| Commit message (Expand) | Author | Age | Files | Lines |
* | Make the genus of slime creatures and giant amoebas MONS_JELLY, instead of the | zelgadis | 2009-01-20 | 1 | -2/+2 |
* | * Add speech for Dissolution, courtesy of David. | j-p-e-g | 2009-01-12 | 1 | -4/+4 |
* | Fix bug #2496766: don't let Geryon use his horn to summon beasts while | zelgadis | 2009-01-12 | 1 | -1/+1 |
* | Fix [2496040]: Insects shouldn't have skeletons. | dolorous | 2009-01-10 | 1 | -22/+22 |
* | Add yet another unique courtesy of castamir: Dissolution, sentient | j-p-e-g | 2009-01-10 | 1 | -13/+25 |
* | Comment fix. | dolorous | 2009-01-10 | 1 | -2/+2 |
* | Revert r8362; I was misreading the code (oops). | dolorous | 2009-01-09 | 1 | -4/+5 |
* | Add one more minor cosmetic fix. | dolorous | 2009-01-09 | 1 | -2/+1 |
* | Remove redundancy: if a monster resists hellfire, it also resists normal | dolorous | 2009-01-09 | 1 | -5/+5 |
* | Make Nessos more dangerous (and thus, more interesting). Still needs | j-p-e-g | 2009-01-08 | 1 | -2/+3 |
* | Use Z_NOZOMBIE for Nessos, since he leaves an ordinary centaur corpse, | dolorous | 2009-01-07 | 1 | -1/+1 |
* | Add two more uniques: Nessos and the Lernaean hydra, also implemented by | j-p-e-g | 2009-01-07 | 1 | -7/+28 |
* | Remove the setting of spectral things' attack flavor in their monster | dolorous | 2009-01-07 | 1 | -1/+1 |
* | Implement [2489129]: Remove the maximum HP hack for zombified monsters | dolorous | 2009-01-06 | 1 | -6/+6 |
* | Add minor cosmetic fixes. | dolorous | 2009-01-06 | 1 | -2/+2 |
* | Consistently set weights for monsters that leave corpses of different | dolorous | 2009-01-05 | 1 | -33/+33 |
* | Use Z_NOZOMBIE for Sonja, Prince Ribbit, and Ilsuiw, as with other | dolorous | 2009-01-05 | 1 | -4/+5 |
* | Remove the BUILD_REVISION define which was apparently never used, and | j-p-e-g | 2009-01-05 | 1 | -1/+1 |
* | Make all worms have no skeleton. | zelgadis | 2009-01-05 | 1 | -3/+3 |
* | Mark shapeshifters as not having skeletons, as other monsters that can | dolorous | 2009-01-04 | 1 | -2/+2 |
* | Introduce a number of new uniques taken from a patch by castamir. | j-p-e-g | 2009-01-04 | 1 | -112/+205 |
* | Add a few more corpse and zombie-related cleanups. Swamp worms now | dolorous | 2009-01-04 | 1 | -4/+4 |
* | Disallow moth of wrath zombies, since, as with boggarts, they're weak in | dolorous | 2009-01-04 | 1 | -1/+1 |
* | Disallow boggart zombies, as boggarts have a weight of 0, are weak in | dolorous | 2009-01-04 | 1 | -1/+1 |
* | For consistency with the other bears, give black bears Z_BIG instead of | dolorous | 2009-01-04 | 1 | -1/+1 |
* | After some thought, remove flaming corpses' vulnerability to cold, as | dolorous | 2009-01-04 | 1 | -1/+1 |
* | Make the test spawner monster land prefering amphibious. | zelgadis | 2009-01-03 | 1 | -1/+1 |
* | Make smoke demons use MONUSE_OPEN_DOORS instead of | dolorous | 2009-01-02 | 1 | -1/+1 |
* | Added the new monster "test spawner", an unkillable, stationary monster which | zelgadis | 2008-12-31 | 1 | -0/+16 |
* | Change the color of simulacra from WHITE to EC_ICE, so that small | dolorous | 2008-12-24 | 1 | -2/+2 |
* | Give chaos spawns the CE_NOCORPSE corpse type instead of | dolorous | 2008-12-24 | 1 | -1/+1 |
* | Got rid of setup_dragon(), moving it's functionality into setup_mons_cast() and | zelgadis | 2008-12-14 | 1 | -2/+3 |
* | First draft of the spell noisyness system: spells cast by the player and by | zelgadis | 2008-12-13 | 1 | -1/+1 |
* | * Nerf harpies a bit: they are now slower and have no bite attack | j-p-e-g | 2008-12-11 | 1 | -3/+3 |
* | * Colour ASCII sharks WHITE. :) | j-p-e-g | 2008-12-08 | 1 | -1/+1 |
* | * Add sharks. They go into a battle frenzy if they smell blood. | j-p-e-g | 2008-12-08 | 1 | -0/+12 |
* | Fix bug 2398445: "Ignite Poison" had the Holy spell discipline. | zelgadis | 2008-12-08 | 1 | -1/+1 |
* | Add tiles for disturbance in shallow water (only preliminary since you | j-p-e-g | 2008-12-07 | 1 | -2/+2 |
* | Make the royal jelly's name and pronoun come out right now that it's a unique. | zelgadis | 2008-12-04 | 1 | -1/+1 |
* | Harpies now also eat food on the ground. | j-p-e-g | 2008-12-03 | 1 | -1/+1 |
* | Implement harpyes. They ... | j-p-e-g | 2008-12-03 | 1 | -7/+28 |
* | Make the Royal Jelly a unique monster. | zelgadis | 2008-12-03 | 1 | -1/+1 |
* | Add some chaos attacks/weapons. Missiles and launchers of chaos fire a bolt of | zelgadis | 2008-12-01 | 1 | -6/+6 |
* | * Move all tiles of animal monsters into a subfolder animals/. | j-p-e-g | 2008-11-30 | 1 | -1/+1 |
* | * Repurpose program bug tile for chaos spawns (using error tile for | j-p-e-g | 2008-11-30 | 1 | -27/+46 |
* | Changed player attribute type from unsigned char to unsigned long. Breaks | zelgadis | 2008-11-29 | 1 | -0/+11 |
* | Put skeletal dragons back in the dragon genus, and treat all | dolorous | 2008-11-24 | 1 | -1/+1 |
* | Add the attack types AT_PUNCH and AT_KICK, and make draconian monks use | dolorous | 2008-11-17 | 1 | -1/+1 |
* | Make monsters' glowing quality a class flag, instead of hardcoding a | dolorous | 2008-11-08 | 1 | -22/+22 |
* | Make big kobolds medium-sized instead of small-sized, so that they're | dolorous | 2008-11-03 | 1 | -1/+1 |