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* Move 'FixAry.h' -> 'fixary.h', 'FixVec.h' -> 'fixvec.h' for file naming consi...Steven Noonan2009-09-291-1/+1
* move 'Kills.h' -> 'kills.h', 'Kills.cc' -> 'kills.cc' for file naming consist...Steven Noonan2009-09-291-2/+2
* Make miasma and miasma resistance more consistent. It no longer dependsDavid Lawrence Ramsey2009-09-291-3/+3
* Attempt to make monster attacks on submerged monsters consistent withDavid Lawrence Ramsey2009-09-281-4/+5
* Add yet more minor cosmetic fixes.David Lawrence Ramsey2009-09-281-3/+3
* Add more spelling fixes.David Lawrence Ramsey2009-09-241-4/+4
* Convert asphyxiation resistance to a boolean, since you can either be dolorous2009-09-201-3/+3
* Add monster-specific rotting resistance.dolorous2009-09-201-3/+3
* Make (very) ugly things no longer heal all damage when they mutate.dolorous2009-09-191-1/+1
* Simplify.dolorous2009-09-181-0/+1
* Fix polymorphing of (very) ugly things: When polymorphed, they now dolorous2009-09-181-0/+1
* Implement part of [2837033]: Randomize colors, resistances, and attack dolorous2009-09-181-1/+2
* Adapt Matthew's new memorisation interface for tiles, using the samej-p-e-g2009-09-121-1/+1
* Add an inventory-like region for the Tiles version to make spellsj-p-e-g2009-09-101-1/+2
* Decouple monsters' item pickup ability from their eating ability, and dolorous2009-09-071-1/+0
* Apply caotto's plant god patch, for now named "Feawn".j-p-e-g2009-07-201-0/+1
* Add yet more Jiyva-related cleanups. Make sure his altars are never dolorous2009-07-191-0/+1
* * Open Zot for good the first time you enter (with three runes or more).j-p-e-g2009-07-191-0/+1
* Add the Slime god as per n78291's (Shayne?) patch. Thanks! :Dj-p-e-g2009-07-181-0/+2
* A number of small bug fixes:j-p-e-g2009-07-171-0/+5
* Tiles: Save per-character equipment setting and use it in the characterj-p-e-g2009-07-071-30/+0
* * Fix centaur/naga tiles not being displayed correctly in the characterj-p-e-g2009-07-031-0/+15
* First part of the merger of fixed artefacts into unrandom artefactszelgadis2009-06-251-2/+2
* Apply commits r10013 and 10014 to trunk.j-p-e-g2009-06-211-1/+5
* Apply my recent commits to trunk.j-p-e-g2009-06-141-1/+1
* Since fixed artefacts are going to be folded into unrandarts, and unrandartszelgadis2009-06-081-1/+1
* Added some new tutorial events (not tested with the tile build):zelgadis2009-05-251-1/+1
* Add an option that controls whether the tiles build displays tiles inj-p-e-g2009-05-231-0/+1
* * Replace the range_view_annotator loop with an simple check for thej-p-e-g2009-05-051-1/+2
* * Disallow monsters to pick up launchers that will also refuse toj-p-e-g2009-04-301-1/+1
* Change Options.autopickup_on from boolean to 3-state: 1 (autopick up), 0j-p-e-g2009-04-241-1/+1
* * Tweak Xom's ideas about what makes a funny or boring death.j-p-e-g2009-04-221-0/+1
* * Properly print (non-spoily) resists descriptions for ghosts/pandemoniumj-p-e-g2009-04-191-0/+1
* [2758242] Fixing segfault during debug_mons_scan due to an mprf not matching ...ennewalker2009-04-181-0/+10
* * Fix 2744875 (mutation screen assert).j-p-e-g2009-04-111-0/+3
* Add minor cosmetic fixes.dolorous2009-03-261-3/+1
* Fix detection of chaotic monsters when the chaotic attack isn't first in dolorous2009-03-131-0/+2
* Remove more references to the now-unused Repel Undead.dolorous2009-03-091-8/+0
* Clean up monster speed handling a bit.dolorous2009-03-061-1/+0
* Tiles again:j-p-e-g2009-03-061-0/+1
* [Tiles] Keep track of which dungeon grid the player last clicked andj-p-e-g2009-03-041-1/+4
* Fix more monster placement problems: After falling down shafts, if the dolorous2009-03-011-1/+2
* FR 2533562: Move the CRAWL_PIZZA / -pizza options into the init filenlanza2009-02-271-0/+2
* * Fix Sif Muna occasionally gifting manuals.j-p-e-g2009-02-221-2/+0
* [2615112] Fix portal vaults sharing ghosts. Ghosts are now saved into bones.X...dshaligram2009-02-221-0/+5
* * Tweak spell number of randart books some more.j-p-e-g2009-02-211-0/+1
* Add more minor cosmetic fixes.dolorous2009-02-141-3/+3
* Fix [2151183]: SIGHUP with the range view annotator active maintainedharanp2009-02-081-1/+2
* Add a power parameter to monsters::drain_exp(), and use it for the mass dolorous2009-02-081-3/+3
* Added options easy_eat_gourmand and easy_eat_contaminated.zelgadis2009-01-261-0/+5