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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-30 23:10:08 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-04-30 23:10:08 +0000
commitfc34c2118ce7b3506c5d2c16e5dcc824978f79e5 (patch)
tree264f362712a4315c39a5b3af06e8802dd4fc4cbe /crawl-ref/source/tilepick.cc
parent0b97115e76ac68219aba51eb7f8058be3d23ea9a (diff)
downloadcrawl-ref-fc34c2118ce7b3506c5d2c16e5dcc824978f79e5.tar.gz
crawl-ref-fc34c2118ce7b3506c5d2c16e5dcc824978f79e5.zip
Add spacing fixes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9709 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/tilepick.cc')
-rw-r--r--crawl-ref/source/tilepick.cc22
1 files changed, 11 insertions, 11 deletions
diff --git a/crawl-ref/source/tilepick.cc b/crawl-ref/source/tilepick.cc
index e9e2d9c9d2..86a538def4 100644
--- a/crawl-ref/source/tilepick.cc
+++ b/crawl-ref/source/tilepick.cc
@@ -1081,7 +1081,7 @@ static int _tileidx_monster(int mon_idx, bool detected)
static int _tileidx_fixed_artefact(int special)
{
- switch(special)
+ switch (special)
{
case SPWPN_SINGING_SWORD: return TILE_SPWPN_SINGING_SWORD;
case SPWPN_WRATH_OF_TROG: return TILE_SPWPN_WRATH_OF_TROG;
@@ -1392,7 +1392,7 @@ static int _tileidx_weapon(const item_def &item)
static int _tileidx_missile(const item_def &item)
{
int brand = item.special;
- switch(item.sub_type)
+ switch (item.sub_type)
{
case MI_STONE: return TILE_MI_STONE;
case MI_ARROW: return TILE_MI_ARROW;
@@ -1420,7 +1420,7 @@ static int _tileidx_armour_base(const item_def &item)
{
int race = item.flags & ISFLAG_RACIAL_MASK;
int type = item.sub_type;
- switch(type)
+ switch (type)
{
case ARM_ROBE:
return TILE_ARM_ROBE;
@@ -1947,7 +1947,7 @@ static int _tileidx_rune(const item_def &item)
static int _tileidx_misc(const item_def &item)
{
- switch(item.sub_type)
+ switch (item.sub_type)
{
case MISC_BOTTLED_EFREET:
return TILE_MISC_BOTTLED_EFREET;
@@ -2759,7 +2759,7 @@ static int _draconian_colour(int race, int level)
{
if (level < 0) // hack:monster
{
- switch(race)
+ switch (race)
{
case MONS_DRACONIAN: return 0;
case MONS_BLACK_DRACONIAN: return 1;
@@ -2774,7 +2774,7 @@ static int _draconian_colour(int race, int level)
}
if (level < 7)
return 0;
- switch(race)
+ switch (race)
{
case SP_BLACK_DRACONIAN: return 1;
case SP_YELLOW_DRACONIAN: return 2;
@@ -2800,7 +2800,7 @@ void tilep_race_default(int race, int gender, int level, int *parts)
else
hair = TILEP_HAIR_LONG_BLACK;
- switch(race)
+ switch (race)
{
case SP_HUMAN:
result = TILEP_BASE_HUMAN;
@@ -2947,7 +2947,7 @@ void tilep_job_default(int job, int gender, int *parts)
parts[TILEP_PART_HAND2] = 0;
parts[TILEP_PART_HELM] = 0;
- switch(job)
+ switch (job)
{
case JOB_FIGHTER:
parts[TILEP_PART_BODY] = TILEP_SHOW_EQUIP;
@@ -3326,7 +3326,7 @@ int tilep_equ_weapon(const item_def &item)
if (item.base_type == OBJ_MISCELLANY)
{
- switch(item.sub_type)
+ switch (item.sub_type)
{
case MISC_BOTTLED_EFREET: return TILEP_HAND1_BOTTLE;
case MISC_AIR_ELEMENTAL_FAN: return TILEP_HAND1_FAN;
@@ -3361,7 +3361,7 @@ int tilep_equ_weapon(const item_def &item)
if (is_fixed_artefact( item ))
{
- switch(item.special)
+ switch (item.special)
{
case SPWPN_SINGING_SWORD: return TILEP_HAND1_SINGING_SWORD;
case SPWPN_WRATH_OF_TROG: return TILEP_HAND1_AXE_TROG;
@@ -3550,7 +3550,7 @@ int tilep_equ_armour(const item_def &item)
{
case ARM_ROBE:
- switch(item.colour)
+ switch (item.colour)
{
// We've got a zillion robes; let's use 'em!
case BLACK: return TILEP_BODY_ROBE_BLACK_RED;