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mon-util.h
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Author
Age
Files
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*
Move general initialization of monster spells into its own function.
David Lawrence Ramsey
2009-11-14
1
-1
/
+1
*
Replace mons_is_magic_user() with monsters::is_magic_user().
David Lawrence Ramsey
2009-11-10
1
-1
/
+0
*
Replace mons_is_pacified with monsters::pacified.
Vsevolod Kozlov
2009-11-09
1
-1
/
+0
*
Replace mons_wont_attack with monsters::wont_attack.
Vsevolod Kozlov
2009-11-09
1
-1
/
+0
*
Comment out the unused monster flag in mon-util.h.
David Lawrence Ramsey
2009-11-08
1
-1
/
+1
*
Replace mons_cannot_act with monsters::cannot_act.
Vsevolod Kozlov
2009-11-08
1
-1
/
+0
*
Replace mons_cannot_move with monsters::cannot_move.
Vsevolod Kozlov
2009-11-08
1
-1
/
+0
*
Replace mons_is_petrifying with monsters::petrifying.
Vsevolod Kozlov
2009-11-08
1
-1
/
+0
*
Merge from chaotic_experiment branch:
Eino Keskitalo
2009-11-07
1
-1
/
+0
*
Remove mons_is_holy(), as it's redundant.
David Lawrence Ramsey
2009-11-07
1
-1
/
+0
*
Change hard-coded _give_wand exceptions to class flags.
Jude Brown
2009-11-08
1
-2
/
+2
*
Replace mons_is_summoned with monsters::is_summoned.
Vsevolod Kozlov
2009-11-07
1
-2
/
+0
*
Replace uses of mons_is_icy with monsters::is_icy.
Vsevolod Kozlov
2009-11-07
1
-1
/
+0
*
Replace mons_strict_neutral with monsters::strict_neutral.
Vsevolod Kozlov
2009-11-07
1
-1
/
+0
*
Replace mons_good_neutral with monsters::good_neutral.
Vsevolod Kozlov
2009-11-07
1
-1
/
+0
*
Replace mons_neutral with monsters::neutral.
Vsevolod Kozlov
2009-11-07
1
-1
/
+0
*
Move mons_is_friendly to monsters::friendly.
Vsevolod Kozlov
2009-11-06
1
-1
/
+0
*
Remove mons_friendly_real and mons_wont_attack_real.
Vsevolod Kozlov
2009-11-06
1
-2
/
+0
*
Add actor::petrified, which replaces mons_is_petrified.
Vsevolod Kozlov
2009-11-06
1
-1
/
+0
*
Remove the rest of the M_EVIL references.
David Lawrence Ramsey
2009-11-05
1
-1
/
+2
*
Since all unholy monsters are considered evil, remove
David Lawrence Ramsey
2009-11-05
1
-1
/
+0
*
Clean up flight status checks for monsters.
David Lawrence Ramsey
2009-11-05
1
-8
/
+9
*
Create an is_evil() function in the actor interface.
David Lawrence Ramsey
2009-11-05
1
-1
/
+0
*
Replace mons_is_caught with monsters::caught.
Vsevolod Kozlov
2009-11-05
1
-1
/
+0
*
Replace mons_is_paralysed with monsters::paralysed.
Vsevolod Kozlov
2009-11-05
1
-1
/
+0
*
Move *_res(ist)_magic to relevant classes, provide actor interface.
Vsevolod Kozlov
2009-11-05
1
-3
/
+0
*
Remove "called from:" comments.
Vsevolod Kozlov
2009-11-03
1
-133
/
+0
*
Remove mstuff2.h and mstuff2 references
Matthew Cline
2009-11-03
1
-9
/
+3
*
Move checks for a player or monster's being chaotic into another
David Lawrence Ramsey
2009-11-01
1
-2
/
+1
*
Split up monstuff.cc
Matthew Cline
2009-11-01
1
-11
/
+2
*
monster.cc: Split of monsters clasxs methods
Matthew Cline
2009-10-31
1
-1
/
+5
*
Merge mons_holiness() into monster::holiness(), and add an is_unholy()
David Lawrence Ramsey
2009-10-31
1
-2
/
+0
*
Combine mons_res_foo(monsters *m) into monsters::res_foo()
abrahamwl
2009-10-31
1
-13
/
+1
*
Implement [2889948]: In the console version, make (very) ugly thing
David Lawrence Ramsey
2009-10-31
1
-0
/
+1
*
Combine mons_is_submerged(monsters *m) into monsters::submerged()
abrahamwl
2009-10-31
1
-1
/
+0
*
Combine mons_is_sleeping(monsters *m) into monsters::asleep()
abrahamwl
2009-10-30
1
-1
/
+0
*
Convert some ints to monster_type.
Robert Vollmert
2009-10-27
1
-1
/
+1
*
Fold mon_can_see_monster and mons_monster_visible into monsters.
Robert Vollmert
2009-10-22
1
-2
/
+0
*
Move mons_player_visible into player::visible_to.
Robert Vollmert
2009-10-22
1
-1
/
+0
*
Remove mons_see_invis in favour of monsters::can_see_invisible.
Robert Vollmert
2009-10-22
1
-1
/
+0
*
Split actors and env from externs.h.
Robert Vollmert
2009-10-21
1
-0
/
+2
*
gods: added "Chronos", the slow god
Steven Noonan
2009-10-20
1
-0
/
+8
*
Simplify further.
David Lawrence Ramsey
2009-10-08
1
-2
/
+2
*
Drop obsolete CVS last-committed headers ($Author$).
Adam Borowski
2009-10-06
1
-2
/
+0
*
Make miasma and miasma resistance more consistent. It no longer depends
David Lawrence Ramsey
2009-09-29
1
-1
/
+0
*
Attempt to make monster attacks on submerged monsters consistent with
David Lawrence Ramsey
2009-09-28
1
-0
/
+1
*
Comment fixes.
David Lawrence Ramsey
2009-09-25
1
-1
/
+1
*
Remove unused AF_BAD_MUTATE attack flavor.
David Lawrence Ramsey
2009-09-24
1
-1
/
+0
*
For flavor, add "peck" and "headbutt" attack types. The former is now
David Lawrence Ramsey
2009-09-24
1
-1
/
+3
*
Implement another new unique, this time of my own coding: Maurice the thief.
j-p-e-g
2009-09-22
1
-0
/
+1
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