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* Merge branch 'iood'Adam Borowski2009-12-311-0/+1
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| * A new cloud type: magical condensation trails, used by IOOD.Adam Borowski2009-12-301-0/+1
* | Subsume Darts skill into Throwing.Jude Brown2009-12-311-2/+1
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* Ignore obscured items in the UIStefan O'Rear2009-12-301-2/+2
* Replace uses of item_cursed with item_def::cursed.Vsevolod Kozlov2009-12-271-2/+2
* Customisable clouds!Jude Brown2009-12-281-1/+1
* Reduce dependency on travel.hMatthew Cline2009-11-291-0/+1
* Remove unnecessary header-header includes.Robert Vollmert2009-11-271-0/+1
* Re-add Purple Smoke cloud type (sorear).Jude Brown2009-11-281-0/+1
* Rename tutorial_first_monster to tutorial_monster_seen.Robert Vollmert2009-11-231-1/+1
* Tutorial: fix brands being explained for first monster.Robert Vollmert2009-11-231-5/+0
* Add formatting fixes.David Lawrence Ramsey2009-11-211-2/+3
* Remove trailing whitespace.David Lawrence Ramsey2009-11-201-3/+3
* Tiles tutorial note on items pane.Matthew Cline2009-11-191-1/+13
* Update tiles tutorialMatthew Cline2009-11-181-4/+42
* Move tutorial state out of Options.Robert Vollmert2009-11-161-143/+145
* Fix error in show coordinate calculation in tutorial.Robert Vollmert2009-11-161-1/+1
* Disable tutorial waking monsters.Robert Vollmert2009-11-161-7/+0
* Remove calls to viewwindow from tutorial.Robert Vollmert2009-11-161-26/+0
* Fix compilation.David Lawrence Ramsey2009-11-151-4/+6
* Replace get_show_symbol by get_show_glyph.Robert Vollmert2009-11-151-33/+9
* Add get_item_symbol to showsymb.Robert Vollmert2009-11-151-4/+2
* Convert get_mons_glyph to return a glyph struct.Robert Vollmert2009-11-151-9/+2
* Convert get_item_glyph to return a glyph struct.Robert Vollmert2009-11-151-9/+7
* Remove the Divinations school.Adam Borowski2009-11-151-1/+0
* Tied up loose ends regarding prayer to offer corpses to gods. Kiku now invoke...Alex MacDonald2009-11-141-33/+10
* Remove obsoleted los.h includes.Robert Vollmert2009-11-131-1/+0
* tutorial.cc: fix shadow warningMatthew Cline2009-11-111-1/+0
* tutorial.cc: Mention shopping listMatthew Cline2009-11-101-1/+6
* tutorial.cc: Description for bloodstainsMatthew Cline2009-11-101-1/+22
* tutorial: plant/fungus and toadstool eventsMatthew Cline2009-11-101-1/+78
* Bug 2891438: spellcaster new level tut outdatedMatthew Cline2009-11-101-1/+1
* Remove a few obsolete includes.Robert Vollmert2009-11-101-2/+0
* Split shouting and stealth code from view.cc.Robert Vollmert2009-11-101-0/+1
* Remove option draw_it from viewwindow.Robert Vollmert2009-11-091-24/+24
* Rename purple smoke to clouds of translocational energyStefan O'Rear2009-11-061-1/+1
* Replace global see_cell by observe_cell and disambiguate old uses.Robert Vollmert2009-11-061-1/+1
* Move checks for the berserk state into actor::berserk().David Lawrence Ramsey2009-11-061-5/+5
* Move mons_is_friendly to monsters::friendly.Vsevolod Kozlov2009-11-061-4/+4
* Rename is_valid_item to item_def::is_valid.Vsevolod Kozlov2009-11-061-2/+2
* Split get_symbol from view.cc.Robert Vollmert2009-11-061-0/+1
* Make many checks for monster (non)existence on squares use monster_at().David Lawrence Ramsey2009-11-051-5/+5
* Split up view.cc.Robert Vollmert2009-11-041-0/+2
* Get rid of multiple-meaning "int object" in env.show.Robert Vollmert2009-11-041-15/+15
* Split game_options from externs.h into options.h.Robert Vollmert2009-11-041-0/+1
* Split up monstuff.ccMatthew Cline2009-11-011-1/+1
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+3
* Moving data out of newgame.cc.Robert Vollmert2009-10-231-0/+2
* Get rid of player_monster_visible.Robert Vollmert2009-10-221-1/+1
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0