| Commit message (Expand) | Author | Age | Files | Lines |
* | Expand the setting of spell_type in mgen_data to include all | dolorous | 2009-01-03 | 1 | -1/+1 |
* | Add more minor cosmetic fixes. | dolorous | 2009-01-03 | 1 | -2/+2 |
* | Fix arena not placing water monsters correctly, remove monster habitat specia... | dshaligram | 2009-01-02 | 1 | -7/+3 |
* | Bug #2025033: To prevent a vault's rock walls from being changed to match the | zelgadis | 2009-01-01 | 1 | -1/+4 |
* | Add arena mode, activated on the command-line by 'crawl -arena "monster v mon... | dshaligram | 2008-12-31 | 1 | -19/+43 |
* | Restrict Polyphemus to the Shoals, and make sharks not appear in the | j-p-e-g | 2008-12-30 | 1 | -2/+7 |
* | Implement divination miscasts for orange statues, fix silver and orange statu... | dshaligram | 2008-12-29 | 1 | -0/+7 |
* | If detached monsters were caused during level generation then list maps in | zelgadis | 2008-12-29 | 1 | -5/+20 |
* | Some more attempts to prevent/catch/diagnose floating monster problems. Among | zelgadis | 2008-12-29 | 1 | -0/+7 |
* | Apply a patch by castamir to fix a multitude of typos. | j-p-e-g | 2008-12-28 | 1 | -1/+1 |
* | Let e.set_random_mon_list() work, as well as dgn.set_random_mon_list() | zelgadis | 2008-12-25 | 1 | -0/+6 |
* | Possibly detect and work around bug #2455248: if a map for a specific place | zelgadis | 2008-12-23 | 1 | -0/+16 |
* | Breaks savefile compatibility. | zelgadis | 2008-12-13 | 1 | -0/+23 |
* | * Add sharks. They go into a battle frenzy if they smell blood. | j-p-e-g | 2008-12-08 | 1 | -0/+6 |
* | Fix broken sewer messaging (dpeg). | dshaligram | 2008-12-02 | 1 | -1/+1 |
* | [2054793] Partial implementation of the request to have COLOUR tags affect ti... | ennewalker | 2008-12-01 | 1 | -0/+8 |
* | * Repurpose program bug tile for chaos spawns (using error tile for | j-p-e-g | 2008-11-30 | 1 | -0/+2 |
* | Don't apply Swamp rock fixup inside vaults. | dshaligram | 2008-11-27 | 1 | -1/+5 |
* | * Add special tiles for the special runes (hells, demon lords). | j-p-e-g | 2008-11-27 | 1 | -1/+2 |
* | When entering a portal vault, don't prompt wizards for which map to use | zelgadis | 2008-11-27 | 1 | -1/+1 |
* | All special room code has been moved to dat/rooms.des | zelgadis | 2008-11-27 | 1 | -309/+8 |
* | Placeholders for the various types of special rooms now occur at | zelgadis | 2008-11-26 | 1 | -43/+19 |
* | Add blood and glass to labyrinths. | j-p-e-g | 2008-11-26 | 1 | -0/+200 |
* | Start of moving special room definitions (monster lairs and monster pits) | zelgadis | 2008-11-26 | 1 | -124/+144 |
* | Fixed ziggurat not generating acquirement-level items. | dshaligram | 2008-11-25 | 1 | -11/+20 |
* | Enable vault generation for non-LEVEL_DUNGEON levels, make ziggurat eligible ... | dshaligram | 2008-11-25 | 1 | -3/+0 |
* | Add pillars to ziggurat, more utility functions for Lua to handle maps. | dshaligram | 2008-11-24 | 1 | -9/+12 |
* | Oops, fixed rune_subst not being applied to branch entry vaults. | dshaligram | 2008-11-24 | 1 | -0/+2 |
* | Use map_def* instead of map indices. | dshaligram | 2008-11-23 | 1 | -90/+89 |
* | Removed redundant buffer used to go from map_def to env.grid and all the tedi... | dshaligram | 2008-11-23 | 1 | -70/+61 |
* | Discard more junk parameters from vault building routines. | dshaligram | 2008-11-23 | 1 | -31/+27 |
* | Clean up legacy cruft involved in placing vaults. | dshaligram | 2008-11-23 | 1 | -91/+56 |
* | More steps toward ziggurats. | dshaligram | 2008-11-23 | 1 | -9/+10 |
* | Allow place:X in MONS specifications to place random monsters suitable for pl... | dshaligram | 2008-11-23 | 1 | -0/+38 |
* | Allow .des files to place manuals with names as "manual of Fighting" or "rand... | dshaligram | 2008-11-23 | 1 | -4/+11 |
* | Spadework for ziggurats and other multilevel portal vaults. | dshaligram | 2008-11-20 | 1 | -32/+49 |
* | Remove labyrinth entry placement from dungeon.cc, added support for "luniq" a... | dshaligram | 2008-11-19 | 1 | -44/+45 |
* | Fixed process_disconnected_zones sometimes filling the whole level with solid... | dshaligram | 2008-11-19 | 1 | -2/+3 |
* | Separate CHANCE and WEIGHT. CHANCE is a probability, WEIGHT is a raw number u... | dshaligram | 2008-11-19 | 1 | -14/+7 |
* | Fixed crawl -mapstat segfaulting. | dshaligram | 2008-11-18 | 1 | -5/+35 |
* | Fix off-by-one error in StairConnectivity access (player_branch_depth() is 1-... | dshaligram | 2008-11-18 | 1 | -2/+2 |
* | Use the correct portal description in explore stop messages. | dshaligram | 2008-11-18 | 1 | -1/+6 |
* | Portal vault and labyrinth exits will return to the point on the dungeon leve... | dshaligram | 2008-11-18 | 1 | -0/+17 |
* | Fix entry vaults being rejected if they don't contain all three stone stairs ... | dshaligram | 2008-11-17 | 1 | -5/+1 |
* | Add spacing fixes. | dolorous | 2008-11-12 | 1 | -1/+1 |
* | Remove my debugging statements. | j-p-e-g | 2008-11-08 | 1 | -16/+0 |
* | Change floor_property (blood, sanctuary) to flags, and add two new | j-p-e-g | 2008-11-07 | 1 | -0/+18 |
* | Implement second part of labyrinth tweaks: | j-p-e-g | 2008-11-04 | 1 | -6/+6 |
* | Apply the first part of the labyrinth tweaks: | j-p-e-g | 2008-11-04 | 1 | -0/+49 |
* | Add whitespace fixes. | dolorous | 2008-10-23 | 1 | -5/+5 |