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* First part of the merger of fixed artefacts into unrandom artefactszelgadis2009-06-251-5/+2
* Apply my previous commit to trunk.j-p-e-g2009-06-241-4/+6
* Apply commits r10013 and 10014 to trunk.j-p-e-g2009-06-211-31/+51
* Another step on the way to player doll customization. Including somej-p-e-g2009-06-181-1/+6
* Apply my mouse speed-up commit to trunk.j-p-e-g2009-06-161-57/+78
* Apply my recent commits to trunk.j-p-e-g2009-06-151-4/+4
* Apply my recent commits to trunk.j-p-e-g2009-06-141-22/+21
* [2725123] Fixing issue with the tiles window not redrawing properly when it i...ennewalker2009-04-191-1/+1
* [2774528] Tiles splash screen.ennewalker2009-04-191-0/+14
* [2742178] Don't save when closing the window if the player is dead, allowing ...ennewalker2009-04-181-2/+9
* Tiles performance improvements to eliminate mouse lag on slower systems. It ...ennewalker2009-03-291-2/+13
* * Merfolk may wear heavy armour while swimming, though their armourj-p-e-g2009-03-291-4/+2
* * Allow viewing of card descriptions from Triple Draw and Stack Deck.j-p-e-g2009-03-231-1/+3
* * Fix 2687930: Shorten the spell menu more, and don't call update_title() j-p-e-g2009-03-161-1/+2
* Overlay tiles in menu with tiles for being equipped/cursed/melded, thej-p-e-g2009-03-141-37/+37
* Generalize the menu toggle from InvMenu to Menu and use it to properlyj-p-e-g2009-03-111-2/+0
* Greatly improve 'V' command:j-p-e-g2009-03-101-2/+0
* * Add tile for Sonja.j-p-e-g2009-03-091-6/+6
* Tiles:j-p-e-g2009-03-081-1/+1
* Tiles again:j-p-e-g2009-03-061-2/+4
* [Tiles] Keep track of which dungeon grid the player last clicked andj-p-e-g2009-03-041-19/+19
* Flush messages, just in case, in the two definitions of getch_ck() thatj-p-e-g2009-02-281-0/+2
* Add whitespace fixes.dolorous2009-02-261-2/+2
* Various cleanups, mostly having to do with coord_def().haranp2009-02-151-4/+4
* [2541020] Fixing minimap being drawn on top of the dungeon.ennewalker2009-02-141-1/+1
* Making tutorial and named monster tags consistent. Also, making tooltips not...ennewalker2009-02-141-4/+60
* Add whitespace fixes.dolorous2009-02-121-1/+1
* Mousing over monsters, items, and features will now show their description in...ennewalker2009-02-121-6/+30
* For consistency with branded missile weapons, make branded missiles "of dolorous2009-01-221-2/+2
* [2517979] Fixing double inventory items for items on the ground.ennewalker2009-01-191-5/+8
* [2406286] Fixing inventory overlaying messages. (Thanks, jpeg!)ennewalker2009-01-181-3/+9
* [2508699] Fixing issue where the orb doesn't appear in the tiles inventory. ...ennewalker2009-01-171-15/+35
* Remove assert for unhandled mouse button.ennewalker2009-01-171-1/+1
* Add whitespace fixes.dolorous2009-01-171-1/+1
* Disallowing mouse clicks on force_more messages to help avoid accidental deaths.ennewalker2009-01-151-1/+1
* [2467406] Improving tiles screen layout.ennewalker2009-01-111-55/+91
* Turning back on minimap for labyrinths, but fixing it so that it recenters du...ennewalker2009-01-111-1/+6
* Deactivate the minimap in labyrinths since it gave away informationj-p-e-g2009-01-091-3/+1
* In arena mode, make mons_friendly() and mons_wont_attack() always return false,zelgadis2009-01-061-1/+1
* Adding REVISION() macro to all source files.ennewalker2009-01-041-0/+3
* [2334374] Explicitly don't handle a number of state keys (numlock, capslock, ...ennewalker2009-01-041-9/+12
* [2424512] Fixing pink square appearing at random in the message window. On a...ennewalker2009-01-041-12/+12
* Properly handle the window being closed (by saving). Also, reattaching stdou...ennewalker2009-01-031-2/+35
* [2467399] Auto-centering screen on Windows.ennewalker2009-01-021-0/+5
* [2467399] Improving Windows icon.ennewalker2009-01-021-2/+6
* Fixes for arena mode in tiles mode. It runs now, but there are still some vi...ennewalker2009-01-021-10/+11
* [2455904] Improving on-screen inventory by clarifying how many inventory slot...ennewalker2008-12-241-10/+18
* [2458672] Fixing level map not using CMD_MAP_* commands or going through cmd-...ennewalker2008-12-241-0/+2
* Adding auto-sizing for font, map, and window sizes. Windows should fit on th...ennewalker2008-12-201-3/+64
* Fixing tiles slowdowns while resting.ennewalker2008-12-201-0/+5