summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/monstuff.cc
Commit message (Expand)AuthorAgeFilesLines
* Fixed banished monsters leaving their items behind.dshaligram2007-12-301-0/+6
* Summoned monsters will now take back only items they were summoned with - sub...dshaligram2007-12-301-26/+26
* Fixed bad handling of w: tags in .des files (yellow:5 => fail) (David).dshaligram2007-12-301-1/+4
* Fix another comment typo.dolorous2007-12-291-4/+4
* [1829946] Fixed monsters being unaware that miasma hurts bad.dshaligram2007-12-281-38/+41
* [1857669] Fixed books using the wrong glyph when thrown, removed SYM_foo enum...dshaligram2007-12-281-4/+4
* Remove studded leather armor, as its implementation is unfinished, it's dolorous2007-12-161-5/+0
* Travel will now avoid deep water unless you're permanently safe in it.haranp2007-12-051-0/+2
* [1836426] Fixed penance message sequence for beams, clamped penance messages ...dshaligram2007-11-281-7/+8
* [1834349] Fixed reaching going through walls.dshaligram2007-11-281-1/+2
* [1837663] Fixed monsters' raise dead using player's LOS.dshaligram2007-11-281-1/+2
* [1838128] Fixed monsters being able to move through immobile monsters on leve...dshaligram2007-11-271-6/+5
* Add a minor consistency fix: The DID_KILL_NATURAL_EVIL conduct isn't dolorous2007-11-241-0/+4
* Don't put players under penance for harming friendlies (or holy monsters)j-p-e-g2007-11-221-2/+2
* A few changes to shafts:j-p-e-g2007-11-201-0/+4
* A number of tutorial improvements, including reintroducing info on spellbooks.j-p-e-g2007-11-191-1/+5
* [1833936] Fixed ASSERT in monster blink checks.dshaligram2007-11-181-1/+2
* M_AMPHIBIOUS now means both "land creature can swim through deep water"zelgadis2007-11-161-0/+12
* * Add Cannibalism to list of forbidded actions for good gods.j-p-e-g2007-11-131-1/+1
* [1829067] Fixed mephitic cloud not setting enchantment owner correctly on aff...dshaligram2007-11-091-5/+9
* Another step on the way to smarter monsters, again on the topic ofj-p-e-g2007-11-091-20/+113
* Fix to intelligent friendlies avoiding traps. It actually works now. :)j-p-e-g2007-11-081-212/+268
* Integrated patch 1828014 (spell order).haranp2007-11-081-2/+2
* Enslaved fleeing monsters now flee towards you, not away from you.haranp2007-11-081-2/+10
* latest net fixes (Nemelex prayer, swapping with friendlies) for trunkj-p-e-g2007-11-051-1/+7
* Nets that hold you cannot be destroyed by Ely's Destroy Weapon ability.j-p-e-g2007-11-041-5/+44
* Added HURRY option to makefile.unix.haranp2007-11-031-3/+7
* Minor code cleanups.haranp2007-11-031-1/+0
* Fixed broken MHITNOT/MHITYOU, changed handling of DUR_SLOW to be like DUR_HAS...dshaligram2007-11-021-5/+0
* Beogh conversion fixes for trunk.j-p-e-g2007-10-291-1/+1
* Monsters should not gain experience for offing their friends.dshaligram2007-10-281-3/+8
* Fixed non-friendly monsters not gaining experience (oops).dshaligram2007-10-261-1/+1
* Orcs may surrender to Beogh worshippers when beaten up. Adjusted experience g...dshaligram2007-10-261-0/+38
* Monsters can gain experience and level-up. Breaks saves.dshaligram2007-10-261-20/+30
* Minor code cleanup.haranp2007-10-251-9/+14
* [1813368] Makhleb/Vehumet passive power gain now active without needing to pr...dshaligram2007-10-251-4/+3
* Moved position information Lua functions to luadgn.cc.dshaligram2007-10-201-1/+1
* Fix for bug 1813676: handle_monster_move() should have been returningzelgadis2007-10-161-4/+8
* Added new field seen_context to the monsters class, which can be setzelgadis2007-10-161-9/+13
* Fixed yaktaurs picking up two crossbows and switching crossbows before each s...dshaligram2007-10-151-1/+2
* Fix problem of friendly monsters not using any energy when there'szelgadis2007-10-151-4/+8
* Some fixes for mermaid beholding:zelgadis2007-10-151-0/+7
* Added to classes actor, monsters and player the method can_pass_through(),zelgadis2007-10-141-7/+14
* Give a message and interrupt activity if a visible door is opened orzelgadis2007-10-141-1/+28
* handle_monster_move() still wasn't dealing quite right with invokingzelgadis2007-10-141-108/+61
* Implementing merfolk monsters. There are two types, merfolk fighters,j-p-e-g2007-10-131-3/+104
* This change breaks savefile compatibility.zelgadis2007-10-131-65/+203
* Orc knights and warlords can yell battle-cries to make lesser orcs fight better.dshaligram2007-10-081-2/+5
* Shaft traps (trap doors) [1792195] and level annotation [1769009]zelgadis2007-10-051-2/+4
* Made Xom be smarter about being amused at losing/missing runes, andzelgadis2007-10-021-10/+19