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* Fix tiles title screen issues on Win32.ennewalker2008-01-125-381/+283
* Removed debugging mpr (cbus).dshaligram2008-01-121-1/+0
* Fixed Win32 tiles crash due to lack of args.ennewalker2008-01-121-113/+118
* Fixed macro bug reported on the antichri^W^W Windows Vista.dshaligram2008-01-121-29/+9
* New Zot levels, courtesy Lemuel (David).dshaligram2008-01-1228-252/+767
* Removed duplicated name from CREDITS.dshaligram2008-01-121-19/+18
* Updated CREDITS, fixed bounds check for Lee's.dshaligram2008-01-123-20/+118
* Removed bogus melee attacks for yaktaur captains (Erik).dshaligram2008-01-111-1/+1
* Auto-id of fired missiles also auto-ids missiles fired from the same stack on...dshaligram2008-01-111-0/+21
* Fixed bad messages when poison beams do zero damage to non-PR monsters.dshaligram2008-01-111-1/+1
* Fixed entry vault that could create hostile statues on D:1.dshaligram2008-01-111-3/+3
* Adding merfolk monster tiles.ennewalker2008-01-1110-18/+27
* Putting back accidently removed 'const'.ennewalker2008-01-111-1/+1
* Changes to beheld:ennewalker2008-01-111-12/+17
* Fixed missing upstairs in Hall of Blades (uru).dshaligram2008-01-102-6/+6
* More resist fixes.dshaligram2008-01-1014-132/+185
* Increase the damage done to undead by weapons of holy wrath to match the dolorous2008-01-102-5/+2
* #include "AppHdr.h" before including debug.h to fix the NDEBUG/DEBUG out of s...dshaligram2008-01-101-0/+1
* s/LONG_SWORDS/LONG_BLADES/ (cbus).dshaligram2008-01-1010-106/+69
* Fixing stat window to use crawl_view.hudsz and not hard-coded numbers.ennewalker2008-01-102-50/+22
* Make the "Polymorph Other" spell/wand count toward Zin's deliberate dolorous2008-01-102-0/+6
* Fixing compilation issues from ghost changes.ennewalker2008-01-104-51/+14
* Fix output display to accommodate the new quiver listing in the status dolorous2008-01-091-5/+5
* List quiver in status section like you do for the hand weapon.j-p-e-g2008-01-0912-6/+59
* In mons_flies(), determine flight status for zombies based on their dolorous2008-01-091-1/+2
* First cut at new multilevel resists for monsters, needs a lot of work - sugge...dshaligram2008-01-096-86/+118
* Monsters get multilevel resists (incomplete). Monster data needs to bedshaligram2008-01-0933-616/+849
* Add gore and splatter to Crawl - in the form of Jarmo's j-p-e-g2008-01-0914-17/+213
* [1866013] Fix character dump log typos.dolorous2008-01-091-4/+4
* Also display the proper messages when all your orcish followers abandon dolorous2008-01-091-0/+3
* Abandoning Beogh will now make all your orcish followers on all levels dolorous2008-01-091-46/+81
* Add killing mutators/rotters to the conduct description array, to fix an dolorous2008-01-091-2/+3
* Replace TSO's Smiting with Divine Shield.j-p-e-g2008-01-088-32/+110
* Remove unused variable.dolorous2008-01-081-4/+3
* The accuracy of dragon breath is now halved if you're wieldingj-p-e-g2008-01-086-29/+38
* Modifying shoals tiles.ennewalker2008-01-088-0/+4
* Adding TODO placeholder logic for tiles that haven't been drawn yet.ennewalker2008-01-083-389/+732
* Adding naga and centaur barding tiles to replace bad placeholder art.ennewalker2008-01-0857-90/+149
* Removed DISRUPTION brand and added DRAGON_SLAYING.j-p-e-g2008-01-0713-72/+52
* Vault updates (David).dshaligram2008-01-075-157/+173
* Check whether a monster has the Polymorph Other spell when determining dolorous2008-01-063-1/+18
* Add one more minor wording tweak.dolorous2008-01-062-2/+2
* Add type fixes.dolorous2008-01-064-7/+7
* Add minor wording tweak.dolorous2008-01-061-1/+2
* Change conducts of Zin and TSO (!)j-p-e-g2008-01-067-28/+125
* Modified top level makefile to conditionally set the MAKEFILE variable.ennewalker2008-01-062-6/+8
* Adding lua bindings to X11 makefile by default. Removing more unused iso-mod...ennewalker2008-01-063-99/+34
* Fix problem when traveling up and down levels after a period of time. dolorous2008-01-061-0/+4
* Remove Zin's protection from draining attacks, as well as piety gain for dolorous2008-01-052-13/+6
* Tile support for Lugonu's corruption ability.ennewalker2008-01-052-0/+26