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games-smtnocturne-fusion
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Demon fusion rules for Shin Megami Tensei Nocturne
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path:
root
/
lib
/
Games
/
SMTNocturne
/
Fusion
/
Chart.pm
Commit message (
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)
Author
Age
Files
Lines
*
make sure we can't get evolve or special demons with normal fusion
Jesse Luehrs
2009-10-06
1
-1
/
+5
*
add implementations for how to fuse elements and mitama
Jesse Luehrs
2009-10-06
1
-22
/
+49
*
add element fusions to make mitama
Jesse Luehrs
2009-10-06
1
-2
/
+25
*
add multi methods for fusions_for, to handle different fusion types
Jesse Luehrs
2009-10-06
1
-2
/
+18
*
eliminate duplicate results
Jesse Luehrs
2009-10-06
1
-0
/
+1
*
add element fusion rules
Jesse Luehrs
2009-10-06
1
-2
/
+9
*
convert to namespace::autoclean
Jesse Luehrs
2009-10-05
1
-0
/
+3
*
add a few fusion rules for elements and mitama
Jesse Luehrs
2009-10-05
1
-1
/
+33
*
convert Chart to use multimethods
Jesse Luehrs
2009-10-05
1
-7
/
+4
*
convert to using mx-types
Jesse Luehrs
2009-10-05
1
-7
/
+5
*
shorten Games::SMTNocturne::Fusion::Demon to Demon
Jesse Luehrs
2009-10-04
1
-14
/
+9
*
add a (currently inefficient) method for finding ways to create demons
Jesse Luehrs
2009-10-04
1
-0
/
+36
*
add basic demon fusion rules
Jesse Luehrs
2009-10-04
1
-0
/
+16
*
make the chart a class attribute, since it reads from DATA
Jesse Luehrs
2009-10-04
1
-1
/
+2
*
sketch out some working data loading
Jesse Luehrs
2009-10-02
1
-0
/
+1077