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* Factored out bolt tracer variables into tracer_info struct.haranp2009-01-021-2/+2
* Add more minor cosmetic fixes.dolorous2009-01-011-7/+7
* Sandblast now has a range of 1 when not wielding rocks, and a range of 1-2haranp2009-01-011-7/+11
* Fix Evaporate not being an explosion and going through wallsharanp2008-12-311-0/+2
* Make the tests for icy and skeletal monsters in Lee's Rapid dolorous2008-12-311-38/+35
* Complete rewrite of the beam code, making it considerably saner.haranp2008-12-251-3/+3
* Fix for Lee's Rapid Deconstruction: it will no longer workharanp2008-12-151-0/+7
* Add minor cosmetic fixes.dolorous2008-12-091-1/+2
* * Rename beheld -> mesmerised.j-p-e-g2008-12-011-3/+3
* Make monsters' glowing quality a class flag, instead of hardcoding a dolorous2008-11-081-27/+3
* Add the flaming corpse to the list of monsters that glow, since it's on dolorous2008-11-071-0/+1
* Consolidate the routines to remove the player's condensation shield into dolorous2008-11-071-5/+10
* Simplify.dolorous2008-11-031-2/+2
* Clean up conduct handling a bit.dolorous2008-11-031-2/+2
* In Lee's Rapid Deconstruction, use "shatters" instead of "explodes", dolorous2008-10-231-2/+2
* Simplify.dolorous2008-10-131-3/+3
* Expand mons_itemuse() to work at the individual monster level, as well.dolorous2008-10-061-1/+1
* Expand handling of monster intelligence and zombifiability to work on dolorous2008-10-061-1/+1
* Redid monster death idiom so that monsters::hurt can implicitlyharanp2008-10-041-30/+18
* Fix check for not-fully-petrified monsters in Lee's Rapid dolorous2008-10-041-1/+1
* Clean up the routine for Lee's Rapid Deconstruction a bit, and allow dolorous2008-10-041-42/+47
* Implement [2040773]: Make Petrify an Enchantment/Earth spell (since it's dolorous2008-10-031-5/+21
* Reworked traps: much much cleaner now. There might be bugs, though.haranp2008-10-011-6/+5
* Fix 2134320: mummy curse had disappeared.haranp2008-09-291-3/+3
* In ouch(), use NON_MONSTER instead of 0 as the index for non-monster dolorous2008-09-251-5/+5
* Ranges redone. bolt no longer has a rangeMax, just a range.haranp2008-09-251-18/+10
* Remove pre-Stone Soup change history from source files, and push it allj-p-e-g2008-09-141-5/+0
* Make Beogh take revenge properly if you destroy an orcish idol with the dolorous2008-08-231-5/+9
* Fix 2038962: casting divine shield wasn't refreshing AC displayed.haranp2008-08-061-1/+1
* Fix semicontrolled blink [2038476].haranp2008-08-061-7/+9
* Strengthen metabolic englaciation (doy).dshaligram2008-08-041-2/+3
* Fix 2032476: improve interface for Lee's Rapid Deconstruction.haranp2008-07-311-18/+5
* Massive overhaul to move towards coord_def().haranp2008-07-301-74/+52
* Fixed evaporate not working on potions of water.dshaligram2008-07-301-1/+1
* Implemented monster spell miscasts. Spell miscasting is now handledzelgadis2008-07-291-8/+12
* More cleanups.haranp2008-07-241-114/+86
* More cleanups and fixes.haranp2008-07-231-2/+2
* Massive change from using x and y to using coord_defs(). Not quite tested,haranp2008-07-221-34/+23
* Add immunity checks for prompts about beams potentially hitting yourselfj-p-e-g2008-07-211-6/+21
* Restore passwall to something closer to its former glory.dshaligram2008-07-201-4/+2
* Fix Evaporate prompt doing the opposite of the player's answer.j-p-e-g2008-07-151-9/+10
* Clean up cast_fragmentation().dolorous2008-07-131-121/+119
* Another clean up, and add some new weapon speech.j-p-e-g2008-07-071-1/+1
* Add a function x_chance_in_y(x,y) to replace the variousj-p-e-g2008-07-061-3/+3
* A few more cleanups.haranp2008-07-021-13/+6
* Fix ?immolation not being autoID'd upon reading.j-p-e-g2008-06-221-2/+3
* Clean up handling of killing mutators or rotters (i.e., chaotic beings), dolorous2008-06-121-1/+1
* Add still more minor cosmetic fixes.dolorous2008-06-101-1/+1
* Clean-up (renaming static methods and comments) in a number of files.j-p-e-g2008-06-101-107/+113
* Reorder spells in your_spells() and clean up.j-p-e-g2008-06-101-49/+59