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* Warn user if mon_glyph lines use bad monster names.dshaligram2007-11-241-0/+7
* Add a minor consistency fix: The DID_KILL_NATURAL_EVIL conduct isn't dolorous2007-11-241-0/+4
* Clean up and consolidate all the smiting routines into the new function dolorous2007-11-242-76/+61
* minor penance function cleanups: inc_penance()'s god parameter should be dolorous2007-11-241-3/+4
* in followers_abandon_you(), check to see if you still worship Beogh, so dolorous2007-11-241-1/+2
* Add more minor fixes:dolorous2007-11-232-3/+3
* Fixed vampire attacks healing the player (Christopher Haima).dshaligram2007-11-231-1/+1
* more cleanups of penance-related messages: don't hardcode the Shining dolorous2007-11-231-7/+6
* Fixing assertion from SUMMON_DRAKES trying to fire an invalid bolt.ennewalker2007-11-221-1/+1
* Fixing assertion in monsters::pickup_armour when forcibly giving monsters uns...ennewalker2007-11-221-0/+3
* Don't put players under penance for harming friendlies (or holy monsters)j-p-e-g2007-11-224-7/+15
* Add minor cleanups of divine protection from harm:dolorous2007-11-224-27/+25
* make player::has_claws() and player::has_usable_claws() take a bool dolorous2007-11-226-21/+24
* make player::has_claws() return an int indicating the level of claws dolorous2007-11-224-16/+19
* [1829667]: use c_getch() to get input for all the new-game menus, since dolorous2007-11-211-5/+5
* Finally include Ely piety gain from Destroy Weapon depending onj-p-e-g2007-11-211-9/+28
* Fixing [1832064] stair bug. Added a cleanup function to ensure that there is...ennewalker2007-11-211-0/+126
* expand the special case for kobold fighters (leather armor, darts, etc.) dolorous2007-11-201-2/+4
* Allow UNICODE_LOCALE=. in makefile.unix to specify a setlocale(LC_ALL,"") cal...dshaligram2007-11-203-18/+37
* A few changes to shafts:j-p-e-g2007-11-209-28/+42
* Fix gcc optimising away overflow check (Guus).dshaligram2007-11-201-1/+1
* Fall back to ASCII if Unicode locale is unavailable (Guus). Also queue up sta...dshaligram2007-11-206-14/+70
* for consistency, tweak Vehumet's starting message to mention his namedolorous2007-11-201-1/+1
* since Yred's "Animate Corpse" ability can overlap with the "raise dead" dolorous2007-11-201-2/+1
* check for ghouls' eating ghouls in is_player_same_species()dolorous2007-11-201-0/+4
* Add various patches of mine:dolorous2007-11-208-55/+82
* Extraneous up stairs on dungeon level 1 are confusing to new users. Removing...ennewalker2007-11-201-1/+5
* Clean-up of options in init.txt and crawl_options.txt j-p-e-g2007-11-2010-731/+850
* A number of tutorial improvements, including reintroducing info on spellbooks.j-p-e-g2007-11-199-39/+56
* Fix a net bug that was responsible for never (!) entrapping monsters. Whoops...j-p-e-g2007-11-193-4/+9
* Kill hard tabs.dshaligram2007-11-182-2/+2
* [1833959] Fixed broken digging beams.dshaligram2007-11-181-6/+0
* [1833936] Fixed ASSERT in monster blink checks.dshaligram2007-11-181-1/+2
* Fixed bad shadow creatures summons when climbing with the Orb (bobbens).dshaligram2007-11-171-1/+1
* Fixed buggy Xom mutation handling.dshaligram2007-11-171-9/+11
* Updated CREDITS.dshaligram2007-11-171-20/+19
* Added Crusade card: conversion/abjuration effect.haranp2007-11-163-7/+40
* Removed: safe_autopickup, safe_zero_exp, lowercase_invocations,haranp2007-11-1616-288/+185
* M_AMPHIBIOUS now means both "land creature can swim through deep water"zelgadis2007-11-1610-17/+145
* Added an option, always_confirm_butcher.haranp2007-11-158-11/+23
* Fixed stash-tracker seeing through walls (it was using stale LOS after blink/...dshaligram2007-11-157-115/+126
* s/Ogre Mage/Ogre-Magej-p-e-g2007-11-143-8/+9
* Dissection no longer requires confirmation if there is only one corpseharanp2007-11-131-39/+61
* Made Tome of Destruction more consistent for those with high Evoc.haranp2007-11-136-101/+77
* Bunch of changes:haranp2007-11-135-32/+30
* * Add Cannibalism to list of forbidded actions for good gods.j-p-e-g2007-11-1317-37/+170
* Better Returning description [1830132]haranp2007-11-133-44/+25
* 'q' (or Escape) when prompted for food on the floor now cancels out ofharanp2007-11-134-40/+35
* The number of traps randomly generated on a level, and which types ofzelgadis2007-11-139-81/+483
* Fog now makes poison and steam (5% chance of each) instead of the oldharanp2007-11-132-23/+14