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* Remove Feawn's prayer ability, make plant walking a passive bonus.Charles Otto2009-11-026-24/+25
* Some tweaks to decompositionCharles Otto2009-11-024-8/+16
* Increase sunlight's draw delay.Charles Otto2009-11-021-3/+5
* Rename "Fling Icicle" to "Throw Icicle".David Ploog2009-11-0313-16/+16
* Document XGStefan O'Rear2009-11-021-0/+1
* Use G in the overmap to directly change levelsStefan O'Rear2009-11-027-13/+37
* Implement map viewing for other levelsStefan O'Rear2009-11-0211-85/+306
* Add formatting fix.David Lawrence Ramsey2009-11-021-2/+2
* Add minor cosmetic fixes.David Lawrence Ramsey2009-11-021-0/+2
* Mark monsters with Summon Ugly Thing chaotic.Eino Keskitalo2009-11-021-1/+3
* Drop empty mstuff2.ccAdam Borowski2009-11-031-51/+0
* Factor a visitor object out of apply_to_levelStefan O'Rear2009-11-023-41/+45
* Fix converse potions mutation text.Eino Keskitalo2009-11-021-1/+1
* Add minor cosmetic fixes.David Lawrence Ramsey2009-11-022-13/+11
* Give +Invis the same treatment as +LevStefan O'Rear2009-11-022-0/+10
* Mapping should be able to see through closed doorsStefan O'Rear2009-11-021-1/+1
* Add minor cosmetic fixes.David Lawrence Ramsey2009-11-021-9/+6
* Death oozes eating silver and holy wrath items take damage instead of gain hp.Eino Keskitalo2009-11-021-12/+27
* Until the issue of transformations' being chaotic or not is worked out,David Lawrence Ramsey2009-11-021-1/+1
* Move new map_lines methods outside USE_TILE #ifdef (greensnark).Robert Vollmert2009-11-021-47/+47
* Revert "Merge a few bits of Eino's chaotic_experiment branch that make sense"David Lawrence Ramsey2009-11-023-31/+16
* contribs: fix contrib referencesSteven Noonan2009-11-022-0/+0
* Make ray.cc ASSERTs a little safer.Robert Vollmert2009-11-021-10/+32
* Add spacing and comment fixes.David Lawrence Ramsey2009-11-021-17/+19
* Merge a few bits of Eino's chaotic_experiment branch that make senseDavid Lawrence Ramsey2009-11-023-16/+31
* Give scythes a chance of getting the reaping brand.David Lawrence Ramsey2009-11-021-1/+4
* Add minor cosmetic fixes.David Lawrence Ramsey2009-11-021-46/+44
* Lua builder funcs act on map_lines, not grd.Enne Walker2009-11-0211-613/+882
* Make same square teleport no-scatter no-fail and no-contamination.Adam Borowski2009-11-023-3/+18
* Handle branded armour for unthinking actsStefan O'Rear2009-11-021-0/+25
* Removing +Lev items cancels levitationStefan O'Rear2009-11-022-1/+71
* Move random_near_space into new teleport.cc.Robert Vollmert2009-11-0210-125/+146
* Remove mapping abilities from the gameStefan O'Rear2009-11-029-87/+12
* Magic mapping scrolls ignore sealed areasStefan O'Rear2009-11-021-0/+49
* Quick fix for arena dispersal assertions.Robert Vollmert2009-11-022-2/+7
* Implement conservation mutations for new DSStefan O'Rear2009-11-023-0/+31
* Mention that those vulnerable to arrows with silver arrowheads can still hand...Adam Borowski2009-11-021-1/+2
* Make it obvious the word "biology" will be replaced.Adam Borowski2009-11-021-4/+5
* Ziggurats can now be added to the shopping list.Matthew Cline2009-11-024-19/+176
* Implement 'Icemail' mutation for new DSStefan O'Rear2009-11-029-1/+47
* shopping.cc: Note that '$' can access listMatthew Cline2009-11-011-5/+10
* Freetype: attempt to fix build errors when compiling on 10.5 and belowSteven Noonan2009-11-011-0/+0
* Remove AppHdr.h from header filesMatthew Cline2009-11-016-7/+0
* Information on our git-hooksMatthew Cline2009-11-016-0/+1317
* Use lm_trig.lua instead of lm_func. lua for msgsMatthew Cline2009-11-014-16/+74
* lm_trig.lua: Handle player_move, player_losMatthew Cline2009-11-011-0/+17
* lm_trig.lua: event() uses method dispatchMatthew Cline2009-11-011-39/+50
* git-config.txt: how to list all current optionsMatthew Cline2009-11-011-0/+2
* Let Cb slow down ghoul decay. Make the message about biology appropiate for ...Adam Borowski2009-11-022-27/+38
* beam.cc: bug #2890126: cancel from exploding ammoMatthew Cline2009-11-011-3/+5