| Commit message (Expand) | Author | Age | Files | Lines |
* | Set mimics' glyphs accordingly if the player redefined it for items. | Adam Borowski | 2010-01-13 | 1 | -0/+7 |
* | Allow snapping turtle zombies to retain their reaching bites. | Darshan Shaligram | 2010-01-08 | 1 | -1/+1 |
* | Don't allow kraken tentacles to use stairs. | Darshan Shaligram | 2010-01-01 | 1 | -1/+2 |
* | Merge branch 'iood' | Adam Borowski | 2009-12-31 | 1 | -1/+7 |
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| * | Merge branch 'master' into iood | Adam Borowski | 2009-12-30 | 1 | -0/+12 |
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| * \ | Merge branch 'master' into iood | Adam Borowski | 2009-12-27 | 1 | -3/+11 |
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| * | | | Make the "killing friend" conduct, slouch and swapping place treat projectile... | Adam Borowski | 2009-12-20 | 1 | -0/+5 |
| * | | | Iskenderun's Orb of Destruction | Adam Borowski | 2009-12-20 | 1 | -1/+2 |
* | | | | Give tentacles zombie damage. (syllogism) | Stefan O'Rear | 2009-12-31 | 1 | -1/+9 |
* | | | | Fix obviously broken code in has_los_spell | Stefan O'Rear | 2009-12-30 | 1 | -1/+1 |
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* | | | Implement fish corpses and kraken zombies. | Stefan O'Rear | 2009-12-30 | 1 | -0/+5 |
* | | | Boost Ilsuiw stats and give her Call Tide, which strongly boosts the tide in ... | Darshan Shaligram | 2009-12-29 | 1 | -0/+7 |
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* | | New (rakshasa) unique: Mara, Lord of Ilusions. | Jude Brown | 2009-12-24 | 1 | -3/+11 |
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* | Make folks pacified via Evilyon neutral-hostile (dpeg). | Adam Borowski | 2009-12-14 | 1 | -2/+2 |
* | Make perma-pacified monsters good_neutral instead of neutral. | Adam Borowski | 2009-12-13 | 1 | -1/+1 |
* | Generic fallbacks for non-humanoid wizards casting. | Adam Borowski | 2009-12-11 | 1 | -0/+2 |
* | Rename guardian nagas to guardian serpents. | Adam Borowski | 2009-12-11 | 1 | -1/+4 |
* | Use AT_ not AF_ for WEAP_ONLY, so statues won't use bows like a cudgel. | Adam Borowski | 2009-12-11 | 1 | -8/+0 |
* | A blank "statue" monster, to be redefined by vaults. | Adam Borowski | 2009-12-11 | 1 | -0/+8 |
* | Remove header includes from mon-place.h. | Robert Vollmert | 2009-11-27 | 1 | -0/+1 |
* | Remove unnecessary header-header includes. | Robert Vollmert | 2009-11-27 | 1 | -0/+1 |
* | Make ugly_thing_colour_offset() take only a color instead of a monster. | David Lawrence Ramsey | 2009-11-21 | 1 | -5/+2 |
* | Add formatting fixes. | David Lawrence Ramsey | 2009-11-21 | 1 | -5/+10 |
* | Add formatting fixes. | David Lawrence Ramsey | 2009-11-21 | 1 | -6/+8 |
* | define_monster(): init ghost_demon for some mons | Matthew Cline | 2009-11-20 | 1 | -0/+38 |
* | Remove trailing whitespace. | David Lawrence Ramsey | 2009-11-20 | 1 | -1/+1 |
* | Convert mons_has_los_ability() to use monster_type instead of int. | David Lawrence Ramsey | 2009-11-19 | 1 | -20/+21 |
* | Set manticores' number of spike volleys in the proper place. | David Lawrence Ramsey | 2009-11-19 | 1 | -0/+7 |
* | Split chaotic things into unclean and chaotic things. | David Lawrence Ramsey | 2009-11-19 | 1 | -1/+1 |
* | Update comment to account for the unholy/evil spell distinction. | David Lawrence Ramsey | 2009-11-19 | 1 | -2/+2 |
* | Display rotting resistance in-game. | David Lawrence Ramsey | 2009-11-18 | 1 | -7/+8 |
* | Fix information leakage in detect creatures. | Robert Vollmert | 2009-11-16 | 1 | -0/+11 |
* | Move general initialization of monster spells into its own function. | David Lawrence Ramsey | 2009-11-14 | 1 | -22/+26 |
* | Add "blink away" and "blink range" as valid escape spells. | Robert Vollmert | 2009-11-14 | 1 | -0/+3 |
* | Revert "Remove BLINK_OTHER as an escape spell." | Robert Vollmert | 2009-11-14 | 1 | -0/+2 |
* | Ballistomycete behavior improvements | Charles Otto | 2009-11-13 | 1 | -1/+2 |
* | Remove BLINK_OTHER as an escape spell. | Robert Vollmert | 2009-11-14 | 1 | -2/+0 |
* | Excempt Roxanne and ice statues from statuic XP | Stefan O'Rear | 2009-11-13 | 1 | -1/+4 |
* | Remove obsoleted los.h includes. | Robert Vollmert | 2009-11-13 | 1 | -1/+0 |
* | Replace observe_cell by you.see_cell. | Robert Vollmert | 2009-11-13 | 1 | -1/+1 |
* | New monster spell: Sleep. Give sleep to Aizul. | Jude Brown | 2009-11-13 | 1 | -0/+2 |
* | Implement monster swiftness, and give it to Gastronok | Stefan O'Rear | 2009-11-12 | 1 | -0/+7 |
* | Rename SPELL_BACKLIGHT -> SPELL_CORONA, and relevant ZAP/BEAM/DUR. | Jude Brown | 2009-11-12 | 1 | -1/+1 |
* | Rename SPELL_SLEEP -> SPELL_HIBERNATE, and relevant ZAP/BEAM. | Jude Brown | 2009-11-12 | 1 | -2/+2 |
* | Rename monspeak/monplace/monstuff to mon-speak/place/stuff. | Jude Brown | 2009-11-12 | 1 | -2/+2 |
* | Adjust FIXME comment to account for the unholy/evil split. | David Lawrence Ramsey | 2009-11-11 | 1 | -2/+2 |
* | Replace actor::is_unholy() with actor::undead_or_demonic(). | David Lawrence Ramsey | 2009-11-10 | 1 | -1/+1 |
* | Add explanatory comment and, for now, a FIXME to _get_spellbook_list(). | David Lawrence Ramsey | 2009-11-10 | 1 | -0/+8 |
* | Replace mons_is_magic_user() with monsters::is_magic_user(). | David Lawrence Ramsey | 2009-11-10 | 1 | -5/+0 |
* | Fix monsters with static spellbooks not getting any spells. | Adam Borowski | 2009-11-10 | 1 | -0/+2 |