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* Add fountains of blood (as suggested by Lemuel), and tidy up j-p-e-g2008-03-261-3/+1
* Split potions of blood and potions of coagulated blood into twoj-p-e-g2008-03-261-1/+2
* Change reciting speech code to use seed_rng(turn counter) instead, toj-p-e-g2008-03-241-9/+10
* Adjust follower blessing probabilities *again*. I should get it right dolorous2008-03-231-6/+3
* And adjust it yet again.dolorous2008-03-231-3/+3
* Adjust the follower blessing probabilities again.dolorous2008-03-231-3/+5
* Make Beogh's follower blessings a little more common.dolorous2008-03-231-3/+6
* In _mons_open_door(), make sure adj is initialized when the secret door dolorous2008-03-231-2/+2
* Add more blessing adjustments.dolorous2008-03-231-3/+25
* Disallow blessing followers on experience level gain when under penance.dolorous2008-03-231-1/+2
* Adjust the routine for blessings on level gain: display "the follower" dolorous2008-03-231-3/+2
* Expand bless_follower() to allow explicitly picking the follower as well dolorous2008-03-231-1/+10
* Elyvilon will now rarely (5% chance) protect allies from harm.j-p-e-g2008-03-231-7/+40
* Applying the new convention to static methods.j-p-e-g2008-03-221-151/+157
* Add Ely's pacifying monsters effect:j-p-e-g2008-03-221-8/+15
* Revert the splitting out of monster_change_type() from dolorous2008-03-211-62/+38
* Move net handling (mostly) back to monster_polymorph(), and add comments dolorous2008-03-211-44/+49
* In monster_change_type(), preserve experience properly by using dolorous2008-03-211-1/+1
* And preserve experience the same way.dolorous2008-03-211-0/+3
* Preserve flags properly when changing one monster type into another dolorous2008-03-211-1/+8
* Remove duplicate code from the priest promotion function, consolidate dolorous2008-03-201-82/+91
* Add another sanity check cleanup.dolorous2008-03-201-7/+8
* FR 1920700: Allow the special kill cases (such as simulacra orj-p-e-g2008-03-201-8/+13
* Improve the previous sanity fixes. Add a function dolorous2008-03-201-14/+7
* Put in *proper* sanity fixes for forcibly converting orcish followers, dolorous2008-03-201-4/+8
* Change "invigourated" back to "invigorated", as it turns out that the dolorous2008-03-201-1/+1
* Add sanity check for when an orcish follower converts another orc by dolorous2008-03-201-1/+1
* Add Elyvilon retribution!j-p-e-g2008-03-201-0/+59
* Outsource more speech:j-p-e-g2008-03-201-3/+3
* Add a few more piety-related consistency fixes.dolorous2008-03-201-1/+1
* Fix spelling inconsistency: invigorated -> invigourated.dolorous2008-03-201-1/+1
* Another comment fix.dolorous2008-03-201-1/+1
* Comment fix.dolorous2008-03-191-1/+1
* Add more holiness-related cleanups. Notably, the ANGEL-related conducts dolorous2008-03-191-3/+3
* Add yet more whitespace fixes.dolorous2008-03-191-3/+3
* Add still one more Beogh fix: only accept collateral kills from orcish dolorous2008-03-191-1/+1
* Add a few last Beogh-related cleanups. As part of this, move the check dolorous2008-03-191-4/+1
* Expand choose_random_nearby_monster() to optionally allow choosing only dolorous2008-03-191-0/+38
* For Beoghites, give orcish followers as well as players a chance to dolorous2008-03-171-6/+24
* One more comment fix.dolorous2008-03-161-1/+1
* More cosmetic fixes.dolorous2008-03-161-1/+1
* Add a few more miscellaneous cleanups.dolorous2008-03-161-2/+2
* Changed door-open failure message to match the door-close message.pauldubois2008-03-151-4/+5
* Clean up handling of zombie-types.dolorous2008-03-151-28/+15
* Add minor whitespace fixes.dolorous2008-03-151-1/+1
* Add more holiness cleanups.dolorous2008-03-151-1/+1
* Overhauled potions of blood and vampires.j-p-e-g2008-03-131-5/+20
* Clean up holiness handling, as well as a few other miscellaneous things.dolorous2008-03-131-22/+17
* Reenable collateral kills for Beogh; they were disabled when orc dolorous2008-03-121-3/+5
* Some more monster speech additions:j-p-e-g2008-03-111-1/+2