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* Various cleanups, use you.weapon() more often, fix a note in README.txt.Haran Pilpel2010-01-131-2/+2
* Make append_spells() align spell levels correctly.Johanna Ploog2010-01-121-3/+5
* Remove electric missiles.Adam Borowski2010-01-121-2/+0
* Merge branch 'amulet-refactoring'Darshan Shaligram2010-01-111-1/+2
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| * Set randart base descriptions for new amulets.Darshan Shaligram2010-01-111-0/+2
| * Remove resist slowing, increment tag major version.Darshan Shaligram2010-01-101-1/+0
* | Adjust the activation cost of evolution and change Fedhas ability orderCharles Otto2010-01-101-5/+3
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* Change Lugonu's ^ screen to say "corrupted" rather than "blessed".Johanna Ploog2010-01-091-2/+2
* Mara's summoned ghosts are "illusions".Jude Brown2010-01-081-1/+4
* Rename transfor.{cc,h} to transform.{cc,h}.Adam Borowski2010-01-071-1/+1
* New (ranged) weapon brand: evasion.Jude Brown2010-01-031-0/+3
* New needle brands! Sleep, paralysis, rage, confusion, sickness, slowing.Jude Brown2010-01-031-1/+19
* Rods function in melee as a +x/+x club (#300)Stefan O'Rear2010-01-021-0/+4
* New (rakshasa) unique: Mara, Lord of Ilusions.Jude Brown2009-12-241-9/+15
* Autoinscribe armour brands.Adam Borowski2009-12-151-3/+6
* Remove code duplication by making artifacts use SPARM_SPIRIT_SHIELD.Adam Borowski2009-12-151-2/+0
* Make mimics hold the item they're mimicking, instead of fragile hacks with sa...Adam Borowski2009-12-151-9/+1
* De-duplicate magic res and stealth adjective choice.Robert Vollmert2009-12-041-10/+3
* Added monster MR display (petato, mantis-id 113).Robert Vollmert2009-12-041-0/+17
* Use append_weapon_stats for staff stat description.Robert Vollmert2009-11-281-4/+3
* Remove unnecessary header-header includes.Robert Vollmert2009-11-271-0/+1
* Add book_number to debug-mode item descriptions.Vsevolod Kozlov2009-11-261-1/+2
* Tweak wording.David Lawrence Ramsey2009-11-251-5/+8
* Implement reaping as a melee brand.Adam Borowski2009-11-251-4/+9
* Put monster-overriden quotes in the right place.Jude Brown2009-11-241-1/+1
* Fix typo.David Lawrence Ramsey2009-11-201-1/+1
* ammo mulch changesjohnny shelley2009-11-201-10/+6
* Update description of TSO's weapon blessing to account for demon whips.David Lawrence Ramsey2009-11-191-1/+1
* Split chaotic things into unclean and chaotic things.David Lawrence Ramsey2009-11-191-1/+1
* Expand Zin's protection from just mutation to other chaotic effects.David Lawrence Ramsey2009-11-181-1/+1
* Display rotting resistance in-game.David Lawrence Ramsey2009-11-181-4/+7
* Move tutorial state out of Options.Robert Vollmert2009-11-161-6/+6
* Typo fix.Adam Borowski2009-11-161-1/+1
* Chei Fluff: * Ruininous Time -> Slouch * Better player titles Mechanics: * Po...Brendan Hickey2009-11-161-2/+2
* Merge branch 'master' of git://crawl-ref.git.sourceforge.net/gitroot/crawl-re...Stefan O'Rear2009-11-151-1/+30
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| * set_feature_quote, complement to set_feature_desc_long/short.Jude Brown2009-11-151-0/+29
| * Fix string fetching from CrawlHashTable.Jude Brown2009-11-151-1/+1
* | Merge Johnny Shelley's arcane marksman patchStefan O'Rear2009-11-151-6/+12
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| * Allow MonPropsMarker to set monster descriptions and quotes.Jude Brown2009-11-151-2/+12
| * Remove #include <conio.h> from all over the place. Convert COLORS to an enum.Adam Borowski2009-11-141-4/+0
* | Warper Overhaul - Renamed to Arcane Marksmanjohnny shelley2009-11-141-0/+6
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* Move player_can_smell to player::can_smell.Vsevolod Kozlov2009-11-141-1/+1
* Move more monster description code to text file.Matthew Cline2009-11-131-35/+23
* Move some monster descrption code to text fileMatthew Cline2009-11-131-15/+0
* Monsters track who summoned themStefan O'Rear2009-11-121-0/+13
* False description: projectiles can now have multiple brands.Adam Borowski2009-11-121-1/+1
* Swap accuracy and damage in weapon long descriptions (Twinge)Stefan O'Rear2009-11-111-5/+5
* Crossbows of shocking, for everyone. Launchers of holy wrath, for dpeg's ang...Adam Borowski2009-11-121-3/+8
* Rename monspeak/monplace/monstuff to mon-speak/place/stuff.Jude Brown2009-11-121-1/+1
* Fix good_god_hates_item_handling() to handle the unholy/evil split.David Lawrence Ramsey2009-11-111-2/+9