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* Apply jarmok's patch (FR#1768835): visored helmet prevents bite attack.evktalo2009-07-061-0/+6
* Implement [2812924]: Make cold-flavored monster attacks properly affect dolorous2009-06-281-3/+5
* Apply patch by Adam Borowski, introducing new unique enchantress Kirke.j-p-e-g2009-06-271-0/+1
* * Moved most hard-coded non-standard unrandart behaviour to art-func.h,zelgadis2009-06-271-55/+20
* Replace "is_random_artefact()" with "is_artefact()" in a few places wherezelgadis2009-06-251-3/+3
* Remove "#define SPWPN_FOOBAR UNRAND_FOOBAR" backwards compatibility forzelgadis2009-06-251-6/+5
* First part of the merger of fixed artefacts into unrandom artefactszelgadis2009-06-251-7/+6
* Since fixed artefacts are going to be folded into unrandarts, and unrandartszelgadis2009-06-081-6/+6
* Make weapons of reaching work through granite statues again.j-p-e-g2009-06-071-1/+1
* Fix [2794986]: Special damage descriptions weren't being displayed for dolorous2009-06-011-5/+8
* * Fix Bat Form restrictions not applying to choice by clicking (Tiles).j-p-e-g2009-05-181-10/+9
* Fix [2785020]: Make messages regarding monsters' attacking themselves dolorous2009-05-011-17/+19
* Add spacing fixes.dolorous2009-04-301-1/+1
* Check for the ogre genus in more places, in case another ogre species is dolorous2009-04-291-1/+1
* * Remove unnecessary winhdr.h, as pointed out by kotk.j-p-e-g2009-04-271-1/+8
* * Tweak Xom's ideas about what makes a funny or boring death.j-p-e-g2009-04-221-14/+7
* * Fix database search crashing on pandemonium demons/player ghost.j-p-e-g2009-04-201-3/+14
* * Fix Xom's piety wrapping around from 0 -> 255.j-p-e-g2009-04-181-1/+0
* * Add stair repelling as a bad Xom effect.j-p-e-g2009-04-131-2/+3
* * Allow panlords to have the chaos-branded weapons.j-p-e-g2009-04-131-11/+18
* * Automate all the notetaking I always do when testing Xom.j-p-e-g2009-04-121-3/+84
* * Fix compilation.j-p-e-g2009-04-121-5/+22
* * Fix 2744875 (mutation screen assert).j-p-e-g2009-04-111-32/+113
* * Merfolk may wear heavy armour while swimming, though their armourj-p-e-g2009-03-291-2/+9
* * Fix Xom's interest wrapping around from 0 to 255. (!!!)j-p-e-g2009-03-261-1/+1
* TSO worshippers with the stinger mutation will not use the tailslapharanp2009-03-181-0/+8
* Add spacing fixes.dolorous2009-03-101-3/+3
* Add minor cosmetic fixes.dolorous2009-03-101-5/+6
* Simplify.dolorous2009-03-021-1/+2
* Add a few fighting-related consistency checks: don't try to convert dolorous2009-03-021-4/+7
* If, as a Beoghite, you forcibly convert an orc by attacking while it's dolorous2009-02-281-0/+1
* Remove all traces of TRAN_AIR and TRAN_SERPENT_OF_HELL, the latterj-p-e-g2009-02-271-18/+3
* Changing function call in fight.cc to be more dpeg compliant.ennewalker2009-02-201-2/+2
* Fix [2610764]: 5% of all misses gave 'Your armour prevents youharanp2009-02-181-1/+5
* Implement [2535038]: monsters now have a chance of shouting wheneverharanp2009-02-171-1/+3
* Make paralysed creatures auto-stabbable and brand them appropriately.haranp2009-02-151-43/+28
* Fix [2035741]: give different messages when an attack is completelyharanp2009-02-111-2/+2
* Restore a monster's attitude from the beginning of the attack if itharanp2009-02-061-0/+20
* Properly treat miasma resistance as a boolean resist.dolorous2009-02-051-0/+1
* Consistently anger monsters turned into shapeshifters again, so that dolorous2009-02-051-2/+1
* Prevent confused monsters from drifting towards the center of theharanp2009-02-011-7/+2
* Fixed bug #2544413: slashing off a hydra's last head with a branded weaponzelgadis2009-01-301-0/+5
* Fix misleading comment [2540006].haranp2009-01-271-8/+5
* In melee_attack::player_apply_aux_unarmed(), explicitly return true if dolorous2009-01-221-1/+5
* Clean up rotting in melee attacks to not kill the target directly and to dolorous2009-01-201-2/+17
* Add consistency fixes.dolorous2009-01-201-3/+3
* Expand effect applicator functions to take an actor parameter, and use dolorous2009-01-191-33/+33
* Rename cleansing flame resistance to holy energy resistance, and clean dolorous2009-01-191-4/+9
* Go back to using the special damage message for draining monsters in dolorous2009-01-191-1/+10
* Make draining beams properly take full negative energy resistance into dolorous2009-01-191-2/+2