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* Track all seen weapon/armour base types and their brands, for acq purposes.Adam Borowski2010-01-041-0/+2
* Ignore obscured items in the UIStefan O'Rear2009-12-301-4/+4
* Replace static snprintf() with make_sprintf() where the result is immediately...Adam Borowski2009-12-171-12/+3
* Make mimics hold the item they're mimicking, instead of fragile hacks with sa...Adam Borowski2009-12-151-7/+2
* Fix stash-tracker shop-menu on non-travel levelsMatthew Cline2009-11-271-4/+8
* Manipulate shopping list from stash trackerMatthew Cline2009-11-271-18/+60
* Remove unnecessary header-header includes.Robert Vollmert2009-11-271-0/+1
* Add third menu action type ACT_MISCMatthew Cline2009-11-271-1/+1
* stash: ST_ItemIterator classMatthew Cline2009-11-141-0/+146
* Rename monspeak/monplace/monstuff to mon-speak/place/stuff.Jude Brown2009-11-121-1/+1
* Remove a few obsolete includes.Robert Vollmert2009-11-101-1/+0
* Replace global see_cell by observe_cell and disambiguate old uses.Robert Vollmert2009-11-061-1/+1
* Rename is_valid_item to item_def::is_valid.Vsevolod Kozlov2009-11-061-1/+1
* Split up view.cc.Robert Vollmert2009-11-041-0/+1
* Split game_options from externs.h into options.h.Robert Vollmert2009-11-041-0/+1
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+1
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
* Naming consistency.Robert Vollmert2009-10-171-2/+2
* Globally replace see_grid by see_cell.Robert Vollmert2009-10-171-1/+1
* Remove a lot of unneccessary includes.Robert Vollmert2009-10-091-2/+0
* Remove unnecessary includes of view.h.Robert Vollmert2009-10-091-1/+0
* Split LOS code from view.cc.Robert Vollmert2009-10-081-0/+1
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* move 'Kills.h' -> 'kills.h', 'Kills.cc' -> 'kills.cc' for file naming consist...Steven Noonan2009-09-291-1/+1
* * Fix 2862312: examination of items in shops not working after buyingj-p-e-g2009-09-211-2/+10
* [2854085] Qualify multiple matches in a stack with (+extra) instead of (n) in...dshaligram2009-09-081-1/+1
* First part of the merger of fixed artefacts into unrandom artefactszelgadis2009-06-251-1/+1
* * Allow panlords to have the chaos-branded weapons.j-p-e-g2009-04-131-0/+10
* * Allow fleeing monster to push past higher ranked monsters of the samej-p-e-g2009-04-031-7/+7
* [2722438] Fixing crash when viewing shop contents. shop_item* was being blin...ennewalker2009-03-311-5/+15
* * Use menu colours (rather than message colours) for item announcementsj-p-e-g2009-03-251-0/+2
* * Fix 2687930: Shorten the spell menu more, and don't call update_title() j-p-e-g2009-03-161-3/+2
* Generalize the menu toggle from InvMenu to Menu and use it to properlyj-p-e-g2009-03-111-13/+7
* Greatly improve 'V' command:j-p-e-g2009-03-101-2/+2
* Fix [2604363]: stashes and autoexplore leaked information about mimics.haranp2009-02-171-20/+60
* Don't give an empty Stash: line when describing squares which have anharanp2009-02-091-3/+3
* Fix the 'V' command crashing.zelgadis2009-01-171-1/+2
* Adding REVISION() macro to all source files.ennewalker2009-01-041-0/+2
* Fixed 2481704: Travel stopping for spellcasting monsters without LOSj-p-e-g2009-01-021-5/+25
* Oops, my stash_filter change broke looking up items by their glyph; fixed.zelgadis2008-12-271-0/+3
* The stash_filter option can now accept strings (full item names, notzelgadis2008-12-271-7/+20
* Actually replace sold out shops with the new feature DNGN_ABANDONED_SHOP.j-p-e-g2008-12-071-8/+6
* Support for inline graphics and mouse input on menus.ennewalker2008-10-161-8/+5
* Reworked traps: much much cleaner now. There might be bugs, though.haranp2008-10-011-1/+1
* Massive overhaul to move towards coord_def().haranp2008-07-301-7/+8
* Massive change from using x and y to using coord_defs(). Not quite tested,haranp2008-07-221-3/+3
* FR 1971637: make "stash_track_decay = true" and "stash_remove_decay = true"zelgadis2008-07-031-10/+3
* Misc. minor cleanups. (Yes, a huge amount of them but still...)j-p-e-g2008-06-261-31/+34
* For jewellery with pluses and wands, only make an ident note when thezelgadis2008-06-191-1/+1
* Fix bug where dumping the character to file would turn off note taking forzelgadis2008-06-141-3/+3