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* Rework xx and V to use monster_pane_info() to benefit from thej-p-e-g2008-08-091-80/+40
* Replace "Level:" by "Place:" in the HUD.dploog2008-08-071-1/+1
* Fix 2035976: doubled inscriptions in equipped items in dump.haranp2008-08-061-9/+2
* Fix 2038651: real/fake rakshasa identity being leaked by monster pane windowharanp2008-08-061-14/+24
* * Move all quotes into quotes.txt and a database of their own.j-p-e-g2008-08-041-4/+4
* Massive overhaul to move towards coord_def().haranp2008-07-301-1/+1
* Fix HUD updates overwriting dgl message indicator, changed indicator from (ms...dshaligram2008-07-281-4/+10
* [2021070] Adding Tiles health/mp bars.ennewalker2008-07-261-1/+1
* Implement 2022051: Skip hjklyubn (well, currently only bhjkl) whenj-p-e-g2008-07-231-1/+19
* Clean up _get_visible_monsters().haranp2008-07-211-22/+12
* Fix for 2022236: HP bar could be blanked out when gaining XP. [Thanks sorear]haranp2008-07-211-4/+4
* [1936687] Show inscriptions for DESC_PLAIN (cbus).dshaligram2008-07-181-1/+1
* Silenced valgrind warning noises, probably harmless.dshaligram2008-07-181-3/+4
* Fix 2018325 (compiling with gcc 4.3) by applying the patch by nathanj439.j-p-e-g2008-07-151-11/+16
* Large tiles-related changes. Platform-specific rendering removed and replace...ennewalker2008-07-151-5/+0
* Fix the monster list not updating if no monsters are left, i.e. if youj-p-e-g2008-07-131-3/+3
* Fix 2017251: The annotation prompt not escaping properly.j-p-e-g2008-07-131-7/+12
* Add missing amulet types to autopickup_exceptions.txt (BR 2013462)j-p-e-g2008-07-111-25/+31
* Fix 2014303: Vampire hunger propertiesj-p-e-g2008-07-091-3/+20
* Fix 1870427: Max hp misreported if frail and rotted.j-p-e-g2008-07-061-5/+5
* Fix 2011201: Disallow summoned orcs from joining a worshipper of Beogh.j-p-e-g2008-07-051-1/+6
* Add spelling fixes where possible: "gray" -> "grey".dolorous2008-07-041-7/+7
* Fix 1999363: Vampire eating issues.j-p-e-g2008-07-031-7/+9
* When displaying player skills, clear to the ends of both lines, so that dolorous2008-06-301-0/+2
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-2/+2
* For functions that return char*'s, don't return a c_str() of an dolorous2008-06-251-8/+9
* Improve targetting via monster list, add a new option to define thej-p-e-g2008-06-251-3/+8
* Apply patch 1952761 by jarpian (wasp): targetting with the monster list.j-p-e-g2008-06-241-59/+61
* Modify quiver to only quiver ammunition explicitly chosen by the playerj-p-e-g2008-06-241-19/+1
* Change quiver output to that of the next item actually fired. Currentlyj-p-e-g2008-06-241-16/+28
* Finally remove the code that was preventing the coloured bars fromj-p-e-g2008-06-231-15/+6
* Update tutorial information for the 'm' and 'a' screens.j-p-e-g2008-06-191-6/+16
* Extend the monster list merge handling to dancing weapons and mimics.j-p-e-g2008-06-191-3/+19
* Fix 1996837: Allow equipping spellcasters with ammunition on generation.j-p-e-g2008-06-191-24/+41
* Fix most of 1995487:haranp2008-06-181-1/+1
* Comment fixes.dolorous2008-06-151-2/+2
* In the "%" screen, always display the shield class number. even when no dolorous2008-06-151-9/+3
* Fix 1948131: Quiver slot name wraps around the screen.j-p-e-g2008-06-151-3/+4
* Remove unneeded methods (including the old resistance screen), renamej-p-e-g2008-06-121-271/+0
* Yikes, so many files! And all I did was add more item evaluationj-p-e-g2008-06-091-3/+5
* After some thinking remove the bat form exception for starving Vampiresj-p-e-g2008-06-091-2/+1
* Fixed problem with monsters on edge of vision not being listed. Mightzelgadis2008-06-091-4/+4
* FR 1971056: In the monster pane list use a monster's full name, like "ratzelgadis2008-06-091-7/+35
* Fix BR 1986191: Stealth output for @ still used the old thresholds anddploog2008-06-061-9/+11
* Commit a few changes, mostly clean-up.j-p-e-g2008-06-011-2/+2
* Add const.dolorous2008-06-011-1/+1
* Fix 1962147: Move the comments on the food you eat at the end of DELAY_EAT.j-p-e-g2008-05-311-12/+4
* Consolidate all cases where corpses are turned into skeletons, asj-p-e-g2008-05-311-4/+9
* Changed hud (and % screen) a bit: Write EV and SH instead of Ev and Sh.dploog2008-05-301-32/+33
* Fix 1914059: randart jewellery inconsistently described as {tried} byj-p-e-g2008-05-251-8/+10