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* Added new vaults (incl. Crypt, altars, entries). Contributed by Lemuel, bobbe...dshaligram2007-12-301-0/+40
* Fixed maps broken by KFEAT changes in trunk.dshaligram2007-12-161-0/+1
* Vault fixes + applied bobbens' levdes.vim water-colour patch.dshaligram2007-10-291-32/+1
* float.des changes.j-p-e-g2007-10-291-4/+12
* Tweaked -mapstat to show random maps available by depth. Added a floating dum...dshaligram2007-10-291-0/+14
* Changed vaults (dploog).j-p-e-g2007-10-281-2/+6
* Adding allow_dup tags to several vaults. (David)j-p-e-g2007-09-281-1/+1
* Fixed issues with substring matches of item names (spears being generated fordshaligram2007-09-281-1/+1
* Added allow_dup to all bazaar and lab maps.dshaligram2007-09-271-1/+0
* All vaults are now "uniq" (one-use-per-game) by default. Vaults that wantdshaligram2007-09-261-6/+3
* Replaced timed markers with Lua markers. Breaks save compatibility.dshaligram2007-07-261-1/+1
* [1756807] Rock stairs officially renamed to escape hatches.dshaligram2007-07-231-1/+1
* Map updates (David).dshaligram2007-07-221-46/+95
* .des file reoraganisation (Eino).dshaligram2007-07-151-127/+0
* Adjusted depths for various vaults.dshaligram2007-07-111-11/+11
* Map cleanup (Eino).dshaligram2007-07-111-200/+256
* Clarify wording of float.des header comment (David).dshaligram2007-07-091-2/+4
* Validate float map sizes so large maps aren't set ORIENT: float.dshaligram2007-07-091-38/+48
* Superior minivault handling. Minivaults without floor padding are finallydshaligram2007-07-091-1/+1
* Map DEPTH handling was completely smashed, fixed.dshaligram2007-07-081-10/+10
* Vault collision checks were still assuming rectangles, fixed.dshaligram2007-07-081-1/+1
* Readjusting depth for another hard vault.dshaligram2007-07-081-1/+1
* Level and database text update (David).dshaligram2007-07-071-1/+41
* Moved hellmouths back to hells.des after discussions with David.dshaligram2007-07-011-96/+0
* Level updates collated by David.dshaligram2007-07-011-0/+517