/*
* File: spl-data.h
* Summary: Spell definitions and descriptions. See spell_desc struct in
* spl-util.cc.
* Written by: Linley Henzell
*/
#ifndef SPLDATA_H
#define SPLDATA_H
{
SPELL_TELEPORT_SELF, "Teleport Self",
SPTYP_TRANSLOCATION,
SPFLAG_ESCAPE,
5,
0,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_CAUSE_FEAR, "Cause Fear",
SPTYP_ENCHANTMENT,
SPFLAG_AREA,
5,
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
false,
false
},
{
SPELL_MAGIC_DART, "Magic Dart",
SPTYP_CONJURATION,
SPFLAG_DIR_OR_TARGET,
1,
25,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
true,
false
},
{
SPELL_FIREBALL, "Fireball",
SPTYP_CONJURATION | SPTYP_FIRE,
SPFLAG_DIR_OR_TARGET,
6,
200,
6, 6,
0,
NULL,
true,
false
},
{
SPELL_APPORTATION, "Apportation",
SPTYP_TRANSLOCATION,
SPFLAG_TARG_OBJ | SPFLAG_NOT_SELF,
1,
1000,
LOS_RADIUS, LOS_RADIUS,
0,
"Pull items from where?",
false,
false
},
{
SPELL_DELAYED_FIREBALL, "Delayed Fireball",
SPTYP_FIRE | SPTYP_CONJURATION,
SPFLAG_NONE,
7,
0,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_STRIKING, "Striking",
0,
SPFLAG_DIR_OR_TARGET | SPFLAG_BATTLE, // rod of striking
1,
25,
5, 5,
0,
NULL,
true,
false
},
{
SPELL_CONJURE_FLAME, "Conjure Flame",
SPTYP_CONJURATION | SPTYP_FIRE,
SPFLAG_GRID | SPFLAG_NOT_SELF,
3,
100,
4, 4,
0,
"Where would you like to place the cloud?",
false,
false
},
{
SPELL_DIG, "Dig",
SPTYP_TRANSMUTATION | SPTYP_EARTH,
SPFLAG_DIR_OR_TARGET | SPFLAG_NOT_SELF | SPFLAG_NEUTRAL,
4,
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
false,
true
},
{
SPELL_BOLT_OF_FIRE, "Bolt of Fire",
SPTYP_CONJURATION | SPTYP_FIRE,
SPFLAG_DIR_OR_TARGET,
6,
200,
6, 6,
0,
NULL,
true,
false
},
{
SPELL_BOLT_OF_COLD, "Bolt of Cold",
SPTYP_CONJURATION | SPTYP_ICE,
SPFLAG_DIR_OR_TARGET,
6,
200,
7, 7,
0,
NULL,
true,
false
},
{
SPELL_LIGHTNING_BOLT, "Lightning Bolt",
SPTYP_CONJURATION | SPTYP_AIR,
SPFLAG_DIR_OR_TARGET,
5,
200,
5, 12,
0,
NULL,
true,
false
},
{
SPELL_BOLT_OF_MAGMA, "Bolt of Magma",
SPTYP_CONJURATION | SPTYP_FIRE | SPTYP_EARTH,
SPFLAG_DIR_OR_TARGET,
5,
200,
5, 5,
0,
NULL,
true,
false
},
{
SPELL_POLYMORPH_OTHER, "Polymorph Other",
SPTYP_TRANSMUTATION, // removed enchantment, wasn't needed - bwr
SPFLAG_DIR_OR_TARGET | SPFLAG_NOT_SELF | SPFLAG_CHAOTIC,
5,
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
true,
false
},
{
SPELL_SLOW, "Slow",
SPTYP_ENCHANTMENT,
SPFLAG_DIR_OR_TARGET,
3,
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
true,
false
},
{
SPELL_HASTE, "Haste",
SPTYP_ENCHANTMENT,
SPFLAG_DIR_OR_TARGET | SPFLAG_HELPFUL | SPFLAG_HASTY,
6, // lowered to 6 from 8, since it's easily available from various items
// and Swiftness is level 2 (and gives a similar effect). It's also
// not that much better than Invisibility. - bwr
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
false,
true
},
{
SPELL_PETRIFY, "Petrify",
SPTYP_ENCHANTMENT | SPTYP_EARTH,
SPFLAG_DIR_OR_TARGET,
4,
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
true,
false
},
{
SPELL_CONFUSE, "Confuse",
SPTYP_ENCHANTMENT,
SPFLAG_DIR_OR_TARGET,
3,
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
true,
false
},
{
SPELL_INVISIBILITY, "Invisibility",
SPTYP_ENCHANTMENT,
SPFLAG_DIR_OR_TARGET | SPFLAG_HELPFUL,
6,
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
false,
true
},
{
SPELL_THROW_FLAME, "Throw Flame",
SPTYP_CONJURATION | SPTYP_FIRE,
SPFLAG_DIR_OR_TARGET,
2,
50,
7, 7,
0,
NULL,
true,
false
},
{
SPELL_THROW_FROST, "Throw Frost",
SPTYP_CONJURATION | SPTYP_ICE,
SPFLAG_DIR_OR_TARGET,
2,
50,
8, 8,
0,
NULL,
true,
false
},
{
SPELL_CONTROLLED_BLINK, "Controlled Blink",
SPTYP_TRANSLOCATION,
SPFLAG_ESCAPE,
7,
0,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_FREEZING_CLOUD, "Freezing Cloud",
SPTYP_CONJURATION | SPTYP_ICE | SPTYP_AIR,
SPFLAG_GRID | SPFLAG_AREA,
7,
200,
6, 6,
0,
"Where do you want to put it?",
true,
false
},
{
SPELL_MEPHITIC_CLOUD, "Mephitic Cloud",
SPTYP_CONJURATION | SPTYP_POISON | SPTYP_AIR,
SPFLAG_DIR_OR_TARGET | SPFLAG_AREA,
3,
200,
5, 5,
0,
NULL,
true,
false
},
{
SPELL_RING_OF_FLAMES, "Ring of Flames",
SPTYP_ENCHANTMENT | SPTYP_FIRE,
SPFLAG_AREA,
8,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_VENOM_BOLT, "Venom Bolt",
SPTYP_CONJURATION | SPTYP_POISON,
SPFLAG_DIR_OR_TARGET,
5,
200,
6, 6,
0,
NULL,
true,
false
},
{
SPELL_OLGREBS_TOXIC_RADIANCE, "Olgreb's Toxic Radiance",
SPTYP_POISON,
SPFLAG_AREA | SPFLAG_BATTLE,
4,
0,
-1, -1,
0,
NULL,
true,
false
},
{
SPELL_TELEPORT_OTHER, "Teleport Other",
SPTYP_TRANSLOCATION,
SPFLAG_DIR_OR_TARGET | SPFLAG_NOT_SELF | SPFLAG_ESCAPE,
4,
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
true,
false
},
{
SPELL_DEATHS_DOOR, "Death's Door",
SPTYP_ENCHANTMENT | SPTYP_NECROMANCY,
SPFLAG_NONE,
8,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_SELECTIVE_AMNESIA, "Selective Amnesia",
SPTYP_ENCHANTMENT,
SPFLAG_NONE,
4,
0,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_MASS_CONFUSION, "Mass Confusion",
SPTYP_ENCHANTMENT,
SPFLAG_AREA,
6,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_SMITING, "Smiting",
SPTYP_NONE,
SPFLAG_TARGET | SPFLAG_NOT_SELF, // divine ability, rod, monsters
4,
200,
LOS_RADIUS, LOS_RADIUS,
4, // SPTYP_NONE spells have no default noise level
"Smite whom?",
false,
false
},
{
SPELL_SUMMON_SMALL_MAMMALS, "Summon Small Mammals",
SPTYP_SUMMONING,
SPFLAG_BATTLE,
1,
25,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_ABJURATION, "Abjuration",
SPTYP_SUMMONING,
SPFLAG_AREA | SPFLAG_NEUTRAL | SPFLAG_ESCAPE,
3,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_SUMMON_SCORPIONS, "Summon Scorpions",
SPTYP_SUMMONING | SPTYP_POISON,
SPFLAG_BATTLE,
4,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_LEVITATION, "Levitation",
SPTYP_ENCHANTMENT | SPTYP_AIR,
SPFLAG_NONE,
2,
150,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_BOLT_OF_DRAINING, "Bolt of Draining",
SPTYP_CONJURATION | SPTYP_NECROMANCY,
SPFLAG_DIR_OR_TARGET,
6,
200,
6, 6,
0,
NULL,
true,
false
},
{
SPELL_LEHUDIBS_CRYSTAL_SPEAR, "Lehudib's Crystal Spear",
SPTYP_CONJURATION | SPTYP_EARTH,
SPFLAG_DIR_OR_TARGET,
8,
200,
4, 4,
0,
NULL,
true,
false
},
{
SPELL_BOLT_OF_INACCURACY, "Bolt of Inaccuracy",
SPTYP_CONJURATION,
SPFLAG_DIR_OR_TARGET, // rod/tome of destruction
3,
1000,
7, 7,
0,
NULL,
true,
false
},
{
SPELL_POISONOUS_CLOUD, "Poisonous Cloud",
SPTYP_CONJURATION | SPTYP_POISON | SPTYP_AIR,
SPFLAG_GRID | SPFLAG_AREA,
6,
200,
6, 6,
0,
"Where do you want to put it?",
true,
false
},
{
SPELL_FIRE_STORM, "Fire Storm",
SPTYP_CONJURATION | SPTYP_FIRE,
SPFLAG_GRID | SPFLAG_AREA,
9,
200,
6, 6,
0,
"Where?",
true,
false
},
{
SPELL_HELLFIRE_BURST, "Hellfire Burst",
SPTYP_CONJURATION | SPTYP_FIRE,
SPFLAG_GRID | SPFLAG_AREA | SPFLAG_UNHOLY,
9,
200,
LOS_RADIUS, LOS_RADIUS,
0,
"Where?",
true,
false
},
{
SPELL_DETECT_TRAPS, "Detect Traps",
0,
SPFLAG_MAPPING,
2,
50,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_BLINK, "Blink",
SPTYP_TRANSLOCATION,
SPFLAG_ESCAPE,
2,
0,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_BLINK_RANGE, "Blink Range", // XXX needs better name
SPTYP_TRANSLOCATION,
SPFLAG_ESCAPE | SPFLAG_MONSTER,
2,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_BLINK_AWAY, "Blink Away",
SPTYP_TRANSLOCATION,
SPFLAG_ESCAPE | SPFLAG_MONSTER,
2,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_BLINK_CLOSE, "Blink Close",
SPTYP_TRANSLOCATION,
SPFLAG_MONSTER,
2,
0,
-1, -1,
0,
NULL,
false,
false
},
// The following name was found in the hack.exe file of an early version
// of PCHACK - credit goes to its creator (whoever that may be):
{
SPELL_ISKENDERUNS_MYSTIC_BLAST, "Iskenderun's Mystic Blast",
SPTYP_CONJURATION,
SPFLAG_DIR_OR_TARGET,
4,
100,
5, 5,
0,
NULL,
true,
false
},
{
SPELL_SUMMON_SWARM, "Summon Swarm",
SPTYP_SUMMONING,
SPFLAG_UNCLEAN | SPFLAG_BATTLE,
6,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_SUMMON_HORRIBLE_THINGS, "Summon Horrible Things",
SPTYP_SUMMONING,
SPFLAG_UNHOLY | SPFLAG_BATTLE,
8,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_ENSLAVEMENT, "Enslavement",
SPTYP_ENCHANTMENT,
SPFLAG_DIR_OR_TARGET | SPFLAG_NOT_SELF,
4,
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
true,
false
},
{
SPELL_ANIMATE_DEAD, "Animate Dead",
SPTYP_NECROMANCY,
SPFLAG_AREA | SPFLAG_NEUTRAL,
4,
0,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_PAIN, "Pain",
SPTYP_NECROMANCY,
SPFLAG_DIR_OR_TARGET | SPFLAG_BATTLE,
1,
25,
6, 6,
0,
NULL,
true,
false
},
{
SPELL_EXTENSION, "Extension",
SPTYP_ENCHANTMENT,
SPFLAG_NONE,
5,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_CONTROL_UNDEAD, "Control Undead",
SPTYP_ENCHANTMENT | SPTYP_NECROMANCY,
SPFLAG_NONE,
6,
200,
-1, -1,
0,
NULL,
true
},
{
SPELL_ANIMATE_SKELETON, "Animate Skeleton",
SPTYP_NECROMANCY,
SPFLAG_NONE,
1,
0,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_VAMPIRIC_DRAINING, "Vampiric Draining",
SPTYP_NECROMANCY,
SPFLAG_DIR | SPFLAG_NOT_SELF | SPFLAG_BATTLE,
3,
200,
1, 1,
0,
NULL,
false,
false
},
{
SPELL_HAUNT, "Haunt",
SPTYP_SUMMONING | SPTYP_NECROMANCY,
SPFLAG_TARGET | SPFLAG_NOT_SELF,
6,
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
false,
false
},
{
SPELL_DETECT_ITEMS, "Detect Items",
0,
SPFLAG_MAPPING,
2,
50,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_BORGNJORS_REVIVIFICATION, "Borgnjor's Revivification",
SPTYP_NECROMANCY,
SPFLAG_NONE,
5,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_FREEZE, "Freeze",
SPTYP_ICE,
SPFLAG_DIR | SPFLAG_NOT_SELF | SPFLAG_BATTLE,
1,
25,
1, 1,
0,
NULL,
false,
false
},
{
SPELL_SUMMON_ELEMENTAL, "Summon Elemental",
SPTYP_SUMMONING,
SPFLAG_BATTLE,
4,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_OZOCUBUS_REFRIGERATION, "Ozocubu's Refrigeration",
SPTYP_ICE,
SPFLAG_AREA,
5,
200,
-1, -1,
0,
NULL,
true,
false
},
{
SPELL_STICKY_FLAME, "Sticky Flame",
SPTYP_CONJURATION | SPTYP_FIRE,
SPFLAG_DIR_OR_TARGET,
4,
100,
5, 5,
0,
NULL,
true,
false
},
{
SPELL_SUMMON_ICE_BEAST, "Summon Ice Beast",
SPTYP_ICE | SPTYP_SUMMONING,
SPFLAG_BATTLE,
5,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_OZOCUBUS_ARMOUR, "Ozocubu's Armour",
SPTYP_ENCHANTMENT | SPTYP_ICE,
SPFLAG_NONE,
3,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_CALL_IMP, "Call Imp",
SPTYP_SUMMONING,
SPFLAG_UNHOLY | SPFLAG_BATTLE,
3,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_REPEL_MISSILES, "Repel Missiles",
SPTYP_ENCHANTMENT | SPTYP_AIR,
SPFLAG_NONE,
2,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_BERSERKER_RAGE, "Berserker Rage",
SPTYP_ENCHANTMENT,
SPFLAG_HASTY,
3,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_DISPEL_UNDEAD, "Dispel Undead",
SPTYP_NECROMANCY,
SPFLAG_DIR_OR_TARGET,
4,
100,
5, 5,
0,
NULL,
true,
false
},
{
SPELL_FULSOME_DISTILLATION, "Fulsome Distillation",
SPTYP_TRANSMUTATION | SPTYP_NECROMANCY,
SPFLAG_NONE,
1,
0,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_POISON_ARROW, "Poison Arrow",
SPTYP_CONJURATION | SPTYP_POISON,
SPFLAG_DIR_OR_TARGET,
6,
200,
7, 7,
0,
NULL,
true,
false
},
{
SPELL_TWISTED_RESURRECTION, "Twisted Resurrection",
SPTYP_NECROMANCY,
SPFLAG_NONE,
5,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_REGENERATION, "Regeneration",
SPTYP_ENCHANTMENT | SPTYP_NECROMANCY,
SPFLAG_NONE,
3,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_BONE_SHARDS, "Bone Shards",
SPTYP_NECROMANCY,
SPFLAG_DIR_OR_TARGET,
3,
200,
6, 6,
0,
NULL,
true,
false
},
{
SPELL_BANISHMENT, "Banishment",
SPTYP_TRANSLOCATION,
SPFLAG_DIR_OR_TARGET | SPFLAG_UNHOLY,
4,
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
true,
false
},
{
SPELL_CIGOTUVIS_DEGENERATION, "Cigotuvi's Degeneration",
SPTYP_TRANSMUTATION | SPTYP_NECROMANCY,
SPFLAG_DIR_OR_TARGET | SPFLAG_NOT_SELF,
5,
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
false,
false
},
{
SPELL_STING, "Sting",
SPTYP_CONJURATION | SPTYP_POISON,
SPFLAG_DIR_OR_TARGET,
1,
25,
7, 7,
0,
NULL,
true,
false
},
{
SPELL_SUBLIMATION_OF_BLOOD, "Sublimation of Blood",
SPTYP_NECROMANCY,
SPFLAG_NONE,
2,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_TUKIMAS_DANCE, "Tukima's Dance",
SPTYP_ENCHANTMENT,
SPFLAG_NONE,
3,
150,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_SUMMON_DEMON, "Summon Demon",
SPTYP_SUMMONING,
SPFLAG_UNHOLY | SPFLAG_BATTLE,
5,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_DEMONIC_HORDE, "Demonic Horde",
SPTYP_SUMMONING,
SPFLAG_UNHOLY | SPFLAG_BATTLE,
6,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_SUMMON_GREATER_DEMON, "Summon Greater Demon",
SPTYP_SUMMONING,
SPFLAG_UNHOLY | SPFLAG_BATTLE,
7,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_CORPSE_ROT, "Corpse Rot",
SPTYP_NECROMANCY,
SPFLAG_AREA | SPFLAG_NEUTRAL | SPFLAG_UNCLEAN,
2,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_TUKIMAS_VORPAL_BLADE, "Tukima's Vorpal Blade",
SPTYP_ENCHANTMENT,
SPFLAG_HELPFUL | SPFLAG_BATTLE,
2,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_FIRE_BRAND, "Fire Brand",
SPTYP_ENCHANTMENT | SPTYP_FIRE,
SPFLAG_HELPFUL | SPFLAG_BATTLE,
2,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_FREEZING_AURA, "Freezing Aura",
SPTYP_ENCHANTMENT | SPTYP_ICE,
SPFLAG_HELPFUL | SPFLAG_BATTLE,
2,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_LETHAL_INFUSION, "Lethal Infusion",
SPTYP_ENCHANTMENT | SPTYP_NECROMANCY,
SPFLAG_HELPFUL | SPFLAG_BATTLE,
2,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_IRON_SHOT, "Iron Shot",
SPTYP_CONJURATION | SPTYP_EARTH,
SPFLAG_DIR_OR_TARGET,
6,
200,
5, 5,
0,
NULL,
true,
false
},
{
SPELL_STONE_ARROW, "Stone Arrow",
SPTYP_CONJURATION | SPTYP_EARTH,
SPFLAG_DIR_OR_TARGET,
3,
50,
5, 5,
0,
NULL,
true,
false
},
{
SPELL_STONEMAIL, "Stonemail",
SPTYP_ENCHANTMENT | SPTYP_EARTH,
SPFLAG_NONE,
6,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_SHOCK, "Shock",
SPTYP_CONJURATION | SPTYP_AIR,
SPFLAG_DIR_OR_TARGET,
1,
25,
8, 8,
0,
NULL,
true,
false
},
{
SPELL_SWIFTNESS, "Swiftness",
SPTYP_ENCHANTMENT | SPTYP_AIR,
SPFLAG_HASTY,
2,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_FLY, "Flight",
SPTYP_ENCHANTMENT | SPTYP_AIR,
SPFLAG_NONE,
4,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_INSULATION, "Insulation",
SPTYP_ENCHANTMENT | SPTYP_AIR,
SPFLAG_NONE,
4,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_DETECT_CREATURES, "Detect Creatures",
0,
SPFLAG_MAPPING,
2,
60, // not 50, note the fuzz
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_CURE_POISON, "Cure Poison",
SPTYP_POISON,
SPFLAG_RECOVERY | SPFLAG_HELPFUL,
2,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_CONTROL_TELEPORT, "Control Teleport",
SPTYP_ENCHANTMENT | SPTYP_TRANSLOCATION,
SPFLAG_HELPFUL,
4,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_POISON_WEAPON, "Poison Weapon",
SPTYP_ENCHANTMENT | SPTYP_POISON,
SPFLAG_HELPFUL | SPFLAG_BATTLE,
3,
0,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_RESIST_POISON, "Resist Poison",
SPTYP_ENCHANTMENT | SPTYP_POISON,
SPFLAG_HELPFUL,
4,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_PROJECTED_NOISE, "Projected Noise",
SPTYP_ENCHANTMENT,
SPFLAG_NONE,
2,
0,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
false,
false
},
{
SPELL_ALTER_SELF, "Alter Self",
SPTYP_TRANSMUTATION,
SPFLAG_CHAOTIC,
7,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_DEBUGGING_RAY, "Debugging Ray",
SPTYP_CONJURATION,
SPFLAG_DIR_OR_TARGET | SPFLAG_TESTING,
7,
100,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
false,
false
},
{
SPELL_RECALL, "Recall",
SPTYP_SUMMONING | SPTYP_TRANSLOCATION,
SPFLAG_NONE,
3,
0,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_PORTAL, "Portal",
SPTYP_TRANSLOCATION,
SPFLAG_ESCAPE,
7,
0,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_AGONY, "Agony",
SPTYP_NECROMANCY,
SPFLAG_DIR_OR_TARGET | SPFLAG_NOT_SELF,
5,
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
false,
false
},
{
SPELL_SPIDER_FORM, "Spider Form",
SPTYP_TRANSMUTATION | SPTYP_POISON,
SPFLAG_HELPFUL,
3,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_DISINTEGRATE, "Disintegrate",
SPTYP_TRANSMUTATION,
SPFLAG_DIR_OR_TARGET | SPFLAG_NOT_SELF | SPFLAG_CARD, // also: wand
6,
200,
6, 6,
0,
NULL,
true,
false
},
{
SPELL_BLADE_HANDS, "Blade Hands",
SPTYP_TRANSMUTATION,
SPFLAG_HELPFUL | SPFLAG_BATTLE,
5, // only removes weapon, so I raised this from 4 -- bwr
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_STATUE_FORM, "Statue Form",
SPTYP_TRANSMUTATION | SPTYP_EARTH,
SPFLAG_HELPFUL,
6,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_ICE_FORM, "Ice Form",
SPTYP_ICE | SPTYP_TRANSMUTATION,
SPFLAG_HELPFUL,
4, // doesn't allow for equipment, so I lowered this from 5 -- bwr
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_DRAGON_FORM, "Dragon Form",
SPTYP_FIRE | SPTYP_TRANSMUTATION,
SPFLAG_HELPFUL,
8,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_NECROMUTATION, "Necromutation",
SPTYP_TRANSMUTATION | SPTYP_NECROMANCY,
SPFLAG_HELPFUL,
8,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_DEATH_CHANNEL, "Death Channel",
SPTYP_NECROMANCY,
SPFLAG_HELPFUL,
9,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_SYMBOL_OF_TORMENT, "Symbol of Torment",
SPTYP_NECROMANCY,
SPFLAG_AREA,
6,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_DEFLECT_MISSILES, "Deflect Missiles",
SPTYP_ENCHANTMENT | SPTYP_AIR,
SPFLAG_HELPFUL,
6,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_THROW_ICICLE, "Throw Icicle",
SPTYP_CONJURATION | SPTYP_ICE,
SPFLAG_DIR_OR_TARGET,
4,
100,
6, 6,
0,
NULL,
true,
false
},
{
SPELL_ICE_STORM, "Ice Storm",
SPTYP_CONJURATION | SPTYP_ICE,
SPFLAG_DIR_OR_TARGET | SPFLAG_AREA,
9,
200,
6, 6,
0,
NULL,
true,
false
},
{
SPELL_AIRSTRIKE, "Airstrike",
SPTYP_AIR,
SPFLAG_TARGET | SPFLAG_NOT_SELF | SPFLAG_BATTLE,
4,
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
false,
false
},
{
SPELL_SHADOW_CREATURES, "Shadow Creatures",
SPTYP_SUMMONING,
SPFLAG_UNHOLY,
5,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_CONFUSING_TOUCH, "Confusing Touch",
SPTYP_ENCHANTMENT,
SPFLAG_NONE,
1,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_SURE_BLADE, "Sure Blade",
SPTYP_ENCHANTMENT,
SPFLAG_HELPFUL | SPFLAG_BATTLE,
2,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_FLAME_TONGUE, "Flame Tongue",
SPTYP_CONJURATION | SPTYP_FIRE,
SPFLAG_DIR_OR_TARGET | SPFLAG_NOT_SELF,
1,
40, // cap for range; damage cap is at 25
1, 4,
0,
NULL,
false,
false
},
{
SPELL_PASSWALL, "Passwall",
SPTYP_TRANSMUTATION | SPTYP_EARTH,
SPFLAG_DIR | SPFLAG_ESCAPE,
3,
200,
1, 1,
-3, // make silent to keep passwall a viable stabbing spell [rob]
NULL,
false,
true
},
{
SPELL_IGNITE_POISON, "Ignite Poison",
SPTYP_FIRE | SPTYP_TRANSMUTATION,
SPFLAG_AREA | SPFLAG_BATTLE,
6,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_STICKS_TO_SNAKES, "Sticks to Snakes",
SPTYP_TRANSMUTATION | SPTYP_SUMMONING,
SPFLAG_BATTLE,
2,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_CALL_CANINE_FAMILIAR, "Call Canine Familiar",
SPTYP_SUMMONING,
SPFLAG_NONE,
3,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_SUMMON_DRAGON, "Summon Dragon",
SPTYP_FIRE | SPTYP_SUMMONING,
SPFLAG_NONE,
9,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_TAME_BEASTS, "Tame Beasts",
SPTYP_ENCHANTMENT,
SPFLAG_AREA,
5,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_HIBERNATION, "Ensorcelled Hibernation",
SPTYP_ENCHANTMENT | SPTYP_ICE,
SPFLAG_DIR_OR_TARGET | SPFLAG_NOT_SELF,
2,
56,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
true,
false
},
{
SPELL_ENGLACIATION, "Metabolic Englaciation",
SPTYP_ENCHANTMENT | SPTYP_ICE,
SPFLAG_AREA,
7,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_DETECT_SECRET_DOORS, "Detect Secret Doors",
0,
SPFLAG_NONE,
1,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_SEE_INVISIBLE, "See Invisible",
SPTYP_ENCHANTMENT,
SPFLAG_HELPFUL,
4,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_PHASE_SHIFT, "Phase Shift",
SPTYP_TRANSLOCATION,
SPFLAG_HELPFUL,
5,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_SUMMON_BUTTERFLIES, "Summon Butterflies",
SPTYP_SUMMONING,
SPFLAG_NONE,
1,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_WARP_BRAND, "Warp Weapon",
SPTYP_ENCHANTMENT | SPTYP_TRANSLOCATION,
SPFLAG_HELPFUL | SPFLAG_BATTLE,
7, // this is high for a reason - Warp brands are very powerful.
0,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_SILENCE, "Silence",
SPTYP_ENCHANTMENT | SPTYP_AIR,
SPFLAG_AREA,
5,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_SHATTER, "Shatter",
SPTYP_TRANSMUTATION | SPTYP_EARTH,
SPFLAG_AREA,
9,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_DISPERSAL, "Dispersal",
SPTYP_TRANSLOCATION,
SPFLAG_AREA | SPFLAG_ESCAPE,
7,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_DISCHARGE, "Static Discharge",
SPTYP_CONJURATION | SPTYP_AIR,
SPFLAG_AREA,
4,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_CORONA, "Corona",
SPTYP_ENCHANTMENT,
SPFLAG_DIR_OR_TARGET | SPFLAG_NOT_SELF,
1,
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
true,
false
},
{
SPELL_INTOXICATE, "Alistair's Intoxication",
SPTYP_TRANSMUTATION | SPTYP_POISON,
SPFLAG_NONE,
4,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_EVAPORATE, "Evaporate",
SPTYP_FIRE | SPTYP_TRANSMUTATION,
SPFLAG_DIR_OR_TARGET | SPFLAG_AREA,
2, // XXX: level 2 or 3, what should it be now? -- bwr
200,
6, 6,
0,
NULL,
true,
false
},
{
SPELL_FRAGMENTATION, "Lee's Rapid Deconstruction",
SPTYP_TRANSMUTATION | SPTYP_EARTH,
SPFLAG_GRID,
5,
200,
LOS_RADIUS, LOS_RADIUS,
0,
"Fragment what (e.g. a wall or monster)?",
false,
false
},
{
SPELL_SANDBLAST, "Sandblast",
SPTYP_TRANSMUTATION | SPTYP_EARTH,
SPFLAG_DIR_OR_TARGET | SPFLAG_NOT_SELF | SPFLAG_BATTLE,
1,
50,
1, 1, // Special-cased!
0,
NULL,
true,
false
},
{
SPELL_MAXWELLS_SILVER_HAMMER, "Maxwell's Silver Hammer",
SPTYP_TRANSMUTATION | SPTYP_EARTH,
SPFLAG_HELPFUL | SPFLAG_BATTLE,
2,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_CONDENSATION_SHIELD, "Condensation Shield",
SPTYP_ICE | SPTYP_TRANSMUTATION,
SPFLAG_HELPFUL,
4,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_STONESKIN, "Stoneskin",
SPTYP_EARTH | SPTYP_TRANSMUTATION, // was ench -- bwr
SPFLAG_HELPFUL,
2,
200,
-1, -1,
0,
NULL,
false,
true
},
{
SPELL_SIMULACRUM, "Simulacrum",
SPTYP_ICE | SPTYP_NECROMANCY,
SPFLAG_NONE,
6,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_CONJURE_BALL_LIGHTNING, "Conjure Ball Lightning",
SPTYP_AIR | SPTYP_CONJURATION,
SPFLAG_NONE,
7,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_CHAIN_LIGHTNING, "Chain Lightning",
SPTYP_AIR | SPTYP_CONJURATION,
SPFLAG_AREA,
8,
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_EXCRUCIATING_WOUNDS, "Excruciating Wounds",
SPTYP_ENCHANTMENT | SPTYP_NECROMANCY,
SPFLAG_HELPFUL | SPFLAG_BATTLE,
5, // fairly high level - potentially one of the best brands
200,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_PORTAL_PROJECTILE, "Portal Projectile",
SPTYP_TRANSLOCATION,
SPFLAG_TARGET | SPFLAG_BATTLE,
2,
50,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
false,
false
},
{
SPELL_SUMMON_UGLY_THING, "Summon Ugly Thing",
SPTYP_SUMMONING,
SPFLAG_CHAOTIC,
5,
200,
-1, -1,
0,
NULL,
false,
false
},
// From here on, all spells are monster-only spells.
{
SPELL_PARALYSE, "Paralyse",
SPTYP_ENCHANTMENT,
SPFLAG_DIR_OR_TARGET | SPFLAG_MONSTER,
4,
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
true,
false
},
{
SPELL_MINOR_HEALING, "Minor Healing",
SPTYP_ENCHANTMENT, // was SPTYP_HOLY
SPFLAG_RECOVERY | SPFLAG_HELPFUL | SPFLAG_MONSTER,
2,
0,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
false,
true
},
{
SPELL_MAJOR_HEALING, "Major Healing",
SPTYP_ENCHANTMENT, // was SPTYP_HOLY
SPFLAG_RECOVERY | SPFLAG_HELPFUL | SPFLAG_MONSTER,
6,
0,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
false,
true
},
{
SPELL_HELLFIRE, "Hellfire",
SPTYP_CONJURATION | SPTYP_FIRE,
SPFLAG_DIR_OR_TARGET | SPFLAG_UNHOLY | SPFLAG_MONSTER,
// plus DS ability, staff of Dispater & Sceptre of Asmodeus
9,
200,
7, 7,
0,
NULL,
true,
false
},
{
SPELL_VAMPIRE_SUMMON, "Vampire Summon",
SPTYP_SUMMONING,
SPFLAG_UNHOLY | SPFLAG_MONSTER,
3,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_BRAIN_FEED, "Brain Feed",
SPTYP_NECROMANCY,
SPFLAG_TARGET | SPFLAG_MONSTER,
3,
0,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
false,
false
},
{
SPELL_FAKE_RAKSHASA_SUMMON, "Rakshasa Summon",
SPTYP_SUMMONING,
SPFLAG_UNHOLY | SPFLAG_MONSTER,
3,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_STEAM_BALL, "Steam Ball",
SPTYP_CONJURATION | SPTYP_FIRE,
SPFLAG_DIR_OR_TARGET | SPFLAG_MONSTER,
4,
0,
7, 7,
0,
NULL,
true,
false
},
{
SPELL_SUMMON_UFETUBUS, "Summon Ufetubus",
SPTYP_SUMMONING,
SPFLAG_UNHOLY | SPFLAG_MONSTER,
4,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_SUMMON_BEAST, "Summon Beast",
SPTYP_SUMMONING,
SPFLAG_UNHOLY | SPFLAG_MONSTER,
4,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_ENERGY_BOLT, "Energy Bolt",
SPTYP_CONJURATION,
SPFLAG_DIR_OR_TARGET | SPFLAG_MONSTER,
4,
0,
8, 8,
0,
NULL,
true,
false
},
{
SPELL_POISON_SPLASH, "Poison Splash",
SPTYP_POISON,
SPFLAG_DIR_OR_TARGET | SPFLAG_MONSTER | SPFLAG_INNATE | SPFLAG_NOISY,
2,
0,
7, 7,
2,
NULL,
true,
false
},
{
SPELL_SUMMON_UNDEAD, "Summon Undead",
SPTYP_SUMMONING | SPTYP_NECROMANCY,
SPFLAG_MONSTER,
7,
0,
-1, -1,
0,
NULL,
false,
false,
},
{
SPELL_CANTRIP, "Cantrip",
SPTYP_NONE,
SPFLAG_MONSTER,
1,
0,
-1, -1,
1, // SPTYP_NONE spells have no default noise level
NULL,
false,
false
},
{
SPELL_QUICKSILVER_BOLT, "Quicksilver Bolt",
SPTYP_CONJURATION,
SPFLAG_DIR_OR_TARGET | SPFLAG_MONSTER,
5,
0,
8, 8,
0,
NULL,
true,
false
},
{
SPELL_METAL_SPLINTERS, "Metal Splinters",
SPTYP_CONJURATION,
SPFLAG_DIR_OR_TARGET | SPFLAG_MONSTER,
5,
0,
5, 5,
0,
NULL,
true,
false
},
{
SPELL_MIASMA, "Miasma",
SPTYP_CONJURATION,
SPFLAG_DIR_OR_TARGET | SPFLAG_UNCLEAN | SPFLAG_MONSTER,
6,
0,
6, 6,
0,
NULL,
true,
false
},
{
SPELL_SUMMON_DRAKES, "Summon Drakes",
SPTYP_SUMMONING | SPTYP_NECROMANCY, // since it can summon shadow dragons
SPFLAG_UNCLEAN | SPFLAG_MONSTER,
6,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_BLINK_OTHER, "Blink Other",
SPTYP_TRANSLOCATION,
SPFLAG_ESCAPE | SPFLAG_DIR_OR_TARGET | SPFLAG_MONSTER,
2,
0,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
true,
false
},
{
SPELL_BLINK_OTHER_CLOSE, "Blink Other Close",
SPTYP_TRANSLOCATION,
SPFLAG_TARGET | SPFLAG_MONSTER,
2,
0,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
true,
false
},
{
SPELL_SUMMON_MUSHROOMS, "Summon Mushrooms",
SPTYP_SUMMONING,
SPFLAG_MONSTER,
4,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_ACID_SPLASH, "Acid Splash",
SPTYP_CONJURATION,
SPFLAG_DIR_OR_TARGET | SPFLAG_MONSTER | SPFLAG_INNATE | SPFLAG_NOISY,
5,
0,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
true,
false
},
{
SPELL_STICKY_FLAME_SPLASH, "Sticky Flame Splash",
SPTYP_CONJURATION | SPTYP_FIRE,
SPFLAG_DIR_OR_TARGET | SPFLAG_MONSTER | SPFLAG_INNATE | SPFLAG_NOISY,
4,
100,
5, 5,
0,
NULL,
true,
false
},
{
SPELL_FIRE_BREATH, "Fire Breath",
SPTYP_CONJURATION | SPTYP_FIRE,
SPFLAG_DIR_OR_TARGET | SPFLAG_MONSTER | SPFLAG_INNATE | SPFLAG_NOISY,
5,
0,
6, 6,
0,
NULL,
true,
false
},
{
SPELL_COLD_BREATH, "Cold Breath",
SPTYP_CONJURATION | SPTYP_ICE,
SPFLAG_DIR_OR_TARGET | SPFLAG_MONSTER | SPFLAG_INNATE | SPFLAG_NOISY,
5,
0,
6, 6,
0,
NULL,
true,
false
},
{
SPELL_DRACONIAN_BREATH, "Draconian Breath",
SPTYP_CONJURATION,
SPFLAG_DIR_OR_TARGET | SPFLAG_MONSTER | SPFLAG_INNATE | SPFLAG_NOISY,
8,
0,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
true,
false
},
{
SPELL_WATER_ELEMENTALS, "Summon Water Elementals",
SPTYP_SUMMONING,
SPFLAG_MONSTER,
5,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_PORKALATOR, "Porkalator",
SPTYP_ENCHANTMENT | SPTYP_TRANSMUTATION,
SPFLAG_DIR_OR_TARGET,
5,
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
true,
false
},
{
SPELL_KRAKEN_TENTACLES, "Spawn Tentacles",
SPTYP_SUMMONING,
SPFLAG_MONSTER,
5,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_TOMB_OF_DOROKLOHE, "Tomb of Doroklohe",
SPTYP_EARTH,
SPFLAG_MONSTER,
5,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_SUMMON_EYEBALLS, "Summon Eyeballs",
SPTYP_SUMMONING,
SPFLAG_MONSTER,
5,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_HASTE_OTHER, "Haste Other",
SPTYP_ENCHANTMENT,
SPFLAG_DIR_OR_TARGET | SPFLAG_HELPFUL | SPFLAG_HASTY,
6,
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
true,
false
},
{
SPELL_EARTH_ELEMENTALS, "Summon Earth Elementals",
SPTYP_SUMMONING,
SPFLAG_MONSTER,
5,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_AIR_ELEMENTALS, "Summon Air Elementals",
SPTYP_SUMMONING,
SPFLAG_MONSTER,
5,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_FIRE_ELEMENTALS, "Summon Fire Elementals",
SPTYP_SUMMONING,
SPFLAG_MONSTER,
5,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_SLEEP, "Sleep",
SPTYP_ENCHANTMENT,
SPFLAG_DIR_OR_TARGET | SPFLAG_NOT_SELF,
5,
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
true,
false
},
{
SPELL_FAKE_MARA_SUMMON, "Mara Summon",
SPTYP_SUMMONING,
SPFLAG_MONSTER,
5,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_SUMMON_RAKSHASA, "Summon Rakshasa",
SPTYP_SUMMONING,
SPFLAG_MONSTER,
5,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_MISLEAD, "Mislead",
SPTYP_ENCHANTMENT,
SPFLAG_TARGET | SPFLAG_NOT_SELF,
5,
200,
LOS_RADIUS, LOS_RADIUS,
0,
NULL,
false,
false
},
{
SPELL_SUMMON_PLAYER_GHOST, "Summon Player Ghost",
SPTYP_SUMMONING,
SPFLAG_MONSTER,
5,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_PRIMAL_WAVE, "Primal Wave",
SPTYP_CONJURATION | SPTYP_ICE,
SPFLAG_DIR_OR_TARGET,
6,
200,
7, 7,
0,
NULL,
true,
false
},
{
SPELL_CALL_TIDE, "Call Tide",
SPTYP_TRANSLOCATION,
SPFLAG_MONSTER,
7,
0,
-1, -1,
0,
NULL,
false,
false
},
{
SPELL_IOOD, "Orb of Destruction",
SPTYP_CONJURATION,
SPFLAG_DIR_OR_TARGET | SPFLAG_NOT_SELF,
7,
200,
9, 9,
0,
NULL,
true,
false
},
{
SPELL_NO_SPELL, "nonexistent spell",
0,
SPFLAG_TESTING,
1,
0,
-1, -1,
0,
NULL,
false,
false
},
#endif