remove a few obsolete includes.Robert Vollmert2009-11-101-1/+0
* Remove inside_level_bounds.Robert Vollmert2009-11-101-1/+1
* Split shouting and stealth code from view.cc.Robert Vollmert2009-11-101-0/+1
* Remove option draw_it from viewwindow.Robert Vollmert2009-11-091-1/+1
* Replace mons_is_pacified with monsters::pacified.Vsevolod Kozlov2009-11-091-2/+2
* Replace mons_wont_attack with monsters::wont_attack.Vsevolod Kozlov2009-11-091-1/+1
* Split map knowledge and FPROPs.Robert Vollmert2009-11-081-1/+2
* Replace mons_cannot_act with monsters::cannot_act.Vsevolod Kozlov2009-11-081-1/+1