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* Remove a few obsolete includes.Robert Vollmert2009-11-101-2/+0
* CrawlHashTable: reduce RAM overheadMatthew Cline2009-11-101-1/+1
* Replace mons_wont_attack with monsters::wont_attack.Vsevolod Kozlov2009-11-091-2/+2
* Rename FeawnCharles Otto2009-11-081-3/+3
* describe.cc: Fix compile error.Matthew Cline2009-11-081-0/+2
* Add a general halo interface to actor.Robert Vollmert2009-11-081-2/+2
* Replace mons_is_summoned with monsters::is_summoned.Vsevolod Kozlov2009-11-071-1/+1
* Rename is_valid_item to item_def::is_valid.Vsevolod Kozlov2009-11-061-1/+1
* Replace uses of player_is_swimming with you.swimming.Vsevolod Kozlov2009-11-051-2/+2
* Allow vaults to override monster spells with spells:<xyz>Darshan Shaligram2009-11-041-1/+1
* Split game_options from externs.h into options.h.Robert Vollmert2009-11-041-0/+1
* List Feawn's passive bonuses on the ^ screen.Charles Otto2009-11-041-1/+7
* Bracers of archery: 5,3 slaying for ranged combat, -1,-1 for melee.Adam Borowski2009-11-031-0/+6
* Remove +Tele as a randart propertyStefan O'Rear2009-11-031-2/+0
* Remove Feawn's prayer ability, make plant walking a passive bonus.Charles Otto2009-11-021-4/+0
* Add minor cosmetic fixes.David Lawrence Ramsey2009-11-021-46/+44
* Remove mapping abilities from the gameStefan O'Rear2009-11-021-2/+0
* Mention that those vulnerable to arrows with silver arrowheads can still hand...Adam Borowski2009-11-021-1/+2
* Simplify.David Lawrence Ramsey2009-11-011-2/+2
* Update silver ammo's description to account for its damaging chaotics.David Lawrence Ramsey2009-11-011-2/+2
* A slightly better, but more redundant, title for Cb worshippers.Adam Borowski2009-10-311-1/+1
* Simplify description of holy wrath weapons.David Lawrence Ramsey2009-10-311-2/+1
* Add typo and wording fixes to the descriptions of the new launcher andDavid Lawrence Ramsey2009-10-311-14/+14
* A tiny typo that managed to confuse us...Adam Borowski2009-10-301-1/+1
* Splitting up stuff.cc.Robert Vollmert2009-10-301-0/+2
* Rename shadows brand into reaping for unique name.Eino Keskitalo2009-10-301-2/+2
* Make all but one weapon size checks use you.could_wield(), they were out of s...Adam Borowski2009-10-251-4/+1
* Let markers change the description of any featureMatthew Cline2009-10-251-19/+12
* Extract newgame character restrictions from newgame.cc.Robert Vollmert2009-10-241-3/+3
* Moving data out of newgame.cc.Robert Vollmert2009-10-231-0/+2
* Rename Chronos to Cheibriados. (Jude Brown)David Ploog2009-10-231-1/+1
* Yank some god invocations from religion.cc into godabil.ccAdam Borowski2009-10-221-0/+1
* Slightly reduce religion.cc by yanking item-handling stuff to goditem.ccAdam Borowski2009-10-211-0/+1
* Edit early Chonos' titles.Adam Borowski2009-10-211-2/+2
* gods: added "Chronos", the slow godSteven Noonan2009-10-201-1/+5
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
* Comment fixes.David Lawrence Ramsey2009-10-161-21/+22
* Change some of Feawn's religion titles.Charles Otto2009-10-161-2/+2
* fix 'DEBUG' macro usage consistencySteven Noonan2009-10-131-1/+1
* Merge branch 'master' into treesAdam Borowski2009-10-121-1/+1
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| * fix compile errors on Intel C++ Compiler v10.1Steven Noonan2009-10-121-1/+1
* | Don't say that plants are "very slow", say they can't move instead.Adam Borowski2009-10-121-1/+4
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* Make gods that take corpse offerings do so without the butchery step,David Lawrence Ramsey2009-10-111-4/+11
* project-wide: implement use of platform.h detection macrosSteven Noonan2009-10-101-1/+1
* Remove a lot of unneccessary includes.Robert Vollmert2009-10-091-1/+0
* Add spelling fixes.David Lawrence Ramsey2009-10-081-1/+1
* Simplify and display resistances for (very) ugly things.David Lawrence Ramsey2009-10-061-3/+5
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Give a message and a milestone when Nemelex' active wrath stops [BR 2844717]Adam Borowski2009-10-061-1/+4
* Amulet of guardian spirit, it comes as an amulet or a cap.Adam Borowski2009-10-051-0/+8