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* Extract newgame character restrictions from newgame.cc.Robert Vollmert2009-10-241-3/+3
* Rename actor::visible to actor::observable.Robert Vollmert2009-10-221-3/+2
* Simply visibility checks in fight.cc.Robert Vollmert2009-10-221-5/+4
* Add minor cosmetic fixes.David Lawrence Ramsey2009-10-211-1/+3
* Consider quick blades to be weapons of speed for Chronos' purposes.Adam Borowski2009-10-221-1/+2
* Merge branch 'master' of ssh://zelgadis@crawl-ref.git.sourceforge.net/gitroot...Matthew Cline2009-10-211-0/+1
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| * Slightly reduce religion.cc by yanking item-handling stuff to goditem.ccAdam Borowski2009-10-211-0/+1
* | Don't disturb monsters witth their own soundMatthew Cline2009-10-211-1/+1
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* Add missing Chronos conducts for hasting yourself, casting swiftness,Adam Borowski2009-10-211-0/+2
* fight.cc: Fix undrandart/unarmed crashMatthew Cline2009-10-191-1/+1
* versioning: remove SVN-specific revision data, add Git versioningSteven Noonan2009-10-181-1/+0
* Naming consistency.Robert Vollmert2009-10-171-2/+2
* Globally replace see_grid by see_cell.Robert Vollmert2009-10-171-4/+4
* A different level 3 long blades hit message vs ogres.Adam Borowski2009-10-141-0/+5
* Apply n78291's patch in [2877049], with a few tweaks, to expand Jiyva'sDavid Lawrence Ramsey2009-10-121-0/+11
* project-wide: implement use of platform.h detection macrosSteven Noonan2009-10-101-1/+1
* Remove a lot of unneccessary includes.Robert Vollmert2009-10-091-3/+0
* Split LOS code from view.cc.Robert Vollmert2009-10-081-0/+1
* Merge monster berserk and might; improve ordering of timeout messages.Robert Vollmert2009-10-071-2/+1
* Enable monsters to drink potions of might.Robert Vollmert2009-10-071-2/+3
* Cleanup in melee_attack.Robert Vollmert2009-10-061-5/+7
* Comments in fight.cc on dex/str weighting.Robert Vollmert2009-10-061-1/+2
* Drop obsolete CVS last-committed headers ($Author$).Adam Borowski2009-10-061-2/+0
* Generalize the hydra targetting into multitargetting a bit. Extend it to two-...evktalo2009-10-031-1/+1
* move 'Kills.h' -> 'kills.h', 'Kills.cc' -> 'kills.cc' for file naming consist...Steven Noonan2009-09-291-1/+1
* Make miasma and miasma resistance more consistent. It no longer dependsDavid Lawrence Ramsey2009-09-291-1/+1
* Simplify several random array selections by using RANDOM_ELEMENT().David Lawrence Ramsey2009-09-291-5/+2
* Add more minor cosmetic fixes.David Lawrence Ramsey2009-09-281-9/+7
* Add minor cosmetic fixes.David Lawrence Ramsey2009-09-281-2/+2
* Apply caotto's patch in [2868369], with a few cosmetic tweaks: MakeDavid Lawrence Ramsey2009-09-281-3/+47
* Add a vorpal type for tentacle attacks, and use it for the tentacle-slapDavid Lawrence Ramsey2009-09-251-2/+3
* Add minor cosmetic fixes.David Lawrence Ramsey2009-09-251-13/+10
* Simplify.David Lawrence Ramsey2009-09-251-1/+1
* For flavor, add "peck" and "headbutt" attack types. The former is nowDavid Lawrence Ramsey2009-09-241-0/+2
* * Also allow Maurice to steal the occasional spellbook or piece ofj-p-e-g2009-09-241-3/+16
* Implement another new unique, this time of my own coding: Maurice the thief.j-p-e-g2009-09-221-1/+158
* Add minor cosmetic fixes.dolorous2009-09-201-5/+6
* Allow the player to train only one level of fighting/unarmed combat by dolorous2009-09-191-4/+4
* Add still more minor cosmetic fixes.dolorous2009-09-181-4/+4
* Add the most recent version of Adam's kraken patch into trunk.j-p-e-g2009-09-171-0/+3
* A bug fix commit! (I didn't do one of these in a while...)j-p-e-g2009-09-131-1/+3
* Attempt to fix [2842867] by holding off one more death event properly in dolorous2009-08-241-4/+11
* Add minor cosmetic fixes.dolorous2009-08-231-2/+2
* Add minor cosmetic fixes.dolorous2009-08-221-1/+1
* For flavor, add a tentacle-slap attack, and have tentacled monstrosities dolorous2009-08-201-0/+1
* As per FR 2795134, nerf damage reduction of elemental resistances.j-p-e-g2009-08-161-8/+14
* * Implement 2831014: !a inscription prompts when attempting to attackj-p-e-g2009-08-041-8/+27
* Make sure that Xom and chaos weapons can only turn monsters with natural dolorous2009-07-271-5/+7
* The Magical Staff Adventures III: Take out the MP cost, make the damage formu...evktalo2009-07-231-6/+2
* Revert the elemental staff special damage to 3d((1+skill+evo)/2) again. Fix a...evktalo2009-07-221-1/+3