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* Shaft traps (trap doors) [1792195] and level annotation [1769009]zelgadis2007-10-051-1/+4
* Another cleanup of dungeon features. Adding general markersj-p-e-g2007-10-041-5/+19
* Made Xom be smarter about being amused at losing/missing runes, andzelgadis2007-10-021-1/+7
* Added floor_special and floor_reserved to dngn_feature_names[], to makezelgadis2007-10-021-13/+20
* This commit breaks save file compatability.zelgadis2007-09-301-0/+15
* * Fixed Vault:8 level being generated with no rune (cbus).dshaligram2007-09-251-1/+3
* Mutations 'green marks' was being miscounted as mutation #64, rather thanzelgadis2007-09-201-4/+4
* Fixing a number of bugs on throwing nets, so it's all in j-p-e-g2007-09-191-1/+1
* This change moves the logic for when a level or branch prohibitszelgadis2007-09-191-0/+11
* Introduces three new wall types, translucent versions of the normalzelgadis2007-09-191-2/+12
* If wizard mode is on when going through a portal to a bazaar, Crawl willzelgadis2007-09-191-0/+1
* Added new commands "re-do previous command" (bound to `) and "repeatzelgadis2007-09-191-1/+14
* A handful of new game options:zelgadis2007-09-171-1/+4
* Battlelust rage effect changed to 'building rage': you will go berserkharanp2007-09-161-0/+1
* Split off portions of externs.h and enum.h into other files. Thezelgadis2007-09-151-1575/+12
* Make weapon noises more interesting (FR 1748813).j-p-e-g2007-09-141-4/+1
* Another change to how bazaars look.j-p-e-g2007-09-121-0/+2
* Reintroducing Throwing.j-p-e-g2007-09-111-1/+1
* Identification overhaul part II. Okay, not really. ;)j-p-e-g2007-09-101-2/+4
* A few general fixes:j-p-e-g2007-09-101-1/+2
* Turfed out obsolete orange crystal statue and silver statue features.dshaligram2007-09-071-10/+15
* Implementing patch 1775415 (outsourcing monster speech) byj-p-e-g2007-09-041-15/+25
* Implementing patch 1772497 (improvement to runrest.lua byj-p-e-g2007-09-031-1/+2
* Added two new message channels:j-p-e-g2007-08-301-1/+3
* Several bugfixes.j-p-e-g2007-08-301-1/+3
* Add "held" to enchant_names array. Thanks to Enne!j-p-e-g2007-08-271-0/+1
* s/CAUGHT/HELD/j-p-e-g2007-08-221-2/+2
* Throwing nets again.j-p-e-g2007-08-201-2/+2
* Added throwing nets. These still need work, and thusj-p-e-g2007-08-201-0/+4
* Fixed map marker crashes.dshaligram2007-08-171-0/+10
* Improved tutorial with extensive information on itemsj-p-e-g2007-08-141-28/+33
* Added message to mutation and overview screen about j-p-e-g2007-08-131-1/+2
* Give Lugonu Banishment and Corruption. I've left the old Bend Space in, becausedshaligram2007-08-111-1/+3
* Part two of godly changes.j-p-e-g2007-08-041-19/+21
* First part of godly changes.j-p-e-g2007-08-031-10/+10
* Restrictions during bat form. Disallowed a number of actions.j-p-e-g2007-08-021-0/+1
* Reworked Bazaars as a special case of portal vaults. The level-type is nowdshaligram2007-07-271-3/+3
* Added rod of venom [1701655]. Redid some braindead staff handling.haranp2007-07-261-9/+12
* Added potions of resistance, which give fire, electricity and cold resist forharanp2007-07-231-0/+1
* Added a Draw Card invocation for Nemelex, which lets you draw a cardharanp2007-07-211-1/+3
* Updated level-design.txt.dshaligram2007-07-211-11/+22
* small vampire fixesj-p-e-g2007-07-151-1/+1
* Vampires, yay! Credit mostly goes to Jarmo, thoughj-p-e-g2007-07-141-1/+8
* Added a Venom card; made Destruction deck effects somewhat more interesting.haranp2007-07-141-0/+1
* [1731587] Kenku get claw-kick and a small speed boost when flying unladen.dshaligram2007-07-131-0/+7
* [1752536] fire_order is now smarter.dshaligram2007-07-121-11/+10
* [1746247] Award experience for confused monsters killing themselves and otherdshaligram2007-07-081-2/+5
* Note improvements (1749776). Double notes are possible if regexpsharanp2007-07-081-1/+2
* Lots and lots of type safety.haranp2007-07-081-1/+10
* [1748706] Increase monster spawn rate after the player gets the Orb, adddshaligram2007-07-061-0/+1