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* Trim unnecessary #includes.Adam Borowski2010-01-131-1/+0
* Add new killer_type KILL_MISCAST whose clouds don't autoexclude.Johanna Ploog2010-01-121-1/+1
* Rename transfor.{cc,h} to transform.{cc,h}.Adam Borowski2010-01-071-1/+1
* Fix fractured grammar in miscast death/foo causes.Darshan Shaligram2010-01-061-8/+14
* Replace long debug message calls with dprf(), except for cases where a dumb c...Adam Borowski2009-12-201-3/+1
* Reduce miscast loudness drastically.Robert Vollmert2009-12-171-12/+12
* Remove header includes from mon-place.h.Robert Vollmert2009-11-271-0/+2
* Remove further header-include. env.h now always directly included.Robert Vollmert2009-11-271-0/+1
* Move silenced(pos) to areas.cc.Robert Vollmert2009-11-211-0/+1
* Clean up rotting resistance checks, as they're effectively boolean.David Lawrence Ramsey2009-11-181-1/+1
* Flatten header dependencies a bit.Robert Vollmert2009-11-171-0/+1
* Modify DUR_LIQUID_FLAMES to count delay instead of turnsCharles Otto2009-11-151-1/+1
* Move player_can_smell to player::can_smell.Vsevolod Kozlov2009-11-141-7/+7
* Add summoner and non_actor_summoner to mgen_dataStefan O'Rear2009-11-121-1/+3
* Rename SPELL_BACKLIGHT -> SPELL_CORONA, and relevant ZAP/BEAM/DUR.Jude Brown2009-11-121-1/+1
* Rename monspeak/monplace/monstuff to mon-speak/place/stuff.Jude Brown2009-11-121-2/+2
* Split shouting and stealth code from view.cc.Robert Vollmert2009-11-101-0/+1
* Reorder the parameters in mgen_data::hostile_at() to be closer to theDavid Lawrence Ramsey2009-11-081-2/+2
* Move mons_is_friendly to monsters::friendly.Vsevolod Kozlov2009-11-061-2/+2
* Split up view.cc.Robert Vollmert2009-11-041-0/+1
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+1
* Fix a nitpicky compiler warning.Adam Borowski2009-10-221-4/+4
* Don't disturb monsters witth their own soundMatthew Cline2009-10-211-1/+8
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
* Naming consistency.Robert Vollmert2009-10-171-3/+3
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-3/+0
* move 'Kills.h' -> 'kills.h', 'Kills.cc' -> 'kills.cc' for file naming consist...Steven Noonan2009-09-291-1/+1
* Comment fix.David Lawrence Ramsey2009-09-241-1/+1
* Add spelling fixes.David Lawrence Ramsey2009-09-231-7/+7
* Commit several patches:j-p-e-g2009-09-131-2/+4
* Add noise levels for sound-related random uselessness messages, hell dolorous2009-09-031-27/+45
* Add minor cosmetic fixes.dolorous2009-09-031-4/+5
* Bug 2820876: don't do a big cloud miscast in non-lethal mode if two playerzelgadis2009-07-201-17/+19
* And fix the last delete_mutation() call again.dolorous2009-07-181-1/+1
* Fix missing parameter in delete_mutation() call (oops).dolorous2009-07-181-1/+1
* Add the Slime god as per n78291's (Shayne?) patch. Thanks! :Dj-p-e-g2009-07-181-0/+1
* Fix miscast message typo.zelgadis2009-05-281-1/+1
* * Fix Xom's interest wrapping around from 0 to 255. (!!!)j-p-e-g2009-03-261-1/+1
* Use monsters::mindex() in a few more places.dolorous2009-03-021-1/+1
* * Mention the spell's name in the forget_spell() miscast effect.j-p-e-g2009-02-271-2/+2
* Remove all traces of TRAN_AIR and TRAN_SERPENT_OF_HELL, the latterj-p-e-g2009-02-271-4/+1
* Tweak spell miscast messages to not overlap with monster speech.dolorous2009-02-061-2/+2
* Fix [2514815]: better messaging for Transmutatin miscasts.haranp2009-02-041-5/+7
* Clean up potion effects as per [2544231]; get rid of the "power == 40 meansharanp2009-01-291-1/+1
* Added missing "@" to a monster miscast message.zelgadis2009-01-271-1/+1
* Remove erroneous monster miscast message.dolorous2009-01-221-5/+5
* Call do_msg() in the same place for the other "engulfed in negative dolorous2009-01-221-1/+1
* Fix Necromancy severity 2 miscast assertions.zelgadis2009-01-221-2/+3
* Split miscast code off from spl-cast.cc into spl-mis.cczelgadis2009-01-221-0/+2712