| Commit message (Expand) | Author | Age | Files | Lines |
* | Various cleanups, mostly having to do with coord_def(). | haranp | 2009-02-15 | 1 | -1/+1 |
* | More mgrd elimination and moving to coord_def(). | haranp | 2009-02-14 | 1 | -5/+2 |
* | Store level generation information in env.properties, so that it can be | zelgadis | 2009-01-30 | 1 | -39/+91 |
* | Since DNGN_WATER_STUCK appears to only be used as a placeholder when | dolorous | 2009-01-26 | 1 | -5/+5 |
* | Simplify checks for grids containing water. | dolorous | 2009-01-26 | 1 | -9/+6 |
* | Commit patch by castamir: | j-p-e-g | 2009-01-22 | 1 | -0/+4 |
* | Remove some unneeded externs. | haranp | 2009-01-21 | 1 | -2/+8 |
* | Adding FTILE/RTILE vault commands for setting per-glyph floor and rock tiles.... | ennewalker | 2009-01-20 | 1 | -3/+0 |
* | Fixing warnings. | ennewalker | 2009-01-20 | 1 | -1/+1 |
* | Fixing &L vaults not having their tile flavor initialized properly. In parti... | ennewalker | 2009-01-17 | 1 | -0/+3 |
* | * Fix 2477235: Use inscription check when switching back from butchering | j-p-e-g | 2009-01-14 | 1 | -3/+3 |
* | * Fix non-tile compilation as suggested by Enne. | j-p-e-g | 2009-01-12 | 1 | -0/+1 |
* | Add yet another unique courtesy of castamir: Dissolution, sentient | j-p-e-g | 2009-01-10 | 1 | -6/+16 |
* | Make Nessos more dangerous (and thus, more interesting). Still needs | j-p-e-g | 2009-01-08 | 1 | -3/+3 |
* | Make the position of monster held items (-2, -2) rather than (0, 0), so that | zelgadis | 2009-01-08 | 1 | -5/+8 |
* | Add two more uniques: Nessos and the Lernaean hydra, also implemented by | j-p-e-g | 2009-01-07 | 1 | -1/+2 |
* | Adding REVISION() macro to all source files. | ennewalker | 2009-01-04 | 1 | -1/+3 |
* | Introduce a number of new uniques taken from a patch by castamir. | j-p-e-g | 2009-01-04 | 1 | -16/+26 |
* | In preparation of the new uniques, decouple unique generation from their | j-p-e-g | 2009-01-04 | 1 | -11/+58 |
* | [2484833] Fix being unable to generate multiple random monsters for arena. | dshaligram | 2009-01-04 | 1 | -3/+5 |
* | Fix &L being unable to place encompass vaults (oops). | dshaligram | 2009-01-03 | 1 | -5/+5 |
* | [2468791] Reduce distinction between minivaults and floating vaults. All vaul... | dshaligram | 2009-01-03 | 1 | -213/+40 |
* | Try to place monsters in a wider radius around the chosen square, fixes arena... | dshaligram | 2009-01-03 | 1 | -1/+1 |
* | Expand the setting of spell_type in mgen_data to include all | dolorous | 2009-01-03 | 1 | -1/+1 |
* | Add more minor cosmetic fixes. | dolorous | 2009-01-03 | 1 | -2/+2 |
* | Fix arena not placing water monsters correctly, remove monster habitat specia... | dshaligram | 2009-01-02 | 1 | -7/+3 |
* | Bug #2025033: To prevent a vault's rock walls from being changed to match the | zelgadis | 2009-01-01 | 1 | -1/+4 |
* | Add arena mode, activated on the command-line by 'crawl -arena "monster v mon... | dshaligram | 2008-12-31 | 1 | -19/+43 |
* | Restrict Polyphemus to the Shoals, and make sharks not appear in the | j-p-e-g | 2008-12-30 | 1 | -2/+7 |
* | Implement divination miscasts for orange statues, fix silver and orange statu... | dshaligram | 2008-12-29 | 1 | -0/+7 |
* | If detached monsters were caused during level generation then list maps in | zelgadis | 2008-12-29 | 1 | -5/+20 |
* | Some more attempts to prevent/catch/diagnose floating monster problems. Among | zelgadis | 2008-12-29 | 1 | -0/+7 |
* | Apply a patch by castamir to fix a multitude of typos. | j-p-e-g | 2008-12-28 | 1 | -1/+1 |
* | Let e.set_random_mon_list() work, as well as dgn.set_random_mon_list() | zelgadis | 2008-12-25 | 1 | -0/+6 |
* | Possibly detect and work around bug #2455248: if a map for a specific place | zelgadis | 2008-12-23 | 1 | -0/+16 |
* | Breaks savefile compatibility. | zelgadis | 2008-12-13 | 1 | -0/+23 |
* | * Add sharks. They go into a battle frenzy if they smell blood. | j-p-e-g | 2008-12-08 | 1 | -0/+6 |
* | Fix broken sewer messaging (dpeg). | dshaligram | 2008-12-02 | 1 | -1/+1 |
* | [2054793] Partial implementation of the request to have COLOUR tags affect ti... | ennewalker | 2008-12-01 | 1 | -0/+8 |
* | * Repurpose program bug tile for chaos spawns (using error tile for | j-p-e-g | 2008-11-30 | 1 | -0/+2 |
* | Don't apply Swamp rock fixup inside vaults. | dshaligram | 2008-11-27 | 1 | -1/+5 |
* | * Add special tiles for the special runes (hells, demon lords). | j-p-e-g | 2008-11-27 | 1 | -1/+2 |
* | When entering a portal vault, don't prompt wizards for which map to use | zelgadis | 2008-11-27 | 1 | -1/+1 |
* | All special room code has been moved to dat/rooms.des | zelgadis | 2008-11-27 | 1 | -309/+8 |
* | Placeholders for the various types of special rooms now occur at | zelgadis | 2008-11-26 | 1 | -43/+19 |
* | Add blood and glass to labyrinths. | j-p-e-g | 2008-11-26 | 1 | -0/+200 |
* | Start of moving special room definitions (monster lairs and monster pits) | zelgadis | 2008-11-26 | 1 | -124/+144 |
* | Fixed ziggurat not generating acquirement-level items. | dshaligram | 2008-11-25 | 1 | -11/+20 |
* | Enable vault generation for non-LEVEL_DUNGEON levels, make ziggurat eligible ... | dshaligram | 2008-11-25 | 1 | -3/+0 |
* | Add pillars to ziggurat, more utility functions for Lua to handle maps. | dshaligram | 2008-11-24 | 1 | -9/+12 |