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* Fix compilation.David Lawrence Ramsey2009-11-151-4/+6
* Replace get_show_symbol by get_show_glyph.Robert Vollmert2009-11-151-33/+9
* Add get_item_symbol to showsymb.Robert Vollmert2009-11-151-4/+2
* Convert get_mons_glyph to return a glyph struct.Robert Vollmert2009-11-151-9/+2
* Convert get_item_glyph to return a glyph struct.Robert Vollmert2009-11-151-9/+7
* Remove the Divinations school.Adam Borowski2009-11-151-1/+0
* Tied up loose ends regarding prayer to offer corpses to gods. Kiku now invoke...Alex MacDonald2009-11-141-33/+10
* Remove obsoleted los.h includes.Robert Vollmert2009-11-131-1/+0
* tutorial.cc: fix shadow warningMatthew Cline2009-11-111-1/+0
* tutorial.cc: Mention shopping listMatthew Cline2009-11-101-1/+6
* tutorial.cc: Description for bloodstainsMatthew Cline2009-11-101-1/+22
* tutorial: plant/fungus and toadstool eventsMatthew Cline2009-11-101-1/+78
* Bug 2891438: spellcaster new level tut outdatedMatthew Cline2009-11-101-1/+1
* Remove a few obsolete includes.Robert Vollmert2009-11-101-2/+0
* Split shouting and stealth code from view.cc.Robert Vollmert2009-11-101-0/+1
* Remove option draw_it from viewwindow.Robert Vollmert2009-11-091-24/+24
* Rename purple smoke to clouds of translocational energyStefan O'Rear2009-11-061-1/+1
* Replace global see_cell by observe_cell and disambiguate old uses.Robert Vollmert2009-11-061-1/+1
* Move checks for the berserk state into actor::berserk().David Lawrence Ramsey2009-11-061-5/+5
* Move mons_is_friendly to monsters::friendly.Vsevolod Kozlov2009-11-061-4/+4
* Rename is_valid_item to item_def::is_valid.Vsevolod Kozlov2009-11-061-2/+2
* Split get_symbol from view.cc.Robert Vollmert2009-11-061-0/+1
* Make many checks for monster (non)existence on squares use monster_at().David Lawrence Ramsey2009-11-051-5/+5
* Split up view.cc.Robert Vollmert2009-11-041-0/+2
* Get rid of multiple-meaning "int object" in env.show.Robert Vollmert2009-11-041-15/+15
* Split game_options from externs.h into options.h.Robert Vollmert2009-11-041-0/+1
* Split up monstuff.ccMatthew Cline2009-11-011-1/+1
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+3
* Moving data out of newgame.cc.Robert Vollmert2009-10-231-0/+2
* Get rid of player_monster_visible.Robert Vollmert2009-10-221-1/+1
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
* Unify check for unknown staircases in is_unknown_staircase.Robert Vollmert2009-10-171-3/+2
* More renaming and reorganization of feature checks.Robert Vollmert2009-10-171-2/+2
* Naming consistency.Robert Vollmert2009-10-171-5/+5
* Globally replace see_grid by see_cell.Robert Vollmert2009-10-171-1/+1
* Remove a lot of unneccessary includes.Robert Vollmert2009-10-091-2/+0
* Split LOS code from view.cc.Robert Vollmert2009-10-081-0/+1
* Revert "Modify a few tutorial messages according to the z/Z changes" from mas...evktalo2009-10-061-3/+3
* Modify a few tutorial messages according to the z/Z changes.evktalo2009-10-061-3/+3
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* move 'Kills.h' -> 'kills.h', 'Kills.cc' -> 'kills.cc' for file naming consist...Steven Noonan2009-09-291-1/+1
* Add a yes_or_no prompt if you attempt to leave the Dungeon and picked upj-p-e-g2009-07-191-1/+1
* A number of small bug fixes:j-p-e-g2009-07-171-2/+0
* Detected secret doors are now treated as a distinct new door type, soj-p-e-g2009-07-111-1/+2
* First part of the merger of fixed artefacts into unrandom artefactszelgadis2009-06-251-1/+1
* Apply my recent commits to trunk.j-p-e-g2009-06-141-9/+22
* Make Escape at the tutorial prompt take you back to the race selection dolorous2009-06-091-0/+1
* Forward-port applicable fixes from 0.5 r9896 to trunk.dolorous2009-06-051-26/+104
* * Change "Your inventory suddenly weighs less" message to messages whichzelgadis2009-06-031-8/+0
* Apply r9879 to trunk, minus harpies.j-p-e-g2009-06-011-8/+26