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* Fix diagonal corner case leaving the ray on the boundary.Robert Vollmert2009-11-031-0/+1
* Refine ray_def assertions.Robert Vollmert2009-11-032-4/+24
* Remove bidirectionality from radius_iterator.Robert Vollmert2009-11-032-38/+1
* Remove mstuff2.h and mstuff2 referencesMatthew Cline2009-11-038-60/+15
* Mention new mapping rules in item descriptionStefan O'Rear2009-11-031-0/+3
* Enable the new Ice/Fire I/II demon facetsStefan O'Rear2009-11-031-18/+43
* Remove +Tele as a randart propertyStefan O'Rear2009-11-039-43/+14
* Wizard inscription 'range:' for wandsMatthew Cline2009-11-022-0/+18
* Ballistomycetes should not be M_NO_EXP_GAINStefan O'Rear2009-11-021-1/+1
* arena: respawning slime creaturesMatthew Cline2009-11-023-10/+36
* Allow running tests with DEBUG_TESTSMatthew Cline2009-11-023-4/+5
* Updating my vault "The Shining One Protects a Powerful Item"abrahamwl2009-11-031-27/+149
* Chained FogMachine convenience function, documentation, minor corrections.Bookofjude2009-11-034-28/+36
* Mutated spell-like abilities are fueled by %HP, not MPStefan O'Rear2009-11-022-18/+40
* Comment fix.David Lawrence Ramsey2009-11-031-1/+1
* Greatly upgrade player hellfireStefan O'Rear2009-11-025-15/+64
* Implement "Passive Freeze" mutation (DS)Stefan O'Rear2009-11-024-1/+63
* Add whitespace fixes.David Lawrence Ramsey2009-11-021-11/+11
* Fixing tiles compilation due to s/fling/throw/.Enne Walker2009-11-021-0/+0
* Apply n78291's patch in [2891024] to fix Jiyva's piety gain.David Lawrence Ramsey2009-11-021-3/+8
* Less consumables for wanderersCharles Otto2009-11-021-47/+9
* Explicitly mention using 0-9 in the prompts for growth and evolutionCharles Otto2009-11-021-2/+4
* Remove Feawn's prayer ability, make plant walking a passive bonus.Charles Otto2009-11-026-24/+25
* Some tweaks to decompositionCharles Otto2009-11-024-8/+16
* Increase sunlight's draw delay.Charles Otto2009-11-021-3/+5
* Rename "Fling Icicle" to "Throw Icicle".David Ploog2009-11-0313-16/+16
* Document XGStefan O'Rear2009-11-021-0/+1
* Use G in the overmap to directly change levelsStefan O'Rear2009-11-027-13/+37
* Implement map viewing for other levelsStefan O'Rear2009-11-0211-85/+306
* Add formatting fix.David Lawrence Ramsey2009-11-021-2/+2
* Add minor cosmetic fixes.David Lawrence Ramsey2009-11-021-0/+2
* Mark monsters with Summon Ugly Thing chaotic.Eino Keskitalo2009-11-021-1/+3
* Drop empty mstuff2.ccAdam Borowski2009-11-031-51/+0
* Factor a visitor object out of apply_to_levelStefan O'Rear2009-11-023-41/+45
* Fix converse potions mutation text.Eino Keskitalo2009-11-021-1/+1
* Add minor cosmetic fixes.David Lawrence Ramsey2009-11-022-13/+11
* Give +Invis the same treatment as +LevStefan O'Rear2009-11-022-0/+10
* Mapping should be able to see through closed doorsStefan O'Rear2009-11-021-1/+1
* Add minor cosmetic fixes.David Lawrence Ramsey2009-11-021-9/+6
* Death oozes eating silver and holy wrath items take damage instead of gain hp.Eino Keskitalo2009-11-021-12/+27
* Until the issue of transformations' being chaotic or not is worked out,David Lawrence Ramsey2009-11-021-1/+1
* Move new map_lines methods outside USE_TILE #ifdef (greensnark).Robert Vollmert2009-11-021-47/+47
* Revert "Merge a few bits of Eino's chaotic_experiment branch that make sense"David Lawrence Ramsey2009-11-023-31/+16
* contribs: fix contrib referencesSteven Noonan2009-11-022-0/+0
* Make ray.cc ASSERTs a little safer.Robert Vollmert2009-11-021-10/+32
* Add spacing and comment fixes.David Lawrence Ramsey2009-11-021-17/+19
* Merge a few bits of Eino's chaotic_experiment branch that make senseDavid Lawrence Ramsey2009-11-023-16/+31
* Give scythes a chance of getting the reaping brand.David Lawrence Ramsey2009-11-021-1/+4
* Add minor cosmetic fixes.David Lawrence Ramsey2009-11-021-46/+44
* Lua builder funcs act on map_lines, not grd.Enne Walker2009-11-0211-613/+882