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* Code to alter/check feature properties in Lua.Jude Brown2010-01-171-16/+0
* Trim unnecessary #includes.Adam Borowski2010-01-131-1/+0
* Add -script option to Crawl to run a Lua script. Scripts are similar to tests...Darshan Shaligram2010-01-091-2/+18
* New minimap colour option for peaceful monsters, by default same as friendly.Johanna Ploog2010-01-071-0/+1
* clean up one more warningJesse Luehrs2009-12-261-0/+2
* Add new inventory menu type for item knowledge.Robert Vollmert2009-12-251-1/+2
* Fix label at an end of block.Adam Borowski2009-12-141-2/+3
* allow -save-version to take actual filenames tooJesse Luehrs2009-12-121-32/+42
* add a --save-version option for checking a player's save file versionJesse Luehrs2009-12-121-1/+70
* Tidy up bracket placement according to our coding conventions.Johanna Ploog2009-12-101-1/+2
* dLua "mark_summoned" wrapper for monsters.Jude Brown2009-12-041-0/+23
* Reduce minimum message window height to 5.Robert Vollmert2009-12-031-0/+2
* Clean up window size option handling.Robert Vollmert2009-12-031-21/+5
* Don't mistake Hurd for some fruit, both use Mach (Pino Toscano).Adam Borowski2009-12-021-2/+2
* Remove FPROP_FORCE_EXCLUDE.Robert Vollmert2009-12-021-2/+0
* Remove last traces of interruptible passwall.Robert Vollmert2009-12-011-1/+0
* Optionally display message window at top of terminal.Robert Vollmert2009-11-291-0/+2
* Add an option to draw the player cursor manually.Robert Vollmert2009-11-281-0/+2
* Default delay_message_clear to true (dpeg).Robert Vollmert2009-11-241-1/+1
* Remove options target_oos and target_los_first.Robert Vollmert2009-11-241-4/+0
* Remove unused option target_wrap.Robert Vollmert2009-11-241-1/+0
* Remove option target_zero_exp.Robert Vollmert2009-11-241-2/+0
* Give a message and FX when you banish people.Adam Borowski2009-11-231-1/+1
* Remove multi-purpose Options.mlist_targetting.Robert Vollmert2009-11-231-1/+1
* Counterpart fprop for NO_RTELE_INTO: NO_CTELE_INTO.Jude Brown2009-11-231-0/+4
* Add an option, -builddb, to build the database and exit.Adam Borowski2009-11-221-2/+9
* add save file information to crawl --versionJesse Luehrs2009-11-221-2/+3
* explore_stop: new condition greedy_pickup_thrownMatthew Cline2009-11-221-0/+2
* Add formatting fixes.David Lawrence Ramsey2009-11-211-3/+4
* explore_stop: greedy_pickup_smart, pickup_ignoreMatthew Cline2009-11-191-2/+9
* Revert to stop auto-explore on greedy-pickupMatthew Cline2009-11-171-1/+1
* Simplify out-of-range darkening.Robert Vollmert2009-11-161-3/+2
* luaterp (&^T): load files via terp_file optionMatthew Cline2009-11-151-1/+8
* By default, don't stop explore for greedy pickupMatthew Cline2009-11-131-2/+2
* Remove arena AI forcing option.Robert Vollmert2009-11-131-4/+0
* Remove a few obsolete includes.Robert Vollmert2009-11-101-1/+0
* Split shouting and stealth code from view.cc.Robert Vollmert2009-11-101-0/+1
* Adjust SAVE_DIR_PATH to work with DGL.Marc H. Thoben2009-11-101-0/+6
* Fix typo (twb).Jude Brown2009-11-091-1/+1
* Split map knowledge and FPROPs.Robert Vollmert2009-11-081-0/+1
* Split up view.cc.Robert Vollmert2009-11-041-0/+1
* Get rid of multiple-meaning "int object" in env.show.Robert Vollmert2009-11-041-1/+4
* Split game_options from externs.h into options.h.Robert Vollmert2009-11-041-0/+1
* Splitting up stuff.cc.Robert Vollmert2009-10-301-132/+21
* Convert player::your_name to std::string.Robert Vollmert2009-10-241-1/+1
* Specify arbitrary options on the command lineMatthew Cline2009-10-231-3/+90
* Moving data out of newgame.cc.Robert Vollmert2009-10-231-0/+2
* Updated levdes.vim for KPROP. NO_RTELE_INTO property.Jude Brown2009-10-221-0/+2
* FPROP_NO_CLOUD_GEN, stop specific lava and shallow water grids generating rel...Jude Brown2009-10-211-0/+2
* Documentation for KPROP. "force_exclude" for stopping auto-explore and auto-t...Jude Brown2009-10-211-0/+2