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* Use G in the overmap to directly change levelsStefan O'Rear2009-11-021-0/+18
* Implement map viewing for other levelsStefan O'Rear2009-11-021-78/+212
* Mapping should be able to see through closed doorsStefan O'Rear2009-11-021-1/+1
* Make same square teleport no-scatter no-fail and no-contamination.Adam Borowski2009-11-021-1/+7
* Magic mapping scrolls ignore sealed areasStefan O'Rear2009-11-021-0/+49
* Split up monstuff.ccMatthew Cline2009-11-011-0/+1
* Merge mons_holiness() into monster::holiness(), and add an is_unholy()David Lawrence Ramsey2009-10-311-2/+2
* Combine mons_is_submerged(monsters *m) into monsters::submerged()abrahamwl2009-10-311-1/+1
* Combine mons_is_sleeping(monsters *m) into monsters::asleep()abrahamwl2009-10-301-6/+6
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+2
* Make passive maping use a circular regionStefan O'Rear2009-10-291-3/+4
* Get rid of part of mons_near.Robert Vollmert2009-10-271-20/+5
* Commenting.Robert Vollmert2009-10-271-3/+5
* Fix missing include.Robert Vollmert2009-10-271-0/+1
* Implement passive mappingStefan O'Rear2009-10-261-14/+84
* Floor colors shouldn't override items and cloudsStefan O'Rear2009-10-261-1/+2
* FR 2839615: comment on # of altars/shops sensedMatthew Cline2009-10-251-24/+58
* Replace what was originally mons_player_visible by you.visible_to.Robert Vollmert2009-10-251-5/+5
* Moving data out of newgame.cc.Robert Vollmert2009-10-231-0/+1
* Rename Chronos to Cheibriados. (Jude Brown)David Ploog2009-10-231-2/+2
* Get rid of player_monster_visible.Robert Vollmert2009-10-221-3/+3
* Move mons_player_visible into player::visible_to.Robert Vollmert2009-10-221-5/+5
* Move player_see_invis into player class.Robert Vollmert2009-10-221-2/+2
* Yank some god invocations from religion.cc into godabil.ccAdam Borowski2009-10-221-0/+1
* Chronos' time step.Adam Borowski2009-10-211-0/+2
* Merge branch 'master' of ssh://zelgadis@crawl-ref.git.sourceforge.net/gitroot...Matthew Cline2009-10-211-2/+3
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| * Slightly reduce religion.cc by yanking item-handling stuff to goditem.ccAdam Borowski2009-10-211-0/+1
| * Tentatively color Chronos lightcyan.Adam Borowski2009-10-211-2/+2
* | Don't disturb monsters witth their own soundMatthew Cline2009-10-211-2/+15
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* Fix altars of Chronos being invisible, include them when searching for altars.Adam Borowski2009-10-211-0/+10
* Change the glyph for trees to '7'.Adam Borowski2009-10-211-2/+2
* win32: eliminate need for WIN32TILES/WIN32CONSOLE macrosSteven Noonan2009-10-191-3/+3
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
* Simplify mons_near, using see_cell.Robert Vollmert2009-10-181-10/+1
* Fixing off-by-one issues in the tiles build due to the off-by-one fix to craw...Enne Walker2009-10-171-12/+9
* Make default LOS configurable.Robert Vollmert2009-10-171-1/+1
* Simplify unknown stair emphasis.Robert Vollmert2009-10-171-20/+9
* Unify check for unknown staircases in is_unknown_staircase.Robert Vollmert2009-10-171-8/+7
* Simplification.Robert Vollmert2009-10-171-27/+18
* More renaming and reorganization of feature checks.Robert Vollmert2009-10-171-6/+6
* Naming consistency.Robert Vollmert2009-10-171-18/+18
* Globally replace see_grid by see_cell.Robert Vollmert2009-10-171-11/+11
* Rewrite part of the exclusion code.Robert Vollmert2009-10-151-12/+3
* A woody altar to Feawn.Adam Borowski2009-10-141-2/+2
* view.cc: fix "'uint32_t' was not declared in this scope" errorSteven Noonan2009-10-131-0/+1
* New option explore_delay, which lets you make the delay between auto-exploreMatthew Cline2009-10-131-1/+3
* Merge branch 'master' into treesAdam Borowski2009-10-121-8/+5
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| * project-wide: implement use of platform.h detection macrosSteven Noonan2009-10-101-4/+4
| * Patch 2873911 by Jude: add rain cloudsCharles Otto2009-10-101-0/+1
| * Remove a lot of unneccessary includes.Robert Vollmert2009-10-091-4/+0